 |
|  |
 |
|
Trip
|
 |
Hunt Valley
Apr 2002 time: 00:29
|
|
Base power is assumed to be power (as reflected on the powergraph) with 1 city and 1 Warrior. For much of my testing I had two civs and compared their power. The change in power is taken from equilibrium where they both have equal power. The interesting thing about the powergraph is that it's always relative to other civs and not a fixed line. This makes pinpointing a change in power difficult (for example, our great rise is mainly due to the other civs losing power, instead of us gaining it).
Population affects score, but not power. Having 2 cities while your opponent only has one provides a 31% boost in base power. 3 cities gives a 41% base increase.
All units count the same in comparing power. Modern Armor = Warrior. Having 1 Warrior when your opponent doesn't provides a 15.9% increase to base power. Having 15 when your opponent has 10 provides a 13.6% increase.
Gold affects power, but not as much as cities or units. Having 100 gold while your opponent has 10 only provides a 7% increase in base power.
Resources are factored into power, but not much. Having horses when your opponent does not provides a 2.9% increase to base power. Having horses and iron when your opponent does not provides a 5.2% increase.
Techs only provide a tiny increase. Having Iron Working and Bronze Working while your opponent only has Bronze Working provides only a 1.3% increase.
From what I can tell, culture is not factored in at all despite what the chart itself says. Having a 1,000,000 culture city isn't even noticed by the graph (20,000 in one city or 100,000 total is a culture victory). 
And now… for the charts.
The first chart is our power without factoring in units, techs and gold (so it's basically cities, culture and resources). The second one is the actual chart from the game.

So what this tells us is that basically we have more units than the rest of the continent. Profound, I know. 
However, what is interesting is that city population and unit stats are not taken into consideration for the power calculations. At the moment, we are no doubt inferior to the rest of the continent in both regards: we have lots of small cities and tons of un-upgraded Warriors. These two factors inflate our power compared to what an "accurate" showing of our power at this moment would be. If city population and unit stats were factored instead of the straight number of cities and number of units, our power rating would be much lower.
So in all honesty, we're not as "strong" as we are being shown on the powergraph. Sure, we can quickly upgrade lots of Warriors, have improved our terrain in an excellent manner, have a strong city core, and possess huge GNP (relative to this continent) among other things, but you won't find those on a graph. 
So in actuality the powergraph is showing a false strength in us, but an accurate portrayal of our true potential. How nice of the game to blow our cover. 
|
|
|  |
All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|