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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:29
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Post your orders here by editing them into my first post
Note to self: Do workforce stuff AFTER triggering GA.
Camulodunum_____Unorthodox
-P32: Produces worker. To start on harbour (?)
Zenophobia_______MasterZen
-Readjust WF after GA triggered; may be able to produce more shields.
Trafalgar_________Panzer32
Tatung___________Hot_Enamel
Anyang___________Hot_Enamel
Nothing
The Hill___________Hot_Enamel
Nothing
Camp Cod________Panzer32
Imperial City______Panzer32
-Shuffle Imp City and camp's WFs so that production is timed with getting invention.
Camp Concord_____Panzer32
Macao____________GhengisFarb
-Use mined grassland N of city; Drednoughtica doesn't need it.
Drednoughtica_____GhengisFarb
-P32: WF can be changed to minimize food as is currently size 6. Should build an aqueduct during GA.
Skulgaria__________Aggie
New City
-Will be given to Aggie, as it is around his other ones.
-Will use wheat at tile #14 until Shantung needs it.
-To start a barracks (?)
Shantung__________Aggie
Port Isolation_______Aggie
______________________________
Workers
Tat worker to begin a mine
P32- Do I need to say what I'm going to do with the other workers... or does anyone care?
______________________________
military
-Currently being discussed.
-How long until next group of riders ships out?
______________________________
Foreign Affairs
-We now have an ROP with ND.
-Send 10g to Vox (the price for them not re-negotiating Eng)
Last edited by Master Zen on 21-07-2003 at 01:10
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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:29
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OK - A few things.
The 30BC turn report did not say anything about readjusting Imperial Cities workforce. We have invention in 16, so we can adjust its workforce a little to maximise it's shields.
Can we please send the new riders south as they are built. It is not wise to keep military so far away from the front line.
When I war, I continually send in a stream of new units to replace losses in the main attack force. If they are not needed, I group them as a second attack force close to the front line.
Where is that RP Galley circling GS ?? How long before it can hit us ?
And finally, as I am not always on-line when you play the turn, I will generally approve any manouver that allows us to attack a RP unit. Do not move our units into position where they will be attacked first.
eg.. I would of attacked that stack on the mountain, and (hopefully) severely hurt/destroyed their main eastern defence.
But.. it did not happen, so lets move on
Regs
Last edited by Hot_Enamel on 18-07-2003 at 17:51
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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:29
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Switch Imperial city to the Sistene Chapel.
And Maximise it's shields
Re my chat with Vondrack
quote:
Hey,
Just a quick question while I am on-line.
How far away are you from finishing the Sistine Chapel ?
We want to switch Imperial City over to it as a prebuild, but dont want to find ourselves screwed, if you all of a sudden finish it.
It goes without saying, that I or any member of the GoW will not reveal such information to any other team.
Can you say that you will not build it in 20 turns ?
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20 turns... that's a long time and a lot can change (and will change, once we discover Astronomy and start trading luxuries). I could very well give incorrect estimate/assurance here. But you have my word that if you happen to have a problem with the lack of prebuild wonders to switch your Imperial City project to, we will help you out by providing Music Theory with an eternal NDA for free. Music Theory allows another 600-shield wonder, Bach's, which you waived in favour of ours, too - making the tech useless for you (thus "for free").
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Panzer32
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Queens University, Kingston, Ontario
Oct 2002 time: 00:29
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quote: Originally posted by Hot_Enamel
I have been looking at the save...
If I was playing RP's move, I would move the stack on the directly east of their current mountain.
This is bad news.
We attack Bilbao, and our riders have their end move on the Bilbao tile. RP gets first attack.
It may of been better to move the entire stack 1 tile east.
Anyway .... . I suggest we attack Bilbao with the two eastern stacks. Whichever rider takes the city, has to take his chance with an attack from the RP stack. (Hopefully it will retreat.)
The rest of the riders, stay 1 tile NE of Bilbao.
The 5 riders to the west, attack the stack, and then retreat to a safe distance.
Hopefully, RP will move their whatever is left of their stack onto the old Bilbao site, and our riders can attack.
Regs
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So you're suggesting that we attack the stack, on a mountain!?? This is defence 6 against our attack 4; we have a much better chance IN Bilbao (or on the hill if it autorazes) of their attack 4 vs our defence 4 1/2.
I think that if we move everything onto Bilbao, that we would have a good chance of losing only 1 to 3 units, depending on how the RNG works out.
oh, also: I would like to attack the conscript warrior with Sir Unorthodox in hopes of getting a great leader. This would also mean that he would not be vulnerable in the stack.
Oh, and thanks for the Imperial City tip... you have just saved lots of time off the Leo's build 
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:29
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Under NO circumstances attack that stack. It is no real danger to us. Manuever in such a way to attack toledo and then other cities. Hopefully the stack will move e onto the mountain this turn. If they do, double back, we can get to toledo before it can. Just looking at 30bc so will have some updates soon. Will have to look at what moves rp makes before making decisions. I am considering splitting our forces in this way into 2, the majority moves w to threaten toledo, but a significant force moves to where bilboa is to utilize the road from there to the sw. That force will be dependent on what the rp stack does so we need to have a turnchat for this one.
Aggie
Last edited by Aggie on 19-07-2003 at 20:55
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:29
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I must lodge a protest against the play of the turn w/o input from the person in charge of these forces me. This must NOT be done next time. There is no need to rush. Decisions can not be made UNTIL we see the save. I have yet to see the 10AD save. It needs to be announced that we have it and are working on it. The current situation demands that we work on it closely. Even now i see no location for the 10 save and as I said several times. I need to see it to make decisions, which were illegally made this time.
Aggie
Last edited by Aggie on 24-07-2003 at 09:27
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