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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Restored Forums > [Restored Forum 28] Scenario Design Contests & HAC Awards > playtesting for E3000 scenarios?
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mrtemba
Bloomington, IN, USA
Jan 1970
time: 05:13
07-06-1999 07:27
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#1 | report |
playtesting for E3000 scenarios? Support Apolyton


Would playtesting be allowed if it is all done anonymously? Or would this mean violating the no collaboraions rule? Also how does the ruling commitee view multiple scenario files along the same theme?

Cam
King
Australia
Jan 1970
time: 14:43
07-06-1999 08:50 | www
edit | quote
#2 | report |
Inflate your Upload Space


Mr. Temba,

Only Allard can provide a definite 'yes or no' on your questions - which are good questions!

My understanding on the second matter is that multiple scenario files (.alt and/or .scn) are permitted on the same theme so long as they are essentially variations of the same game (as per the Fantastic Worlds' Verne and Samurai scenarios).
quote:
The following types of files are allowed in the zip file: game TXT & GIF files, DOC, SCN, SAV, ALT, and MP files.

Indeed my own 'Rhino' entry to contest #1 had three versions, which did not draw any comments of concern.

On the former point, I would think that the spirit of the contest would point you towards developing the scenario as a solo effort, although this would be just about impossible for the judges to regulate.

Again, this is not necessarily for me to say, but for Allard to make a ruling on. I would raise this with him by e-mail if this thread does not yield a response.

Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:13
07-06-1999 14:52
edit | quote
#3 | report |
Remove this text


Mr. Temba,
I wish I had mulitple ideas, I've barely got 1 idea for this contest! So before you get carried away don't forget that there is a size limit of 1 MB for the zip file you submit (sans sound) and 2 MB for any sound files.
Now the question about playtesting is a good one. You need it to produce a good product in the end, but it's gonna destroy your anonymity, at least for the people's choice contest. On the other hand, your style is so distinctive that everybody would probably id your entry anyway.

reismark
Emperor
Paragon of Virtue
Jan 1970
time: 00:13
07-06-1999 22:25 | www
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#4 | report |
Support Apolyton, buy Call to Power 2


I think anonymous playtesting is all right, but for a definite answer, please send the question to the Rules Referee.

Thank you.

mrtemba
Bloomington, IN, USA
Jan 1970
time: 05:13
07-06-1999 23:32
edit | quote
#5 | report |
Support Apolyton, buy Call to Power 2


well I am nowhere near the playtesting stage right now so don't worry , Gothmog what is your problem! You don't have ideas? Just flip open a book randomly and take something out of context! Works every time!

My scenario is really good so far, I have great sounds too and they aren't big at all. Haha!

Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:13
07-06-1999 23:58 | www
edit | quote
#6 | report |
Support Apolyton, buy Civilization: The Boardgame


only 2 mb for sounds? Just look at Ansteig, it has 11mb and it's great. I already have more then 5mb of sounds right now. Damn!

Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:13
08-06-1999 16:08
edit | quote
#7 | report |
Support Apolyton, buy Call to Power 2


Mr. Temba,
I meant an original idea. I've been 'borrowing' ideas right along. Then it's a matter of disguising them. I forgot there's no such thing as an original idea. Thanks for reminding me.

mrtemba
Bloomington, IN, USA
Jan 1970
time: 05:13
09-06-1999 00:15
edit | quote
#8 | report |
Support Apolyton, buy Galactic Civilizations


quote:
your style is so distinctive that everybody would probably id your entry anyway.


you're probably right, I wonder if this is a good thing or a bad thing? And you are right, there are no original ideas only modified old ones.

Mark L.

I say keep your units sounds and get rid of events sounds, if that helps.

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