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johncmcleod
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Coeur d'Alene, ID, USA
Jan 2002 time: 21:29
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16-07-2003 11:08
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#1
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A revamped bombardment system (please read, need help modding game)
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Remove this text
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The bombardment for units needs to be changed. First off, bombardment units aren't powerful enough. I want artillery to really be important, like as important as it really was (WW1 and WW2) All of the bombardment ratings should be raised. But to what? I need suggestions on that. Also, bomber should be able to have precision bombing. They did in WW2. They had bombsights and certain targets were targeted. This would make the airwar very important, as important as it really was in World War 2. Also, all types of artillery units would have defense (it would be very low though) so they could have hitpoints. In real life, the best way to take out artillery is from the air. But in civ3 you have to kill a bunch of units to get it. I'd mod it so artillery could be killed in bombardment. Is it possible to do this? I really hope it is.
So, how can I make my suggestions into the game to make it more fun and more realistic?
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