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LodeRunner31 is offline LodeRunner31
Settler

Jun 2003
time: 05:29
  Old Post 23-07-2003 21:09
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What I would really like to see is the ability to develope your own civ during actual gameplay. While this may not appeal to the masses, I think it would be more realistic. Civilizations were defined by their surroundings. For instance, I don't think it makes much sense that a Camel type UU would be available in a Jungle type map. The fact is, cultures developed based on the available resources and the neccesity to survive. The Vikings didn't have much to work with, so it makes sense to me that they became very proficient at building ships and raiding. Wouldn't it be cool if you could pick what things your civ becomes proficient at.

While this may be more realistic and intriguing from a strategic standpoint, the implementation of this idea might be a bit tricky. I certainly think that it is feasible, though. First, you could start out with templates (e.g. Defensive, Aggressive, Expansionist, etc...). Also, I think it would be neccesary to have a feature to save your civ at any point during the game so you could use it in the next game. The issue of balancing would certainly be present and would take a while to tweak, but again, possible.

As far as UUs go, I can think of two options. One, you could automatically create a UU of whatever type by using the max_ramp% limit. What I mean is that, the first type of unit created that reaches max ramp cost is automatically turned into some type of UU. For example, if I make a lot of foot soldiers in Classical age, when the max ramp value is reached, I get a UU similar to something like the Roman Legions or some other type of unique foot soldier. Two, there could be a make UU research option. You would get maybe one per age or something. As far as the abilities of the UUs, the easiast thing would be to allow the player to pick a couple of options from a list when the UU becomes available.

For bonuses, I think the easiest way is to again use a unique research button. This gives the player the option to pick what bonus his/her civ will have. They could base it on anything they wanted. Another idea I like is that of basing the bonuses on what the player is doing/gathering/building. It would automatically give players bonuses while still letting them decide what bonuses to get by their actions. If you chop a lot of wood, you get a wood chopping bonus. If you build a lot of ships, you get a shipbuilding bonus.

Imagine you are on a large plain, with horses as a resource, and limited wood. You could build lots of farms, get a food bonus, and produce lots of stable units and get a Horse UU. You could build a civ similar to that of Rohan in Tolkien's world. I think the strategy of the game would be exponentially increased if this idea were implemented.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 24-07-2003 02:47 Visit Signa's homepage!
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LodeRunner31 said:
Wouldn't it be cool if you could pick what things your civ becomes proficient at.

Isn't that what we are doing anyways when you pick who you play as?

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:29
  Old Post 25-07-2003 11:33
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quote:
Originally posted by PMKeates

Whether you have the mental acumen to answer my post without talking rubbish is not on my conscience. Yes, a moron could have made that post, as it was not complicated. However, not being able to respond? That just makes you a plain old imbecile.


Were I as stupid as you appear to be I could use the same "logic" and claim that because you are a moron, all Brits (assuming that you are a Brit) are morons. But I'm not a moron, and know that huge groups like the U.S. Army or the population of the UK tend to have a wide variety of types. One case is meaningless in trying to determine the characteristics of a large group.

Your post was filled with associations as dubious as the one destroyed above. What does training have to do with loyalty or mental health? If anything the scumbag who attacked the HQ troops was trained well enough to take out several other heavily armed troops. I will say that whether you are a moron or a troll, you should check out the Off Topic section of the fora / forums, as I'm sure we could all use a good laugh from time to time.

LodeRunner31 is offline LodeRunner31
Settler

Jun 2003
time: 05:29
  Old Post 25-07-2003 17:20
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quote:
Isn't that what we are doing anyways when you pick who you play as?


Yes, you can pick the civ you want before the game starts (from a limited list for which there much debate). But, what I meant was that you would develop your civ "real time" during gameplay. Sorry if I did not communicate that very well.

Azrikam is offline Azrikam
Chieftain
London
Jan 2002
time: 05:29
  Old Post 25-07-2003 19:50
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quote:
Originally posted by Signa
LodeRunner31 said:
Wouldn't it be cool if you could pick what things your civ becomes proficient at.

Isn't that what we are doing anyways when you pick who you play as?


This is slightly off-topic, but I think it would be cool if you could randomize not only the Civ, but the Civ special abilities. For instance, you could play as the Turks, but instead of getting the power of Siege, you would get the food bonuses of the Egyptians and the UUs of the Germans. As long as each advantage was given a weighted value (ie, supply wagons healing troops would be more valuable than cheaper citizens), you could still have unique random games without unbalancing the Civs. And it would certainly lead to some interesting combinations.

