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notyoueither
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of naught
Aug 2001 time: 22:29
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To be edited by the Consuls and Ministers.
Status:
- Researching Republic at 60% (37)
- Luxury Slider at 0%
- 121 gold cash, +3 gpt
Urgent questions & tasks:
Settler 2 is heading for the tile that is 2-2-2-2-2 from Apolyton.
Settler 3 is heading for Mingapulco 3 2.
Intel: It would cost us 12 gold to examine a CDG city. If we examine one on our border, it would tell us if they are researching, how much, what they are building, and what their garrison is. This could go a long way towards settling discussions of ruse vs GCA or not. It would cost us one turn or less on Republic. E_T suggested it, I am in favour of it. The slider was set this turn to gain some gold, it can be reduced more next turn to gain the rest needed. The Consuls are acting on the assumption that the 120 gold reserve (3 sword upgrades) is not to be touched so that we can maximise our reponse if CDG does come north, so that 120 is treated as if it were not there for this issue.
Unit movement & actions:
G01 I. Princess of Apolyton moves 2-2-1 and uses fortify all with jagjef.
G02 II. Expedition moves 4-4-2 and uses fortify all with Flash.
N02 II. Mao moves 6 and fortifies.
N07 VII. moves 2.
S02 II. Flash moves 4-4 onto G02.
W02 II. BigFree moves 6-3-3 towards Temp City site.
W04 IV. Theseus fortifies in Hispanica.
W05 V. BFW moves to Incensity and fortifies.
W09 IX. PanzerWarrior moves to Apolyton and fortifies.
Economy:
Apolyton finished building a worker, starts builting a NM/Sword (6) - (Turn 1 of 6 schedualed)
Mingapulco building a Swordsman (2) - (Turn 5 of 6 scheduled)
Banatopia building an NM/Sword (5) - (Turn 2 of 6 scheduled)
Incensity building a NM/Sword (4) - (Turn 3 of 6 scheduled)
Tripoli building a Worker (2) - (Turn 3 of 4 schedualed)
Hispanica galley built, start building a worker (4) - (Turn 1 of 4 scheduled)
New City: Karina - start building walls (19) (turn 2 of 20 scheduled)
WF:
Apolyton: 3-4-12-13-?? (worker built) at start, Change to 3-4-13
Mingapulco: 2-3-10 at start. NC.
Bananatopia: 2-8=19 at start, NC.
Incensity: 5-7-17 at start. NC.
Tripoli: 19-20 at start. Change to 2-19.
Hispanica: 2-11 at start. NC
Karina: 3 at start, NC.
Workers:
Worker1: 'Dan': Clearing (5 Turns) Tripoli WF #7.
Worker2: 'Monkee': Clearing (5 turns) Tripoli WF #7.
Worker3: 'panag' Mining (5 turns) at Poly WF #1 (Inc WF #6).
Worker4: 'EVC' Clearing (3 turns) Mingapulco WF #5.
Worker5: 'Dejon' Clearing (3 turns) Mingapulco WF #5.
Worker6: 'MrWIA' move to Ming WF #7 (7-4).
Worker7: 'Rush' move to Ming WF #7 (7-4).
Worker8: Need a name for him will move (1-2-2) to Banana WF #17
Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 89).
CFC: NAP in effect (to Turn 83). FAM, lets get this extended??
Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.
---
Note: keypad directions used for all except in WF orders.
Discussion and basic reporting to follow. See the topped thread for comprehensive results
Last edited by Trip on 10-07-2003 at 10:04
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Trip
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Hunt Valley
Apr 2002 time: 00:29
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Colors match in-game colors (estimates).
Values This Turn
GNP (commerce before corruption):
?, 45+, 38, 31, 29, 27, 21, 20
MFG (shields after waste):
?, 32+, 25, 23, 23, 21, 20, 14
Change From Last Turn
GNP (commerce before corruption):
+?, +?, +2, +2, +0, +3, +2, +2
MFG (shields after waste):
+?, +?, -2, -1, +0, +2, +2, +0
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:29
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Orders in italics are changes from plans as posted above in this thread.
Status:
- Researching Republic at 60% (36) Changed to 20% (36) for this turn only to get the gold needed to investigate Cuido de Alcohol (12g)
- Luxury Slider at 0%
- 124 gold cash, +11 gpt
Urgent tasks:
Settler 2 is heading for the tile that is 2-2-2-2-2 from Apolyton.
Settler 3 is heading for Mingapulco 3 2.
Unit movement & actions:
G01 I. Princess of Apolyton moved 2-2-1 and used fortify all with jagjef.
G02 II. Expedition moved 4-4-2 and used fortify all with Flash
N02 II. Mao moved 6 and fortified.
N07 VII. moved 2.
S02 II. Flash moved 4-4 onto G02.
W02 II. BigFree moved 6-3-3 towards Temp City site.
W04 IV. Theseus fortified in Hispanica.
W05 V. BFW moved to Incensity and fortified.
W09 IX. PanzerWarrior moved to Apolyton and fortified.
Economy:
Apolyton finished building a worker, started building a Settler (6) - (Turn 1 of 6 scheduled)
Mingapulco building a Swordsman (2) - (Turn 5 of 6 scheduled)
Bananatopia building an NM/Sword (5) - (Turn 2 of 6 scheduled), Changed to a Settler (5) - (Turn 2 of 6 scheduled)
Incensity building a NM/Sword (4) - (Turn 3 of 6 scheduled)
Tripoli building a Worker (2) - (Turn 3 of 4 scheduled)
Hispanica galley built, started building a worker (4) - (Turn 1 of 4 scheduled)
New City: Karina - started building walls (19) (turn 2 of 20 scheduled)
WF:
Apolyton: 3-4-12-13-?? (worker built) at start, Changed to 3-4-13
Mingapulco: 2-3-10 at start. NC.
Bananatopia: 2-8-19 at start, NC.
Incensity: 5-7-17 at start. NC.
Tripoli: 19-20 at start. Change to 2-19.
Hispanica: 2-11 at start. NC
Karina: 3 at start, NC.
Workers:
Worker1: 'Dan': Clearing (5 Turns) Tripoli WF #7.
Worker2: 'Monkee': Clearing (5 turns) Tripoli WF #7.
Worker3: 'panag' Mining (5 turns) at Poly WF #1 (Inc WF #6).
Worker4: 'EVC' Clearing (3 turns) Mingapulco WF #5.
Worker5: 'Dejon' Clearing (3 turns) Mingapulco WF #5.
Worker6: 'MrWIA' moved to Ming WF #7 (7-4).
Worker7: 'Rush' moved to Ming WF #7 (7-4).
Worker8: Need a name for him moved 2-1-1 to Bananatopia WF 17
Last edited by MrWhereItsAt on 10-07-2003 at 16:28
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