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Where should our Galleys go? (Time out:0 days after 28-07-2003, 01:04)
PoA should continue west now
PoA should check out the island to the south now
Exp should check out the island to the south when it can
We should not check out the island to the south now
View Results [Edit Poll (moderators only)]
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Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 28-07-2003 01:03 Visit Trip's homepage!
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#1 Report this post to a moderator
Galley Exploration Support Apolyton, buy Call to Power 2

Please ignore the 1st voting option.

It was supposed to be a multiple-voting poll, but I didn't hit the box. So just ignore the first option.

Anyways...

Just a quick poll to see where people want our Galleys to go. We have a few options, so please read each carefully before you vote.

First option is meaningless, so don't vote for it.

Second option is to have the PoA go south this turn and look at the island.

Third option is to have the Expedition explore the island when it gets further south.

Fourth option is to skip the island entirely, or to come back to it at a later date.

Last edited by Trip on 28-07-2003 at 01:10

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 28-07-2003 01:12 Visit Trip's homepage!
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#2 Report this post to a moderator
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I'm not particularly fond of having either Galley check out that island now. It's obviously tundra (snow-capped mountain), probably very small, and may not have anything valuable on it.

I look at things this way:

If our Galleys find nothing significant to the west, then we can easily swing back and see what's on that island. If they're something more important to the west (e.g. we've found the other continent), then spending turns checking out small islands like that hurts us more than it helps us. I voted for option 4.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:29
  Old Post 28-07-2003 01:43
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Strange little poll.

Uhh, I think both ships should continue their exploration of the western isle. The southern one most likely doesn't lead to the other civs. That said though, it could have something good on it. Keep it in mind to explore later.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:29
  Old Post 28-07-2003 01:44
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Im sort of torn here.

On the one hand I agree with Trip.

On the other, if that island to the south is just 2 tiles and one is a hut, and we get a free tech from that hut...... As long as we are the ancient era, its my understanding a free tech is possible.....


The chances of south paying off are remote though. So I think my vote is head west with Princess, and wait to decide with Exp until it gets the point of making a decision. If we still don't know all we can from going west, then it should probally go west too.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 28-07-2003 02:28
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#5 Report this post to a moderator
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Check the island, CFC may be building a Galley now and we dont need them taking any huts from us.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 28-07-2003 02:59
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Check the island.

If the west opens up to the other civs, we will not be coming back this way anytime soon.

Getting Polytheism from a hut and no longer being dependant on GCA for it would be very valuable.

It is as little as a 2 or 3 turn detour for PoA. One to get there and dump jagjef on a mountain. One to collect him and sail on if there is nothing there. More if we spot a hut.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:29
  Old Post 28-07-2003 03:08
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yes, south is good

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 28-07-2003 03:43
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change one from 4th to 2nd option; I've been convinced

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:29
  Old Post 28-07-2003 05:40
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I say check it now - what the poll doesn't mention that is evident in the save is that Princess needs to go to the southern island via the coastline of the Western land, otherwise it risks sinking. IMO this small glimpse of the original target first is enough to assess whether there is a reason to leave the sth island alone or not.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:29
  Old Post 28-07-2003 06:32
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Guess Im sold on going south first too.

After thinking about it three things really sold me:

1) The possible chance for a free tech from a hut that we could be passing up.
2) The admitedly very low chance that CFC will build a galley and get a free tech instead if we don't.
3) Speeding up contact at the moment isn't really in our best interests anyways given our plans to backstab GCA. Not that we should go out of our way to avoid contact either, its just that it could hurt more than help.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:29
  Old Post 28-07-2003 07:20
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I'm still opposed... head west.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 29-07-2003 00:53 Visit Trip's homepage!
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Inflate your Upload Space

Between all of the votes 8 support going south and 8 support going west...

wervdon is offline wervdon
Prince

Nov 2001
time: 23:29
  Old Post 29-07-2003 04:38
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Looks like 11 to 7 to me counting Panzer's decision to change votes. If thats not allowed then I guess 10 to 8 :P

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:29
  Old Post 29-07-2003 13:21
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Well it looks as if we fluked the right decision - that 5tile island to the South has nothing more than a few mountains and tundra forests....



and another Iron and a HUT! Thus we have the chance to pop Currency from it next turn (albeit not a huge chance). If we managed this, with Polytheism coming from GCA and if despite their leaders' arrogance we managed to get Construction from CFC, then we could gift all of these to CDG and

1. Ensure we enter the Medieval Era first
2. Get the free tech from CDG (Scientific trait) before we kill them, giving us a head start there (Feudalism anyone )
3. Get the techs back to CFC as well, triggering Barb uprisings that accompany the change of era and (if Feudalism) helping CFC fight back against GCA.

Here's hoping...

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:29
  Old Post 29-07-2003 15:05 Visit BigFurryMonster's homepage!
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Now, check out the seas west of this island while our unit opens up the hut. After that, go back north and turn west.

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