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Cruddy
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a) Write the best description you can.
b) Include pictures/design idea for the board and pieces.
c) Playtest with friends.
d) Rewrite the description and designs to account for the playtesting.
Once you've gone through the cycle a few times, and have a witnessed, dated description, you can think about approaching a company with the idea.
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Zopperoni
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I suppose the first step would be researching whether or not there will be (reasonable) demand for these games of yours.
You might think it's great and cool, but if no-one else does, then it's still going to flop.
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