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Shiber
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Haifa, Israel
Jul 2002 time: 07:29
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D'Ville: one content citizen (after two luxuries, which means that the city was seriously pop-rushed, which we already know).
The good news is we can put the citizen in Elipolis back to work now that the city has access to luxuries.
With ND's spices (a total of 3 luxes), we can keep EotS running. We can keep Hurricane running as well, once we build a marketplace there.
The Colossus will be ready in 3 turns barring any unforseen disasters (meteor shower, Godzilla emerging into the coasts of Hurricane etc').
We're supposed to send two WCs to patrol Vox's territory to see that they are indeed packing up.
We're also supposed to send a luxury (I believe it's supposed to be furs, or incense, I'm not sure. Zeit?) to ND, which they will respond to with Spices, for us to confirm next turn.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:29
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I just checked the luxury slider, and what we need to replace our boost from the war with Vox is two luxuries. To reduce the luxury slider to zero, we would need all eight luxuries without marketplaces or happiness improvements, or a total of five luxuries (three imported) with marketplaces in all our big (size 10 and up) cities. Temples would add a pop point to the size cities can reach without needing extra luxuries or entertainers.
My inclination would be to go ahead and trade for one luxury from each civ interested in trading with us. Hurricane can have a marketplace in eight turns, and Arashi will be finished with its FP so we can find one way or another to deal with it. If RP likes the idea of a two-for-two deal, going along with their desire could benefit relations and decrease the pressure for us to build marketplaces as quickly, but if they don't, there's no need to push the issue. Even with just one luxury per other civ, we'd have more than we need with marketplaces in place, but do we really want to scrape by with the bare minimum and risk having to scramble for a replacement in a huge hurry if either war or some other type of situation causes us to lose a supply? (On the other hand, we could use the fact that we don't have to have a luxury from everyone as negotiating power if other civs try to overcharge us.)
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