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weimar_republic
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summerside, PEI, canada
Apr 2001 time: 05:12
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This cut and pasted from civfanatacs. maybe you guys can make sence of it. if so, contact me at weimar_republic@hotmail.com
here is what I have been able to find out on the children per
family:
city size-foodeaten-foodsurplus-children it makes
1-2-4-10.0
2-4-5-8.6
3-6-5-7.0
2-2-1-0.7
1-2-2-6.0
2-4-4-7.3
3-6-6-8.0
3-3-(-3)-(-1.0) size three with 3 food = -1.0 children
4-8-8-8.4
5-10-10-8.6
6-12-12-8.8
7-14-14-9.0
17-34-22-6.8
X=anything
X-2X-0-2.0
^^thats not it BTW
so, whats the formula here? anyone have any ideas?
it MUST have a +2 at the end...
so without the +2 it would be
2-4-5-6.6
2-2-1-(-1.3)
2-4-4-5.3
5-10-10-6.6
and others
...
hummm use a graphing calculator??
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Whats the point of living if you cant do anything stupid?
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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:12
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First question: Were these numbers for a one-city civ?
What IS clear about this jumble of numbers is that children per family (i'll call it cpf) = 2 is steady state, a.k.a. no population growth - 2 children replace the 2 parents. If this was what the designers used, we could suppose that cpf = 4 means the population doubles, cpf = 6 triples, and so on, in a certain period of time (turns? until the next pop. change?). These numbers are clearly rounded off to the nearest tenth.
The cases in which the surplus equals the food eaten graph a classic hyperbola (or is that a parabola? I can't remember any more...). A classic curve, in either case.
It must not necessarily have a +2 at the end, altho that is a likely possibility. The steady state 2 could be part of a numerator...
If rules.txt states that each citizen eats 2 bushels per turn, how can you explain the cases in which city size is not half of food eaten?
Testing should include an array of cities with eaten = surplus, to more accurately calculate the curve, size 1 cities with various surpluses, and some random larger cities/surpluses to sample. Any takers? Or have I volunteered by responding? 
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"There is no fortress impregnable to an ass laden with gold."
-Philip of Macedon
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EOL
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Oxford
Dec 2000 time: 05:12
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2 + (4*food surplus)/(city size + 1)
I think you'll find.
EOL
Edit: That's rounded down to the next 0.1
[This message has been edited by EOL (edited April 23, 2001).]
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EOL
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Oxford
Dec 2000 time: 05:12
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For more than one city
City size becomes the sum of all the city sizes = total no. of citizens
Food surplus becomes the net surplus across your empire.
EOL
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EOL
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Oxford
Dec 2000 time: 05:12
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Perhaps bizarrely, I think that food which goes towards supporting settlers and engineers also contributes to the food surplus for this calculation.
EOL
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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