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Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:29
  Old Post 13-07-2003 00:46
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Xinning in the plains Support Apolyton, buy Call to Power 2

Esteemed King Shade:

I return from my extended survey of our sprawling empire, which I desire to knit into a cohesive force.

Starting with the buildlist:
* Ben Kenobi crosses fingers for the coding

code:
Newton Marketplace Imperialis Crusaders Dominion Settlers Majestica Marketplace Glorificus Settlers Pax Apolyton Settlers Desolation Crusaders Enron Marketplace Cumae Pikemen Pestilence Diplomat Misery Settlers Devastation Crusaders Havoc Temple Rack Diplomat Ruin Temple Famine Pikemen Apocalyptica Pikemen


Science:

Techs available:
Navigation
Physics
Magnetism
Atomic Theory
Economics

Engineering
(Sanitation)
Invention

Prereqs to Fundamentalism:
Democracy
Gunpowder
Metallurgy
Conscription

I want to go Fundy so that we can churn troops, quash corruption and extort tithes.

How can we research these 4 technologies quickly? We need to get more cities up to size 5.

Therefore, I'd like a moratorium on more cities, and to consolidate those we have until we research a better government than Monarchy.

City orders:

Imperialis:

Fire elvis, hire scientist to generate 6 science on the non xin turn!

Newton:

Build in two settlers to allow newton to Xin, using the one already there, and rushing another from Pax Apolyton.

Dominion:

Rush temple to quell unrest, instead of settler.

Majestica:

Fire Elvis and hire scientist to generate another 6 science.

Misery:
Build temple, after settler finished.

Havoc:
rush temple, build settler.

Rack:
Fire elvis, place worker on plains.

Famine:
Change from Pikeman to temple.
Rush Temple.
Build settlers.


Buildqueues:

Markets for the size 5 Xinners.
Settlers, than libraries from the size 3's.
Temples for cities without improvements,
Crusaders from front cities, or cities with Barracks.
Barracks for fairly productive cities.

Finally, I want a road from Glorificus to Havoc.
We may wish to build another city to assist construction.

Questions, comments and concerns may be appended to the bottom of the scroll.

All remaining cash may be redirected to projects demanded by the avid SMC.

shade is offline shade
King
of bribery.
May 2001
time: 06:29
  Old Post 13-07-2003 02:15 Visit shade's homepage!
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Suffering from ads?

euhm will there be cash remaining?

settler in Newton just arrived there for that goal
and I forgot de elvis of Rack...needed him to be able to capture the barbleader

looks good

1 question...why are there 4 impr shifted to the right in the list?(typographical prob or something important?)

Shade

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:29
  Old Post 13-07-2003 03:54
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Inflate your Upload Space

About the markets: what is the avarage payoff per turn not Xinning for having them installed? How does this compare to Univerity's?

shade is offline shade
King
of bribery.
May 2001
time: 06:29
  Old Post 13-07-2003 05:01 Visit shade's homepage!
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Avatar Enlargement: We've got the solution

at this point they pay of nicely.
On a non-Xin turn we have 4G in the 2 cities which are Xinning now(cost for a market is 1G so we have status quo--> can only inprove when we grow),A uni would cost 2(or is it 3) G/turn and at this moment we have 9G taxreserve(ie we barely get gold)

Newton (or was it Enron) has 7G when it starts Xinning a marketplace there will give us profit

Shade

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:29
  Old Post 13-07-2003 10:04
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Bah Humbug on markets, barracks and soldiers is what we nned to build.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:29
  Old Post 13-07-2003 14:40
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Support Apolyton buy from Amazon

quote:
Originally posted by shade
at this point they pay of nicely.
On a non-Xin turn we have 4G in the 2 cities which are Xinning now(cost for a market is 1G so we have status quo--> can only inprove when we grow),A uni would cost 2(or is it 3) G/turn and at this moment we have 9G taxreserve(ie we barely get gold)

Newton (or was it Enron) has 7G when it starts Xinning a marketplace there will give us profit

Shade


Are there any plans to add settlers to the 2 city's allready Xinning? If not the city's wont grow and the markets only pay for themselves eg we wasted 80 shields each.

I agree with the Market in Newton but maybe we should switch to Uni's in the other 2 city's.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:29
  Old Post 13-07-2003 15:33
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Browse Apolyton AD-FREE

quote:

1 question...why are there 4 impr shifted to the right in the list?(typographical prob or something important?)




Typo, I'm not sure how to solve.

It shows up fine before posting, so your guess is as good as mine.

atawa:

quote:

Are there any plans to add settlers to the 2 city's allready Xinning? If not the city's wont grow and the markets only pay for themselves eg we wasted 80 shields each.


No, perhaps when the cities are more developed, with irrigation we can afford to let the cities grow. For now, getting other cities up to size five needs to be done before we can worry about adding to the cities already Xinning.

