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Kolumbusus
Chieftain
Europe, Slovenia
Feb 2001
time: 05:13
23-03-2001 05:50
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#1 | report |
1x1x games Support Apolyton, buy Call to Power 2


I myself dont play 1x1x games alot, so can someone enlighten me how can u win the game with just 1 city?? Markusf is suposed to be the best at it. Detailed answer needed, not sth. like :u have to have skills, etc...

Kolumbusus, chief of the NemoPax, 2x2x tribe.

General Maximus
Prince
Harrisburg, PA
Feb 2000
time: 00:13
23-03-2001 09:44
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#2 | report |
Inflate your Upload Space


well, the most important things are:

You need four special resources, preferably science.
You need to keep peace at all costs with the AI.
Build all the science wonders.
Guard your city radius, post units to keep the AI from building next to you.
Trade routes...a must have
MOST IMPORTANTLY, your tech tree, do not research anything that won't help you, there is a list somewhere...

i myself have launched in 1100ad playing OneCityChallenge(7 civs,deity,large raging hoards), by far not the best, but i did it.

------------------
Proud Roman General, Loyally Serving the Tuatha De Danann Tribe

Kaak
King
Lost
May 1999
time: 23:13
23-03-2001 10:28 | www
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#3 | report |
Browse Apolyton AD-FREE


There are actually one city challenge maps that are premade. I would suggest going to the Strategy section and looking up one of the old OCC threads...

markusf
King

Oct 1999
time: 05:13
23-03-2001 10:49
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#4 | report |
Suffering from ads?


<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by General Maximus on 03-22-2001 11:44 PM</font>
well, the most important things are:

You need four special resources, preferably science.
You need to keep peace at all costs with the AI.
Build all the science wonders.
Guard your city radius, post units to keep the AI from building next to you.
Trade routes...a must have
MOST IMPORTANTLY, your tech tree, do not research anything that won't help you, there is a list somewhere...

i myself have launched in 1100ad playing OneCityChallenge(7 civs,deity,large raging hoards), by far not the best, but i did it.


<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

maybe if your OCC, otherwise that is a reciepe to get you killed.

if your playing wonders etc, build a ton of settlars and expand everywhere, send horses out to tip every single hut. If your diety then go monarchy, if your king go rep. Build roads from your core cities to outer cities. once you have trade set the inner cities to build caravans and when you have 4 of them rush them in to build HG, pyramids etc. Then just keep building caravans with the inner cities. don't build more then 8 cities on diety if you don't have HG or monarchy, just use the settlars to build roads. irrigate etc. In a game with jes smart fart and jedi last week i had 30 cities at 300 bc, and 4 or 5 wonders, including mikes. By the time 1 ad rolls around switch to my super growth strat and get size 25 cities. you will then be crusing at 1 turn a tech, or getting several hundred cash per turn. Starting positions are really irrelivent, it comes down to how well you expand and get into a government.

The A-Team
Chieftain
Warren Michigan
Jan 2001
time: 05:13
23-03-2001 11:13
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#5 | report |
Got spare money?


Your first research project sould be pottery. Then build a granery in your first city before it goes to 2. The whole 1 x 1 format is based on food producion. Then I build a granery in other citys as well because a food saved is as good as a food produced.
Utilizing this strategy, I have out grown everyone that I have played in the few boring 1 x 1 games I have played.

EvilProphet
Guest

Not Yet
time:
23-03-2001 11:56
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#6 | report |
Browse Apolyton AD-FREE


lol Don't listen to A-Dork. Do what Markus said. If you don't go republic you'll get your ass kicked and if you build granaries they're basically useless under republic. And don't build roads too early or you'll get your ass kicked also.

markusf
King

Oct 1999
time: 05:13
23-03-2001 12:51
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#7 | report |
Full PM-box? Change here!


actually build a road before you build a city. i keep forgetting to do that. because if you end up using that square, you can often times end up doubling your early science. ie you only have one beaker for the first 500 years. now you can have 2.

Kolumbusus
Chieftain
Europe, Slovenia
Feb 2001
time: 05:13
23-03-2001 14:26
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#8 | report |
Inflate your Upload Space


Actually i was refferning to the eyes words: "1x1x is incredibly easy. Markus probably could have taken that guy with just 1 city" .

But thanks for your comments anyway, I think 1x1x games are becoming a hit again so it cant hurt if u know more, can it,

Kolumbusus, chief of the NemoPax, 1x1x and 2x2x and 1x2x and 2x1x tribe.

General Maximus
Prince
Harrisburg, PA
Feb 2000
time: 00:13
24-03-2001 10:42
edit | quote
#9 | report |
Increase Your PM Length


<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by markusf on 03-23-2001 12:49 AM</font>
maybe if your OCC, otherwise that is a reciepe to get you killed.

if your playing wonders etc, build a ton of settlars and expand everywhere, send horses out to tip every single hut. If your diety then go monarchy, if your king go rep. Build roads from your core cities to outer cities. once you have trade set the inner cities to build caravans and when you have 4 of them rush them in to build HG, pyramids etc. Then just keep building caravans with the inner cities. don't build more then 8 cities on diety if you don't have HG or monarchy, just use the settlars to build roads. irrigate etc. In a game with jes smart fart and jedi last week i had 30 cities at 300 bc, and 4 or 5 wonders, including mikes. By the time 1 ad rolls around switch to my super growth strat and get size 25 cities. you will then be crusing at 1 turn a tech, or getting several hundred cash per turn. Starting positions are really irrelivent, it comes down to how well you expand and get into a government.

<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

marcusf,marcusf,marcusf...

<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by Kolumbusus on 03-22-2001 19:30 AM</font>
...,so can someone enlighten me how can u win the game with just one city??...


<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


OCC:- 7 civilizations, Deity, Raging hoards, ONE CITY.

Kolumbusus
Chieftain
Europe, Slovenia
Feb 2001
time: 05:13
26-03-2001 10:13
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#10 | report |
Help yourself to an AD-FREE life


And one more question for markusf: What is this supergrowth strategy of yours? President day or sth else?? If else i would really like to know. And furthermore if it adaptable to 2x2x games thats even better.

Kolumbusus

HawkHunter
Warlord
Lost in Space
Nov 2000
time: 00:13
26-03-2001 10:52
edit | quote
#11 | report |
Support Apolyton buy from Amazon


Me too i saw it once in Apolyton stratagey sec. but dont remember what it said..

------------------
HawkHunter 2nd Chief of the Crusaders

markusf
King

Oct 1999
time: 05:13
26-03-2001 01:34
edit | quote
#12 | report |
Support Apolyton, pre-order Civilization IV


yes it works in 2x, and its just crazy. You can make 1000 gold a turn plus by 1500 bc on 2x. but in 1x you build a lot of settlars irrigate everything and then build caravans and rush them into your cap, or some other civ thats really big. In 1x i have gotten up to 50 trade/route, in 2x you can get over 100 trade/route which can amount to something like 500 trade/city.... which at 100% cash with stock exchanges gives you 1500 gold/city on 2x...? Anyways most games never get that far on 2x, and if someone uses that strat, everyone else is dead long before then.

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