Drake Tungsten is offline Drake Tungsten
Prince
Knee deep in alien womyn...
Oct 2001
time: 14:29
  Old Post 28-07-2003 14:15
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They need to get real obscure. How about the Scythians?

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 28-07-2003 19:57 Visit Signa's homepage!
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Americans
Power Of Frontier

(*based upon the work of GRRhhg*)

UUs:

Minuteman (improved Milita)
National Guardsman (improved Partisan)
Regular (improved Musketeer)
Doughboy (improved Rifleman)
G.I. (imprved Infantry)
Ranger (improved Assault Infantry)

Bonues:
Aircraft/Ships/Missiles Build 20% Faster
Less negative effect on the open-Market prices
Cities exert more NatBorders
Cheaper gathering buildings (slightly)

this is just experimental... tell me what you think.

Black_Venom is offline Black_Venom
Settler

Mar 2004
time: 05:29
  Old Post 09-03-2004 00:24
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#98 Report this post to a moderator
STFU punks Browse Apolyton AD-FREE

all you people who have been bashing on americans need to stop, first off, without americans, those home computer you are talking **** on probably wouldnt exist, second without the americans the nazi ****s would have conquered europe, third, americans have the most powerful military in the world theres no reason they shouldnt be put in, fourth, anyone british in here better shut up, the americans whooped your ass once dont make them do it again.



think, bill gates is an american you mother ****ers, dont talk **** on an american machine, or any of your ****in foreign offshots.



ill **** all you up you think you tough come to South Central for a day and talk your ****, you wont last a ****in second.


im out *****es


-peace



ohhh yeah P.S. any of you mother ****ers try to net bang on me, dont bother i wont respond, and if you want some kid, come on down.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:29
  Old Post 17-04-2004 19:51
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...and on that note, does anybody want to compare the American civilization as they currently stand? http://pc.gamespy.com/pc/rise-of-na...s/503407p1.html

Seems like they have science bonuses and a good blend of special military skills. Definitely a civilization that you'd want to be wary of in the late game!

RPMemperor is offline RPMemperor
Settler
the infamous left coast
Apr 2004
time: 21:29
  Old Post 17-04-2004 23:09
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#100 Report this post to a moderator
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I believe the Americans belong in the first few ages as much as the Romans and Mayans belong in the last few ages. This is a problem with having a game that covers so large a time period.

Regardless, the Americans will be in the game and I think that their unique units are good but I would like to see some unique fighter aircraft units starting in the modern age.

I also think that the Americans should have a unique scout unit from gunpowder to industrial that is a cavalry type unit. It would be less expensive and quicker than the normal scout.

Prot is offline Prot
Chieftain
Valetta, Malta
Jan 2004
time: 05:29
  Old Post 04-05-2004 12:47
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#101 Report this post to a moderator
Remove this text

Phillippines: The Power Of Spam

K.J.H. is offline K.J.H.
Chieftain
Groningen, the Netherlands
Jun 2001
time: 06:29
  Old Post 11-05-2004 19:01
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#102 Report this post to a moderator
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quote:
Originally posted by Ctulu
LOL no worries

I would like to see the Atlantians included, with mermaids and other nudities included arty:

Or perhaps, the Eskimos, with icebear riders

Or even some Scandinavian country, with Black/Death Metalheadz in modern/information age

No seriously, why not the Palestinians with terrorist units, and the American's with a special building called the WTC tower (increased wealth commerce cap )

PS: if anything of this message offends people, srry!

You really offend me with this post!
(My mother was an Eskimo)

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:29
  Old Post 11-05-2004 20:48
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#103 Report this post to a moderator
Avatar Enlargement: We've got the solution

An Inuit, An Inuit.

I heard that "Esquimaux" from French means "Eater of raw flesh".

Frankychan is offline Frankychan
King
In the Kingdom of Hawaii (CPA Member)
Sep 2001
time: 19:29
  Old Post 12-05-2004 14:58 Visit Frankychan's homepage!
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#104 Report this post to a moderator
Put an end to popups!



Well, this thread really went all sh** house.

I'm still waiting for "Hawaii" as a playable option.......

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:29
  Old Post 15-05-2004 07:00
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#105 Report this post to a moderator
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quote:
Originally posted by Alinestra Covelia
An Inuit, An Inuit.

I heard that "Esquimaux" from French means "Eater of raw flesh".


Then why aren't the french called eskimos?

