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MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:29
  Old Post 10-07-2003 11:32
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Turn 84 Support Apolyton, buy Galactic Civilizations: Deluxe Edition

To be edited by the Consuls and Ministers.

Status:
- Researching Republic at 20% (35)
- Luxury Slider at 0%
- 135 gold cash, +11 gpt


Urgent questions & tasks
Settler 2 is heading for the tile that is 2-2-2-2-2 from Apolyton.

Settler 3 is at Mingapulco 3 2 - new city?

Intel: It would cost us 12 gold to examine a CDG city. If we examine one on our border, it would tell us if they are researching, how much, what they are building, and what their garrison is. This could go a long way towards settling discussions of ruse vs GCA or not. It would cost us one turn or less on Republic. E_T suggested it, I am in favour of it. The slider was set this turn to gain some gold, it can be reduced more next turn to gain the rest needed. The Consuls are acting on the assumption that the 120 gold reserve (3 sword upgrades) is not to be touched so that we can maximise our reponse if CDG does come north, so that 120 is treated as if it were not there for this issue.


Unit movement & actions

Note: All Galley movements have been optimized for maximum sight range.

G01 I. PoA moves 1-1-1 then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition moves 4-4-4 then uses FORTIFY ALL trick with Flash.

N04 IV. Togas remains on lookout for barbs.
N05 V. Enamel remains on lookout for barbs.

N07 VII. in Bananatopia moves 2 with Settler.

W02 II. BF moves 2-2 then fortifies in Temp City.

All other units to remain as they are.

Economy
Apolyton builting a Settler (5) - (Turn 2 of 6 schedualed)
Mingapulco building a Swordsman (1) - (Turn 6 of 6 scheduled)
Banatopia building an Settler (4) - (Turn 3 of 6 scheduled)
Incensity building a NM/Sword (3) - (Turn 4 of 6 scheduled)
Tripoli building a Worker (1) - (Turn 4 of 4 schedualed)
Hispanica galley built, start building a worker (4) - (Turn 1 of 4 scheduled)
Karina - building walls (18) (turn 3 of 20 scheduled)
New City: Temp city site needs a name, start building ?? (something small - 20sheild item suggested).


Both Poly and Banana need recharge time, to keep the population up somewhat, for faster builts and higher trade output. I'll present results of my sim soon (as soon as I start it).

WF:
Apolyton: 3-4-13 at start, Change to 4-5-13 (working the game)
Mingapulco: 2-3-10 at start. NC.
Bananatopia: 2-8-19 at start, Change to 2-4-8.
Incensity: 5-7-17 at start. NC.
Tripoli: 2-19 at start. NC.
Hispanica: 2-11 at start. NC
Karina: 3 at start, NC.


Workers:
Worker1: 'Dan': Clearing (4 Turns) Tripoli WF #7.
Worker2: 'Monkee': Clearing (4 turns) Tripoli WF #7.
Worker3: 'panag' Mining (4 turns) at Poly WF #1 (Inc WF #6).
Worker4: 'EVC' Clearing (2 turns) Mingapulco WF #5. Tile will be cleared next turn, but he can't move.
Worker5: 'Dejon' Clearing (2 turns) Mingapulco WF #5. Tile will be cleared next turn, but he can't move.
Worker6: 'MrWIA' Start Clearing (6) Ming WF #7.
Worker7: 'Rush' Start Clearing (6) Ming WF #7.
Worker8: Need a name for him Start clearing (12) Banana WF #17


Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 89).
CFC: NAP in effect (to Turn 83). FAM, lets get this extended??


Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 11-07-2003 at 04:05

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 10-07-2003 12:29 Visit Trip's homepage!
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Note: All Galley movements have been optimized for maximum sight range.

G01 I. PoA moves 1-1-1 then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition moves 4-4-4 then uses FORTIFY ALL trick with Flash.

N04 IV. Togas remains on lookout for barbs.
N05 V. Enamel remains on lookout for barbs.

N07 VII. in Bananatopia moves 2 with Settler.

W02 II. BF moves 2-2 then fortifies in Temp City.

All other units to remain as they are.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 10-07-2003 12:39
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Here's a link to a SIM that Trip created:

http://home.comcast.net/~isdgguest/ISDG_Uploads.html

USER NAME: SIMS
PASSWORD: [password removed by the archive]

Last edited by BigFree on 10-07-2003 at 13:39

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 00:26
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Added year to the thread title. I find it helps a lot when going back looking for things.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 11-07-2003 01:04
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I have a notepad next to me with all the turn numbers and related years. So, yes, it helps to have it on the Thread title. Thanks.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 11-07-2003 08:33 Visit Trip's homepage!
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Updated simulation will be posted... uh... somewhere () soon.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 09:04
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Status:

Algalord has walls

We are strong vs all three known civs (no units completed this turn).

