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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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I'm not sure we should build a granary, actually. It depends, of course, on what our scouts find.
If we're not alone, I'd rather just irrigate the cow (+4 food, growth every 5 turns) and use the capitol for spearman/settler, spearman/settler for a while. Our capitol site is food rich but relatively shield poor until our worker (slow as shite) can mine that wine hill. Overall, it's a great site, but if we have close neighbors, I'm going to be against spending 60 shields on a granary.
If we're alone, on the other hand, clearly we should build the granary and REX like madmen.
-Arrian
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FrustratedPoet
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All Glory To The Hypnotoad!
Mar 2002 time: 05:29
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Also, when comparing scores, bear in mind that Tabemono and MAS are a turn behind everybody else on our display since they are the teams to play after us.
Last edited by FrustratedPoet on 03-07-2003 at 18:44
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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I was thinking about "8 from the cow" too.
I was also trying to figure out which desert tile we should build a city on (transforming a desert tile into a 2f, 1s tile) and I think either 4, 4, 1 or 4, 4, 4 from Izzardia will do. I see another city "7" of the far cow (plains tile), or depending on what our scouts find out, maybe "2" of the cow, on the hill (added defense, more room for a city north of there to get some hills).
Scout 3 definitely goes S, SE.
-Arrian
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