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manicman
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Hi all. I'm playing a regent game (standard, 60% continents, temperate/normal) as the Aztecs (random selection). My initial neighbors were the Iriquois and Americans. I've been trying to improve my warmongering (always a peacenik in Civ 2 'til I had overwhelming tech advantage, but that's not really war then), and am trying to incorporate rushes, oscillataing war, and vassal/client setups.
So I gave the Iriquois a JW beatdown 'til they cried uncle (blowing my GA in the process). Got a tech and some gold, pushing them back to marginal land, then turned my eyes to Abe. Now, I wanted the Iriquois lands cause it looked like a nice FP site (the continent is dumbell shaped with an eastern arm where the Americans lived), they had fur, which would give me 3 lux. if I took it, probably leaving them in the dead category (they didn't have much more to offer). I was "playing fair", by waiting 20 turns to redeclare war, so I gave Hiawatha some time, and kindly asked uncle Abe to teach me writing, or else. He refused, so I mass upgraded fifteen regular Jags to swordsmen, and came over for a visit. In the end, the oscillating war left both of my neighbors dead, after I'd squeezed everything out of them. In hindsight, I should have left America alive to be a punching bag, as their land had nothing I wanted (gems, which I already had), the border would have been easily defensible (a three tile chokepoint including a mountain and a hill), and I was maintaining my rep with gentlemanly war declarations. But I didn't. Then came the vikings. They built right on the ashes of the two farthest American towns that had been autorazed (hmm, maybe there's something good there after all). Did some trading, met the rest of the gang (Japan, Persia, France, and Spain). And then Spain plops down on the northern edge of my jungle. Fine. I can deal with that. But then the Vikings start getting a little testy. They want exorbitant amounts of money for tech, and their presence on MY continent was getting on my nerves. I waited for our gpt. deal to expire, and decided it was time to "renegotiate" peace. I took one of the towns they settled, and razed the other. They got Japan in an alliance against me. Then Persia. Then France, and now, Spain. Hmm. I've already been smacking the Vikings. I moved to an island off the coast, then along come Vikings and French. I kill their settlers, and they send more! Nobobody is willing to make peace unless I give them gold, tech, or both. I can understand this for Japan and Persia, who I haven't touched yet, but I've already razed one of the spanish towns on my northern coast. I want everything to settle down for a while so I can build up my empire (I built the GL by hand, built my FP in Salamanca with my other GL from the Viking battles). I have a palace prebuild that will probably be Sun Tzu's or Sistine (not sure which, probably Sistine as I already have barracks everywhere and they're cheap). Most of all, I fear the Japanese. We're all just into the middle ages, and I realized: Samurai. The Japanese are all alone (mostly) on a big island to my north. They're the second largest power after me. My military advisor says we have an average army compared to them, and I'm just cranking up horse production for a mass knight upgrade. How would people deal with this type of scenario?
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manicman
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Yeah, I forgot to mention that I tried, but the price they demanded seemed to be too much ( I don't think I was able to trade any lux. with anyone, as that would have been a definite, considering how much I have to spare).
I'm not too worried about the current situation, as I figure if I take control of that small island, and maybe make a beachead on the viking/spanish/french continent, I can get peace with all three of them (hopefully).
I guess my larger concern is trying to fight the Japanese when I'll be facing samurai with knights. I have to knock them down a peg or three, as they seem a little too powerful right now. Maybe I should wait until military tradition to slug it out with them?
In any case, thanks for the advice. At what price do you guys value an alliance with potential interlopers? Anything just to avoid a multi-front war? Or is it completely situational? My experience with alliances is pretty much non-existent, as I've generally been able to stay out of wars when they could be important. The AI seems to break them all the time when they're made amongst themselves. Maybe the terms they give make it easy (ie. no gpt. to each other, so their's nothing lost by reneging)?
Thanks again!
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manicman
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Let me try again (I zipped it out of habit). It's PTW:
This is the actual save:
Attachment: middle age- aztecs, 490 ad.sav
This has been downloaded 2 time(s).
Last edited by manicman on 06-07-2003 at 22:31
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manicman
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Thanks VMX. I was in Republic, and after I posted that save file, promptly made peace with Japan. They were sending a non-stop stream of galleys to my northern shore. I cleared the Vikings off my continent (and that small island), made peace, and started trading with them. I made peace with the Persians for a small lump sum (20 I think). About to smack the last Spanish city on my continent. At the point I made peace with the Japanese, I started a mass market building spree. The worker situation was starting to slide, as I was spending too much time pumping out units to try to keep up with the Japanese fleet. I may have been roading a mountain to have quick access for a fortified unit, or I might have bumped them there by accident (butterfingers ).
You're right about the Japanese and Chivalry, which was my biggest concern. I think I'm going to have to stay pretty tight with them, and focus on the weaker powers, until I can strike one hard blow and try to cripple their production. The one possible strategic advantage I can see is they only have one source of iron. If I really need to deal with them when they have samurai going, I could potentially drive in, sit on their source of iron, and just try to hold off the counter attack (and make sure none of the other AI sell it to them).
Thanks again!
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