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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Help&Bugs Reports > What ports need opened on client?
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pyro_dw is offline pyro_dw
Settler

Jun 2003
time: 05:29
  Old Post 27-06-2003 20:03
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#1 Report this post to a moderator
What ports need opened on client? Support Apolyton, buy Galactic Civilizations

In the main menu, you can see/change the server/client port, so I have the ports set to forward to my PC.

Are there additional ports that I should be fowarding through my firewall to allow me to connect to a DirectIP Server?

If I put my PC into a DMZ, I connect fine but not when I am behind my firewall. I do not want to place my PC in the DMZ...that is why I have a firewall.

azalae is offline azalae
Chieftain

Nov 2001
time: 15:29
  Old Post 28-06-2003 13:28
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#2 Report this post to a moderator
Get a bigger avatar today!

I usually let my friend host the game. We play rarely so I never bother with MP.

Should only be those two ports. Tip: you can change the port number(client port).

Check your firewall access logs for additional ports.
For example: Zone Alarm (Standard/Free version):


  • Go to "Alert & Logs".
  • Select "Log Viewer" tab.
  • @"Direction" column check for "Incoming".
  • @"Source IP" should be your friend's and @"Destination IP" yours.
  • The IP format is: ###.###.###.###:PPP
    ### = 1-255
    PPP = Port number. Which is what you want.
  • Protocol: TCP/UDP

Hope this helps.

EDIT:
I assumed you want to host the game, not joining one.

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