Look at it this way. One settler added to a city size 5 will add one extra scientist. One settler added to a city size 4 will add 5 scientists. Which gives us more bang for the buck?

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:29
  Old Post 13-07-2003 16:36
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Full PM-box? Change here!

I agree, but in that case we dont have to get markets yet, I would prefer having those city's switch to Uni's.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:29
  Old Post 14-07-2003 01:43
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Put an end to popups!

I still dislike using settlers to increase city sizes. Newton being the best example, we all agreed before the city was built that this city would need to be increased in size, but I don't think adding settlers is the way to do so. We could change production within the city and by doing so, increase food (the food box is about half full right now) and use the settler that is in the city to start irrigation of the jungle. I think this makes more sense then continually adding our valued settlers to cities for Xinning. Perhaps there should be another poll on this? This being our science city, I would like to see it grow, but rather by increasing family size then by immigration

Is this a poll for the City Planner?

* Sparrowhawk the Science Minister who would be most displeased with the use of Settlers for increasing city size without listening first to the voice of the people

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:29
  Old Post 14-07-2003 01:53
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Support Apolyton, buy Alpha Centauri

I think it is in our long-term benefit to use Settlers to connect our cities with roads and improve terrain with mines and irrigation.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:29
  Old Post 14-07-2003 02:09
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Support Apolyton buy from Amazon

Or to build new cities, as we agreed not to ICS, but there are still abundant city sites available that help to connect our growing empire, without overlapping cities. I use one such example below:



I would hope we take advantage of city sites such as this one to expand, and bring us closer, both physically and in advancement to the Americans.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:29
  Old Post 14-07-2003 07:07
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Support Apolyton, buy Alpha Centauri

On this map we are going to have a large number of cities , we agreed not to ICS but not to limit ourselves to a rediculously low number for this size of map.

shade is offline shade
King
of bribery.
May 2001
time: 06:29
  Old Post 14-07-2003 16:29 Visit shade's homepage!
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#13 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Sparrowhawk
Or to build new cities, as we agreed not to ICS, but there are still abundant city sites available that help to connect our growing empire, without overlapping cities. I use one such example below:



I would hope we take advantage of city sites such as this one to expand, and bring us closer, both physically and in advancement to the Americans.


It might be just a minor detail but I think chances are the population of that city will starve...forest gives 1 food(even silked forest) so we need at least our workers of a founded city(ie city itself and the worker in the field) to work a forest to prevent starvation...but when we do this our city will surely go into disorder since our first citizen will be a black faced one...so if we really would want to do that we would need to transform some of the forest-tiles to grassland-tiles...(can we even do this at the moment?)
IMO we would be beter of if we shifted the location to the grassland-tile next to the gold-mountain and be happy with only 2 specials(gold and oil).at least we would not starve to death immediatly.

Shade

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:29
  Old Post 14-07-2003 18:03
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#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

We need the Markets first, to make the Unis affordable and our ppl happier.

Actually this decision is best based on whether we're going Fundy IMHO.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:29
  Old Post 15-07-2003 01:48
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#15 Report this post to a moderator
Got spare money?

quote:

Is this a poll for the City Planner?


There are strong points either way, either to increase population to size five aiding xinning vs. improving terrain to increase the population growth rate of our empire.

It seems to me the best approach is a threshold. At a certain point, corruption reduces the advantage of xinning, and we do not have that many cities close to each other.

Therefore, I propose driving up the population of our core cities so that we can Xin them all.

After we cross this threshold, it then becomes more efficient to use settlers solely to improve terrain.

I do not recommend building more cities until we achieve a more efficient government, due to losses from corruption and unhappiness problems. Remember, we do not have the benefits of Hanging Gardens or Mike's chapel to quell unrest.

Since my official mandate as deputy cityplanner has passed, the sheriff should be taking over in a few days, and I will let him post the poll.

quote:

Actually this decision is best based on whether we're going Fundy IMHO.


Hence my choice of poll, JRabbit.
I need to know whether we drive for Communism or Fundamentalism when planning future build queues.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:29
  Old Post 15-07-2003 02:50
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#16 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by shade


It might be just a minor detail but I think chances are the population of that city will starve...forest gives 1 food(even silked forest) so we need at least our workers of a founded city(ie city itself and the worker in the field) to work a forest to prevent starvation...but when we do this our city will surely go into disorder since our first citizen will be a black faced one...so if we really would want to do that we would need to transform some of the forest-tiles to grassland-tiles...(can we even do this at the moment?)
IMO we would be beter of if we shifted the location to the grassland-tile next to the gold-mountain and be happy with only 2 specials(gold and oil).at least we would not starve to death immediatly.

Shade


umm...you are right...I am wrong ....Guess that's why you are King, and I am just a science minister
I am too used to double production, where this city site would be one I would grab at the first opportunity, but you are quite right in that this city would either be in disorder, or starve.

* Sparrowhawk , Science Minister

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