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CerberusIV
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Do you ever build chariots? I mean the ordinary type, not the Egyptian UU.
I ask because I realised I have only ever built one chariot in one game and that was to see what it looked like. I usually use archers, then swordsmen or horsemen, to deal with barbarians so I don't see the point of an attack 1 unit for 20 shields.
I am thinking of making chariots stronger but wondered what other players do?
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:29
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I tend to not build them either, but I do understand the concept of Arrians and it can work. Now warriors to Swords is a nice move. This was not one of my favs before they could be upgraded to Med Inf. I did not want all those dead end swords, not they are able to upgrade and be useful.
Last edited by vmxa1 on 12-07-2003 at 03:18
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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quote: Arrians standard approach is build 20 veteran chariots and 10 veteran warriors, connect iron and research/trade horseback riding, upgrade (800 gold should be easily affordable with a science slider of 0 or 10%) and go bonk some AI head. Works pretty well. |
Indeed, when playing the Japanese and/or if using a non-militaristic civ not named Egypt (enough disclaimers there?). Works like a charm. 20 horsemen + 10 swordsmen + ~5 spearmen = 3-4 AI empires destroyed (Monarch).
I tend not to use this with other war civs like Rome, China or Germany. I'll use some archers, then some swords/horses... piecemeal warfare. Take the AI apart bit by bit over time. It's really only Japan and other, non-militaristic civs that I'll do the raging horde with (no fighting until I unleash a massive army to take down my continent).
Egypt, of course, requires no upgrade. Just build the 20-25 chariots, some spears, and either do more research, increase the number of swordsmen, or a bit 'o both.
-Arrian
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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Theseus,
I'll do it, just not on the same scale. With Japan, I will go for an all-out assault with a large number of horsemen, backed by some swords & spears. I will typically not fight before unleashing the horde.
With China (or Rome, or Germany), I'll pick some fights with archers, then I'll hit somebody with some swords, maybe some horses in support... etc. Instead of doing 1 major buildup, I fight a series of smaller wars (more oscillation). My troop strength is probably lower, but then the AI is also weaker. Plus, the archer fighting gives me a shot at an ultra-early Leader.
-Arrian
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CerberusIV
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Thanks for the comments. I don't usually upgrade troops in the early game, just build as many swordsmen as possible and rush but I will try some of these ideas.
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CerberusIV
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I decided to try 2.1.2 chariots (3.1.2 war chariots for Egypt). The results were interesting when there is a lot of jungle and mountain terrain around. I actually have HBR as an optional tech so it allows skipping horsemen entirely.
What was interesting is that when there are stronger chariot units around the barbarian horsemen seem to go to great lengths to stick to mountains where they can't be attacked by chariots until they get close to a target city.
It also makes the initial choice of warrior code or the wheel less obvious as chariots are faster than archers but only if you have horses so you end up gambling your research path on whether the resource is available to you or not (unless you play as the Japanese).
I'm not sure yet if this is unbalancing or not but at least it makes the unit worth using, not just building to upgrade.
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