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Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:29
  Old Post 26-07-2003 20:57
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#31 Report this post to a moderator
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Have the save and am looking now. Orders soon. But I also do not desire to attack bilboa this turn.
Aggie

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:29
  Old Post 26-07-2003 21:21
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#32 Report this post to a moderator
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Ok orders have been place in top. But might as well do here and cut and paster.
1.Rider force moves south. This is done to save honor code so we don't violate Nap.
2. All riders in north proceed on path to Port Isolation
3. Spear in Port Isolation move to hill se of city. I am not going to let GS land on a hill if they are so inclined.
4. Road to Pt isolation asap. Our great advantage is speed, with roads it is 9-2.
5. Try to also road s to nd land. Basically lets try to form a western road to the toledo area. Remember speed is an effective multiplier of units.
Aggie

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 26-07-2003 21:39
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ok; playing the turn.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 26-07-2003 21:44
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quote:
Originally posted by GhengisFarb

I'm voicing my opinion, what I'm allowed an opinion now either?

This "team" philosophy has almost been completely obliterated.


ok, its fine to voice your opinion. The way you said it sounded like an order.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 26-07-2003 22:05
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Turn Report

-Camp Concord finishes settler starts Rider.
-Tatung renamed to Deep Dark Dungeon, Need name for Tat worker in 2 turns.
-Anyang renamed to Bad Karma. Rider in 8.
-Chinan, Kaifang, and Port Isolation builds changed to walls.

-Camp Concord settler moves N.
-Macao Settler builds Ningpo. Starts a barracks. Who gets it?

-Camul Worker roads.
-Hill worker roads.
-Republic worker 3 roads.
-Trip moves E (to build a road to PI)

-XXX Sir Hackalot, XXI Sir Bob Minor, and 2 as of yet unnamed Riders move to tile E of Shantung.
-Stack of riders moves S into GS territory. (no Bilbao defence spotted).

-XVII Port Isolation guard moves SE (onto hill).
-I am taking XXII not Hillman guard and moving him N-N-E. I am doing this because I think we should for defence in the East. If we really want him in The Hill then we can move him back fine.

-IInd Old Ironsides moves N-NE-N.
-Other galleys move NW-N-NW and fortify all.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 26-07-2003 22:13
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note that there is a galley in Whittlich city. We only see 2 war chariots next to it but there could be more that could come.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:29
  Old Post 26-07-2003 22:15
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Good move on hill guard panzer. The fact that they have war chariots and are not all upgraded indicates they are not preparing for a general war. If so they (like we did) would have upgraded first. Also them only having a galley in that city indicate that the possibility exist for a raid. But that has to better thought out. One idea is o launch the 4 riders on 2 galleys and level a city or 2. It could be suicide but would throw them off and is not something they expect.
Aggie

 
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