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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:29
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Shogun, here ya go:
On the Utility and Use of Armies
I do defender Armies all the time...
In most games I'll usually improve early offensive slowmover Armies (e.g., 2xSwords or the equivalent), later upgraded with say a Rifle and an Infantry. I may do a 3 or 4x Infantry Army as well, and later add an MI too it (lose the movement, but it's a very fast way to build an almost indestructible unit).
There's also the all-purpose Army, btw... in AU 402 I played Scandinavia, and although I stopped at 1500AD, had been planning to add a Rifle to a 2xBerzerk Army.
In terms of fastmover defender Armies, I'll add an MI to a 3xTank Army (why slow down my upcoming MAs?), and I may do 4xMI Armies for critical positions.
Unfortunately, Armies (nor the units in them) cannot generate GLs.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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I don't make defender armies much anymore. Sure, if there is a city or tile (luxury?) that I want to make absolutely sure, beyond all reasonable doubt, is safe, I'll stick a 3-4x infantry army on it.
The AI is generally afraid of armies. Even offensive armies. I've run around with a 3x Cavalry army in enemy territory, against an enemy that had Cavalry, and the AI went around it, rather than hit it. Me? I'd have hit that thing ASAP with Cav, and killed it. But the AI isn't like that. I think it is programmed to calculate combat odds for an individual battle (i.e. it's 1 cavalry unit against my 3x cav army), but not for multiple ones (i.e. 2 of its cavs hitting my army back to back). Clearly, it's worth a couple of cavalry to kill a 3x cav army. But the AI doesn't know that.
Another army that tends to be useful for stack defense and such is the 3x Legionary army (or even 2x legionary + 1x med inf). Those are nice toys. 12+ hp of 3 defense, like with the Cav army, the AI will be loathe to attack it.
My favorite mixed unit army is this: 3xTank + 1x Mech Inf. So balanced... no wasted movement points...
My favorite "pure" army? Well, Modern Armor, of course. But coming in second is the Samurai army. I don't recall ever pulling off a 4x elite* Samurai army (done it with Cav). Hmm...
-Arrian
p.s. As an aside, I am currently playing a game in which I've now seen 2 "properly made" AI armies. It used to be that I'd see an AI army and it would have like a knight, a spearman and a warrior in it. Somewhere along the line, I think Firaxis fixed that. Because both Egypt and Zululand have 3x Knight armies running around (too bad for the Zulu I'm on Egypt's side, and I've got Inf/Arty/Cav). I was pleased to see that.
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:29
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quote: Once I played for a while, it became increasingly apparent that - in SP - true amphibious assaults were unecessary. It's easier to land on a mountain or hill (because the AI doesn't block them) and go from there. |
I can't really disagree, but the one thing that approach can't do is take the city this turn, which is why I've started back researching AW. I like to stay in Dem in the late game, as I'm generally not a religious civ, and going ahead and getting that port, and most likely two or three more cities even in bad circumstances, tends to give me a nice jump start on what I can accomplish before WW forces me to make peace. If, however, I'm cash strapped or the tech race is too tight, I could see AW getting de-prioritized.
Also, getting back on topic a bit... watching that Marine Army take down a fortified MI in a city of 22 is a thing of beauty.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:29
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hi ,
, often its funny how the AI in ptw uses its armies , .....
they tend to be more offensive then defensive , has anyone ever done the numbers on it , .......
btw , using para's or your USMC when they are elite in an army really rocks , .......
thats an other thing you never see the AI do , loading elite units in an army , ......
Soren , .....
have a nice day
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