NDigighost is offline NDigighost
Settler

May 2004
time: 05:29
  Old Post 15-05-2004 11:20
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id really like 2 see hebrew, btw, u said israel is too modern, I can tell u that the bible says somthing like "like the ppl of israel". i know in hebrew it's "bney israel. btw, as a side note the name israel comes from jakob's seconed name.
another note, unlike alot of ron civs, the israelies or hebrewians belong 2 all of the ages.

i had only 1 idea and thats the power of religion or monothisem since they are the earliest monothisem of the world.

im still trying 2 think bout a power...

im trying 2 think whats more historically aproppriate
defensive, offensive, expansive, economic offensive or economic defensive.

P.S.
i know T&P s already out... but maybe in the next Xpack

ShadowBlade is offline ShadowBlade
Settler
Buenos Aires
Jan 2004
time: 02:29
  Old Post 17-05-2004 03:59
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#107 Report this post to a moderator
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Yeah, I think hebrews should be in. They have a history of about 3000 years at least.

However, I think the Americans shouldn't. I must repeat the nation is too young. Most nations in RoN have about 1000 years of history in their pants (Greeks, Romans, Chinese, Japanese, etc. Aztecs too, despite some guy said they only had about 400 years old. HA! Yeah, right ¬¬). There are some younger nations (English, French, etc.) but none of them are newer than 500 years. Sure, the US has played an important role throughout its history, but this period of major activity hardly consists of a century (despite they have about 280 years old).

PS: I know T&P's already out. I'm just expressing my opinion. Since they're included in the XPack, I guess I'll choose to be English to smash some rebels with my redcoats! (no offense)

Last edited by ShadowBlade on 17-05-2004 at 04:12

Katmandu Wizard is offline Katmandu Wizard
Settler

Aug 2003
time: 00:29
  Old Post 17-05-2004 06:52
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#108 Report this post to a moderator
Put an end to popups!

I think the whole point is to provide for a wide array of scenarios, yes? No, America isn't very old, but for Enlightenment-Info age play, they are very important. Think of it in game terms for a moment. America would exist in four ages, and would play some important role in each of them, from their own revolution, which was important for all of North America, as well as the French and British. Hell, the Egyptians as we think of them no longer exist anyway (Modern Egyptians are ethnic Arabs). The same goes for the Inca, Maya, Aztec and Nubians. Still, they are important for play in certain ages. The Romans existed, speaking in game-terms, from the "Ancient" age, until the very beginning of the Medieval age (The fall of Rome brought this about). The Greeks don't even last the entire Classical age. But these nations were VERY influential for their time, right? In game-terms, America would be around from the Enlightenment to the Information age, having impacted all of them.

I think nations should be included based on how they impact history, not how long they've been around. Other nations included could (should) be the Vikings, Celts, Hebrews, and Arabs. I'm sure there are plenty others if you did some research, too.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:29
  Old Post 17-05-2004 11:56
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#109 Report this post to a moderator
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quote:
Originally posted by Katmandu Wizard
I think nations should be included based on how they impact history, not how long they've been around



I agree

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:29
  Old Post 17-05-2004 20:04
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#110 Report this post to a moderator
Full PM-box? Change here!

I think nations should be included based on their relationship to cheese.

(Bonus points if you can identify the movie that's paraphrased from.)

NDigighost is offline NDigighost
Settler

May 2004
time: 05:29
  Old Post 20-05-2004 22:47
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#111 Report this post to a moderator
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tell me if some1 dosent agree
civs who should definatly be in are hebrews vikings and arabs.

now im trying 2 think up powers and UU's 4 them

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:29
  Old Post 20-05-2004 22:52
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#112 Report this post to a moderator
Lose 30 kilos (of popups)

I couldn't care less about them... I know almost nothing about the arabs, and hebrews I have no clue who is... and vikings? Don't care about them...

NDigighost is offline NDigighost
Settler

May 2004
time: 05:29
  Old Post 21-05-2004 00:06
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#113 Report this post to a moderator
Support Apolyton or Terrorists Win

dun know what hebrews are?
think israel...

ShadowBlade is offline ShadowBlade
Settler
Buenos Aires
Jan 2004
time: 02:29
  Old Post 27-05-2004 06:25
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#114 Report this post to a moderator
Tired of ads?

quote:
I couldn't care less about them... I know almost nothing about the arabs, and hebrews I have no clue who is... and vikings? Don't care about them...


So, all in all, you know nothing. They'd be good implementations to a new X-Pack, not like the... Lakota. Come on.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:29
  Old Post 28-05-2004 12:07
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#115 Report this post to a moderator
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Ok, lets just say I have abselutely no interest in history

 
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