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ded_man_walkin
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well. i dont know..... i mean it would kinda hamper with the game's original balance....i mean there is a machine gun unit for "support".... spy for "sniper" commnado for demolition man....... but i like the transport idea! However, in controversy of my own thoughts, think the scout/explorer/com/sp/esp/ line should be able to attack, which means they can attack and shoot bullets like normal infantry, maybe even better, but they will have either low hp/armor, or a limit to them, which means the opponent wont mass them against you, like he did elephants or priests in AoE. But on the other hand. i dont know......maybe you shoudl just go to the unitrules.xml and change spec op's attack, then assign him to shoot bullets in the graphics.xml (or i dont know, i have to cheack, im sure it can be done)
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BadKharma
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that sounds really good.........if you need any help with the graphics let me know
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