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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:29
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Hi! Anyone ever gone for a Domination victory, thought they had it in their hands, and then started pounding your fist into something nearby, screaming, "Why? Why? Why?"
Unfortunately I don't have my save here at work, but I'm about 10 turns away from a cultural victory as the English, and my entire (long, tedious at times) game has been geared to acheiving a domination victory.
I control my entire continent - a pangaea of sorts. The only other continents in the world contain 3 puny civs (once upon a time, there were 4 - ALL the other 16 civs were on my continent and I conquered them all). These two "continents" are mere islands, and I'm not being arrogant - I think there's a total of about 20 cities on the two continents put together.
Why have I not achieved a dom victory, and what can I do in the ten turns before I hit the 100,000 mark and achieve cultural victory?
Furthermore, will I score higher with a domination or cultural victory? My current score is just short of 4,000. I've never really noticed what the diff between a domination and cultural victory is, but I assume there is one.
Does anyone have any info that could help? Thank you.
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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:29
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Well, I've only got 10 turns left, and all my enemies are overseas. Sure, I could rush some transports - I've got 12 armies for use... and throw them against Carthage, but doing this and finishing the war in 10 turns... I'm afraid I'm just not slick enough yet.
And, hey. In this game I conquered Zululand, Scandanavia, Arabia, Spain, Celtia, Persia, Babylon, Germany, Russia, and France. Literally EVERY civ on my huge continent with me. China, overseas, conquered tiny Japan. So China, Korea and Carthage are left.
I think if my borders expand in France - which I just conquered not too long ago - then I'll win domination. Or maybe one of my cats turned the option off by walking across the keyboards.
It's a vexing problem.
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Greetings
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Um, I'm not sure if this works because I never do this, but I think you only gain half the number of culture points when you're mobilized for war. So, what you could do is...
1. Sell the culture imrovements that you don't need.
2. Mobilize for war.
3. Send your units over and take some land.
4. Irrigate your corrupt cities to boost population because production in those cities isn't necessary.
I don't know your exact situation, but this could give you enough time to launch your attack to gain the necessary amount of land. Or if you're positive that you'll win when your borders expand, just do that.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:29
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(1) The domination threshold is actually based on both land and coast tiles, not just on land tiles.
(2) Between the time you conquer new territory and the time your cultural borders expand, you have significant amounts of territory that are clearly under your control but not within your cultural borders. Such tiles do not count toward the domination threshold.
One way of speeding up domination victories is to set the science rate to zero and use all available gold to rush temples or (especially for Scientific civs) libraries in captured cities, focusing on the cities that will bring the most additional land and coast tiles under your control when they expand. The effect on when a cultural victory takes place should be small. (And if you're really serious about avoiding cultural victory, you might also crank out some settlers to claim some of the in-between territory.)
And as Greetings alluded to, mobilizing for war would cut your rate of culture accumulation in half. That would double the time it takes for temples and libraries to expand their borders as well, but if you want to rush build a bunch, the slowing-down effect would give you twice as much time to get gold for rush buying before it's too late. Just make sure you get all the cities that will be building temples or libraries started on them before you mobilize, because once you're mobilized, starting new temple/library construction will be impossible.
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Greetings
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quote: Originally posted by nbarclay
And as Greetings alluded to, mobilizing for war would cut your rate of culture accumulation in half. |
You said alluded to. I thought I made it pretty clear.
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