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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > ACDG Planet University of Technology > Base Locations?
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Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:29
  Old Post 28-07-2003 16:57 Visit Archaic's homepage!
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Base Locations? Browse Apolyton AD-FREE

As Dean of the Social Sciences, I'm looking for input concerning our colonization efforts. You should've seen by now my initial suggestions for base locations in the 2123 thread (Though I'll be changing them as of next turn). I'm interested however in seeing what everyone elses ideas are on the subject, and where and how you think we'd be able to best use the little plot of land that we have.

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:29
  Old Post 28-07-2003 23:08
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I've already voiced my concerns over in '23-thread, but apart from that I think your basic disposition is fine.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:29
  Old Post 29-07-2003 15:18 Visit Archaic's homepage!
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Suffering from ads?

The co-ords for the revised base locations I've got set for now are

78, 50 (CP in Transit)

83, 49

73, 31

76, 30

82, 34 - Preferred for CP to complete turn after next (Will take over Mir Lab's Nut/Forest, while Mir Lab takes the Rainy/Rolling/River tile in its radius)

84, 30

88, 30

87, 33

85, 39

88, 38

85, 43

88, 42

93, 35

93, 39


I've moved these where possible, to take them off the coast. I must concur that we keep as many off the coast as possible for the beginning, however I believe we should look into bases on our East coast in the near future. Once we have Flex, there look to be some potential landmasses available for settlement.

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