 |
|  |
 |
|
gunkulator
|
|
I have to go along with Industrious as being the best. More roads faster means more commerce early. Quicker access to lux and resources. Later, you rail everything fast for more food and production. Ind. helps you pretty much every single turn of the game right from the start.
Religious and Scientific are next in my book. Both provide cheap culture yielding buildings. Commercial is a step down because markets produce no culture and you really don't benefit from the extra commerce until later in the game. In new or captured cities far from your P or FP you still want to always build either a temple or library. You'll never need a marketplace.
Militaristic is next. Barracks are cheap already. The RNG hates me even with Mil. Exp at the bottom.
|
|
|  |
 |
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:29
|
|
quote: Originally posted by vmxa1
You mean EXP, I presume. I understand all of that, but it does not mean much to me. |
Doh! I should stop posting when I'm tired and not feeling so well.
quote: Like I said the AI often does not even pop the huts right next to its starting town. I have pop many huts right next to an AI city. What this means is that I do not need to waste a trait on exp. I will get all of th huts in my area anyway. My results may be less than it would with the exp trait, but it is not worth it to me in the long run.
MP is another matter altogether. |
Agreed, Exp is far more valuable for MP than SP, however...
quote: After the huts are done, then what? I have a trait that is not going to do much for me the rest of the game and will surely wish I had something else then.
I mean I have used exp civs many time and I can do with out it thanks. |
True there. The thing that makes it a gamble is what you get from the haul. If you get a free settler, or 2 (occassionally) at an early point, what you get for the whole rest of the game is the production potential of that free city and all the cities that it spawns. That can be quite a lot, and if it comes at a critcal time to shift the balance of power then...
The tech advantage can also be quite substantial.
Be that as it may, what Arrian said about YMMV is quite correct. There is no single 'this is the best trait', or second best for that matter. It depends on style of play.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|