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notyoueither
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of naught
Aug 2001 time: 22:29
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To be edited by the Consuls and Ministers.
Status:
- Researching Republic at 60% (38)
- Luxury Slider at 0%
- 124 gold cash, -3 gpt
Urgent questions & tasks:
Settler 1 is on the dyes SW of the mountain known as the 'Knob'
Settler 2 is heading for the tile that is 2-2-2-2-2 from Apolyton.
Unit movement & actions:
G01 I. PoA moves 2-6-2 then uses FORTIFY ALL trick with Swordsman onboard.
N07 VII. in Bananatopia moves 7-4 and fortifies.
S02 II. Slash moves 7-7-7 towards Hispanica. It will be put on board Galley 2.
W02 II. BF moves 8 into Hispanica. It will eventually be used to garrison the Temp City.
W04 IV. Theseus moves 7-7-4 into Hispanica.
W08 VIII. Not Panag fortifies in Karina.
W14 XIV. Grog moves 1-1 and fortifies.
All other units remain as they are.
All other units remain as they are.
Economy:
Builds:
Apolyton builting a Worker (1) - (Turn 2 of 2 schedualed)
Mingapulco building a Swordsman (3) - (Turn 4 of 6 scheduled)
Banatopia has built a Settler, start building an NM/Sword (6) - (Turn 1 of 6 scheduled)
Incensity building a NM/Sword (5) - (Turn 2 of 6 scheduled)
Tripoli building a Worker (3) - (Turn 2 of 4 schedualed)
Hispanica building galley (1) - (Turn 13 of 13 scheduled)
New City: Karina - start building walls (1 of 20 scheduled)
WF:
Apolyton: 4-5-13-?? at start (grew this turn), Change to 3-4-12-13
Mingapulco: 2-3-10 at start. NC.
Bananatopia: 2-4-6-8 at start (settler built and it grew). Change to 2-8-19 (working the game).
Incensity: 5-7-17 at start. NC.
Tripoli: 2-19 at start. Change to 19-20 for this turn only.
Hispanica: 2-11 at start. NC
Karina: just built, Change to 3.
Workers:
Worker1: 'Dan': Clearing (6 Turns) Tripoli WF #7.
Worker2: 'Monkee': Start clearing (6 turns) Tripoli WF #7.
Worker3: 'panag' Start Mining (6 turns) at Poly WF #1 (Inc WF #6).
Worker4: 'EVC' Clearing (4 turns) Mingapulco WF #5.
Worker5: 'Dejon' Clearing (4 turns) Mingapulco WF #5.
Worker6: 'MrWIA' Jungle cleared, Road (1 turn) at Mingapulco WF #4.
Worker7: 'Rush' Jungle cleared, Road (1 turn) at Mingapulco WF #4.
Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 89).
CFC: NAP in effect (to Turn 83). FAM, lets get this extended??
Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.
---
Note: keypad directions used for all except in WF orders.
Discussion and basic reporting to follow. See the topped thread for comprehensive results
Last edited by Trip on 09-07-2003 at 07:03
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wervdon
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I agree don't use "Don't Raze me" or anything else which gives the impression that we expect to be involved in a war.
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Dominae
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I also dislike 'Don't Raze Me', for the reasons mentioned above.
In this poll it was decided that one of the permanent jungle cities would be named 'Heart of Darkness'. I think it should be the one right up next to the CDG borders.
Dominae
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Dominae
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I just saw that that poll was "invalid" for some reason. Still, it was the closes thing to a group naming decision in a long time, and I think we should keep it.
Dominae
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Trip
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Hunt Valley
Apr 2002 time: 00:29
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G01 I. PoA moves 2-6-2 then uses FORTIFY ALL trick with Swordsman onboard.
N07 VII. in Bananatopia moves 7-4 and fortifies.
S02 II. Flash moves 7-7-7 towards Hispanica. It will be put on board Galley 2.
W02 II. BF moves 8 into Hispanica. It will eventually be used to garrison the Temp City.
W04 IV. Theseus moves 7-7-4 into Hispanica.
W08 VIII. Not Panag fortifies in Karina.
W14 XIV. Grog moves 1-1 and fortifies.
All other units remain as they are.
Last edited by Trip on 09-07-2003 at 07:05
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CiverDan
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one question...why use the name "grog" doesnt that give an impression or war...given the connection of that name to the Vox-GS war...well..as long as we keep him hidden until after commencement of hostilities its ok.
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dejon
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quote: Originally posted by notyoueither
The name is more significant than that GS warrior, CiverDan. Grog has been around the strat and general forum for just about as long as I've been here. Arrian had the Grog want Tank! routine in his sig for as long as I can remember. Mentions of Grog have cropped up in discussions with some frequency.
So no, it is not a GS-Vox thing. Grog is a Poly institution (at least for some). |
Interesting - I didn't know that either. I guess I need to travel outside the DG forums occasionally...
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