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Should we investigate Cuido for 12 gold?
This poll is closed. |
| Yes |
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7 |
28.00% |
| No |
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18 |
72.00% |
| Total: |
25 voters |
100% |
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Trip
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Hunt Valley
Apr 2002 time: 00:29
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I say no...
Why would we want to spend the gold to do that?
To see if their war with GCA is a ruse and are instead planning to attack us?
How does investigating the city tell us that? Even if they're planning on attacking us, chances are they won't have their units inside that city. They could be en route from the south. They could be on the move already. The likelihood of an actual invasion force being stationed in that city (assuming they are going to attack) is very slim.
Second, the chances of a ruse at all are even slimmer. They've captured/razed a GCA city and taken a GCA Worker. It's obvious the war itself isn't fake. And why/how would CDG move a sizable portion of its force to attack us while remaining at war with GCA? They've shown the intention of destroying GCA. They cannot do that by attacking both of us at the same time...
To see if they're actually researching?
The last techs they came through with just on time as they said they would. And that was before the war with GCA, when they could have been saving up gold for upgrade. They would not save up gold after the war has begun. Their GNP is about 10 above our own. They can research faster than us. Even if they aren't researching, who cares? They can get the tech fast enough, and the chances of them still having Warriors lying around is low since they linked all of their cities up to iron very quickly.
To see if they're building a Temple (possible Karina culture flip)?
Yeah, they're going to build a Temple. It's a 60 shield improvement while they're at war. The max they could get is 2 SPT out of that city, and that's only with a GA. 2 SPT for 20 turns and 1 SPT for 20 more is 40 turns to build a Temple. They won't even finish it before we capture the city. And come on, this is CDG we're talking about... a Temple? 
To see if they're building Walls?
While not impossible, very very unlikely. They're in a war right now and will probably want all the units they have. While Walls might slow us down (taking off 1 more HP off of our first Swordsman...), it's not worth 12 gold to find out if they're building Walls NOW, 30 turns before we attack.
To see if they're building an Immortal?
There is a 99% chance of this. We don't need to spend 12 gold to figure this out. They're not building a Settler. They're not building a Worker. If they're building a Temple they're idiots. If we see Walls pop up in 10 turns I'll eat my mousepad. What else does that leave? Knowing 100% sure they're building an Immortal there tells us squat.
So no, I don't think we should spend the money to investigate the city. 
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wervdon
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I decided to vote no after reading MrWhereItsAt and Trip's arguments. I think we should rediscuss this every 10 or so turns though between now and the war. Its not worth it now, but likely will be closer to the action.
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dejon
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I support this idea, as a one-time thing, since it is so cheap.
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wervdon
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Hmmmm factor's which *might* be involved that I can think of to check:
1) Distance from capital/forbidden palace
2) Culture
3) Improvements? Such as courthouse, etc.
4) Corruption?
5) City Size
6) Time since founding? (I Highly doubt this)
7) Government of their civ vs ours: Very probable IMO
8) Size of their treasury?
9) Garrison in the city? Probally no effect IMO....could be abused if it is a factor and we know the formula :P
10) Existance of embassies: Doubt it but maybe
I can't think of much else which might make sense to factor in. My guess though is that its a simple function based on population/culture/distance/governments.
Oh and if its a choice to investigate the border cities or the capital, i'd prolly vote capital..... If we can do it all then I say about 5-10 turns before the action is most critical.
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wervdon
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*bonk self*
Your right, I actually was thinking about them having an embassy with us and not us with them, but I forgot that its one in the same with civ3 ...... I haven't played enough multiplayer and I ussually end up establishing the embassies myself in single player so I guess I just forgot that you can't have an embassy with them and them not with you :P
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