Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Chinese planes under my MI
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Vlado is offline Vlado
Chieftain

Jun 2002
time: 06:29
  Old Post 11-07-2003 18:02
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Chinese planes under my MI Support Apolyton, buy Galactic Civilizations

I was playing a game (obviously) as the scandinavians. And during one of chinas turns the stole 4 of my fighters! What happend was that I built an airfield close to the edge of a peninsula, the second square from the edge. There I placed about 8 fighters on air superiority and I also had two MI fortified there. The square the furthest out was chinese because of an overseas town with heaps of culture. I wasn't at war with China but I had a MMP with germany. During chinas previous turn they landed a settler and a couple of units on the edge of the peninsula. And here is when it goes weird.

First they try to bomb one of germanys resources, triggering our MMP. I shoot 4 of their bombers down and sit there smiling. Then they settle a town on "their" part of the peninsula. Not wery suprising since they had a town there before, but still interesting considering my 20 odd troops (MI/MA) btw 1-2 squares away.

So far so good. What I expected was that the airfield as going to be disbanded and my planes moved to my closest town but no... When it's my run both the airfield and the two MI are still there but on the airfield is 4 CHINESE fighters. The weird part is that when I checked with my mil advisors the previous turn they only had 1 fighter. I figured that they probably got my planes since they are inside their cultural borders and deside to take them back. I do this but moving one of my MI out from the air field and then back. What happends then is that it fights my other MI! I manage to win and expect that I'll get my planes back but no... There are still 4 chinese planes on the airfield with my MI on top. Then I rase the town and move more troops there but still 4 chinese planes underneath... After checking with the mil advisors I see that they now have 5 fighters!

I'm playing PtW v 1.01. This is just plain weird. I figured that the reason they got four planes was that they couldn't move since the had fought the same round. But could someone explain why it's impossible to destroy them?

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:29
  Old Post 11-07-2003 19:33 Visit CerberusIV's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

Patch to a later version. The current standard is 1.21f.

IIRC there were several bugs relating to air units in the early versions.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:29.
Apolyton Time is 00:29.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0255 seconds (84.11% PHP - 15.89% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net