No unknown techs known by any other civs.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:29
  Old Post 11-07-2003 09:32
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The Temp City could be called the Masterfull City after me

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 10:51
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NM, you want your city disbanded at some point in the future?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 10:51
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Actions:

Unit movement & actions:

Settler founds 'Ralph' at temp city site (2)

N07. 'n7' moves 2 with Settler

W02 'BigFree' moves 2-2 then fortifies in Ralph
W12 'Warrior With No Name' skips turn

G01 'PoA' [cargo S01] moves 2 1 4 (thats how the go-to worked) then uses FORTIFY ALL trick with Jagjef
G02 'Expedition' [cargo S02] moves 4 4 4 then uses FORTIFY ALL trick with Flash


Economy
Apolyton builting a Settler (5) - (Turn 2 of 6 schedualed)
Mingapulco building a Swordsman (1) - (Turn 6 of 6 scheduled)
Banatopia building an Settler (4) - (Turn 3 of 6 scheduled)
Incensity building a Sword (3) - (Turn 4 of 6 scheduled)
Tripoli building a Worker (1) - (Turn 4 of 4 schedualed)
Hispanica building a worker (3) - (Turn 2 of 4 scheduled)
Karina - building walls (18) (turn 3 of 20 scheduled)
Ralph start building worker (10)

WF:
Apolyton: 3-4-13 at start, Changed to 4-5-13
Mingapulco: 2-3-10 at start. NC
Bananatopia: 2-8-19 at start, Changed to 2-8-9 (neccesary for Tripoli)
Incensity: 5-7-17 at start. NC
Tripoli: 2-19 at start. Changed to 2-20 to keep worker in one (Ralph effected corruption out here)
Hispanica: 2-11 at start. NC
Karina: 3 at start, NC

Workers:
Worker1: 'Dan': Clearing (4 Turns) Tripoli 6
Worker2: 'Monkee': Clearing (4 turns) Tripoli 6
Worker3: 'panag' Mining (4 turns) at Poly 8
Worker4: 'EVC' Clearing (2 turns) Mingapulco 2
Worker5: 'Dejon' Clearing (2 turns) Mingapulco 2
Worker6: 'MrWIA' Start Clearing (6) Ming 4
Worker7: 'Rush' Start Clearing (6) Ming 4
Worker8: named 'Yo' clearing (12) Mingapulco 3 3

Slider:
Science to 100%, -5gpt. Republic in 22

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 11-07-2003 10:53 Visit Trip's homepage!
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Colors match in-game colors (estimates).

Values This Turn:

GNP (commerce before corruption):
?, 48+, 38, 34, 25, 25, 24, 23

MFG (shields after waste):
?, 31+, 28, 23, 23, 21, 21, 13

Change From Last Turn:

GNP (commerce before corruption):
+?, +?, +0, +3, -4, -2, +3, +3

MFG (shields after waste):
+?, +?, +3, +0, +0, +0, +1, -1

Other:

  • Our military is now strong compared with CFC, CDG and GCA.
  • Our Military Service demographic is now 1st, meaning we have the largest army per population in the world. We are currently at 13 years, which means 1.3 military units per population point. (22 compared with 18).
  • Still 5th in population.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 10:54
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Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 11-07-2003 12:12 Visit Trip's homepage!
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Chatroom gem:

Miccofl: "Well, I think I speak for many more than just my team when I tell the last place team – We don’t care how you do it at Apolyton."

Friedrich-Psitalon's response after we invade CGN with 100 Tanks: "Welcome to what score really means, mother****er. It means, you got a lot of **** for me to take."

P.S. We're petitioning changing the name of the most recent city for symbolic and moral reasons.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:29
  Old Post 11-07-2003 13:08
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quote:
Originally posted by Trip
Chatroom gem:

Miccofl: "Well, I think I speak for many more than just my team when I tell the last place team – We don’t care how you do it at Apolyton."

Did he not say the same in the infamous "rule changes" discussion thread at 1BC? I felt like responding for a minute there, but then decided it would have been just a waste of time. If people like miccofl left Apolyton in the past (which is what he suggested - and I do remember him posting in the Civ3-General forum here), it was beneficial to the site, I believe.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 13:13
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No worries, vonD. Trip was quoting him from 1bc.

The more everyone points and laughs at our score, the better it works for the AltSp. The funny thing is that these... people will not know what hit them before their bowels are on the floor in front of them. My only regret is that CGN is not where GCA is. CGN's comeuppance will have to wait a bit.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 11-07-2003 13:38
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If I get the turn next, "Ralph" will not be it's name, I guarantee it.

"Don't Raze Me"
"Fame"
"Here Today"
"Oops!"

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 11-07-2003 15:13
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Dont Raze Me was already spoken down. Any of the others would do.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:29
  Old Post 11-07-2003 18:52 Visit BigFurryMonster's homepage!
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No matter what our score is - all 3 civs will soon realize they're weak compared to us in Military.

So - it seems that GCA lost some units there.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:29
  Old Post 11-07-2003 19:39
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quote:
Originally posted by BigFurryMonster
No matter what our score is - all 3 civs will soon realize they're weak compared to us in Military.

Which, btw, is quite fine... they will probably not be very surprised to see themselves 'weak(ened)' after losing a couple of units on the battlefield. And they will get used to being weak... not aware of HOW MUCH weaker they will be...

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:29
  Old Post 12-07-2003 00:25
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One of my favorite suggestions for a new name for the temp city was "LuxInvicta"

We're going to build it and raize it later.

--Togas

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 12-07-2003 02:24
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quote:
Originally posted by Togas
One of my favorite suggestions for a new name for the temp city was "LuxInvicta"

We're going to build it and raize it later.

--Togas




Any problems with this? I really like it.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:29
  Old Post 12-07-2003 03:11
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Seconded

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 12-07-2003 03:47
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Sounds good.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 12-07-2003 07:26 Visit Trip's homepage!
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I did a power analysis for this turn, comparing the power of each known team.

Power is cities, gold, culture, advances, resources, military strength, nuclear weapons and wonders.

By default, cities and units are emphasized.

1.00 is the average power of our continent

code:
Apo 1.39 CDG 1.07 GCA 0.82 CFC 0.70

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 12-07-2003 11:01
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Oops.

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