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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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March him back, FP. You may want to hold up our conscript warrior in the mts to protect him/watch for barb threats. This means more luxury slider use, but it's probably worth it.
Damn, what a silly spot to get a settler from! I hope Python doesn't catch sight of it. It's just SUCH a tempting target.
As for their second city... well, turn 20, right?
My best guess:
Turn 1 - move settler, start irrigation with worker (I bet they started on the wheat)
Turn 2 - build city. Use wheat tile. Begin warrior.
Turn 3 - irrigation complete. 4f, 1s. Move worker to bonus grass
Turn 4 - begin mine. 8f, 2s.
Turn 5 - 12f, 3s.
Turn 6 - 16f, 4s.
Turn 7 - mine complete, begin road. Size 2, 7s.
Turn 8 - 4f, warrior complete. Build another.
Turn 9 - road complete, move to next bonus grass. 8f, 4s
Turn 10 - begin mine. 12f, 8s
Turn 11 - 16f, warrior complete. Begin settler
Turn 12 - Size 3, 4s.
Turn 13 - Mine complete, begin road. 4f, 9s.
Turn 14 - 8f, 14s.
Turn 15 - 12f, 19s. Road complete, move to next tile.
Turn 16 - 16f, 24s.
Turn 17 - Size 2, settler complete.
Turn 18 - move settler
Turn 19 - move settler
Turn 20 - found new city.
We really need that settler back home. Keep in mind he doesn't have to get all the way back. He could build a northern city on the river.
-Arrian
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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Our first built settler will be done 15 turns from now (T35).
We're planning to build a city NW of Izzardia with that one, right?
I figure we have 2 basic options:
1) Do as planned with the built settler. Use hut settler to build a city further up the river toward the Pythons
2) Use the hut settler to build the city NW of Izzardia, use the built settler to build a city elsewhere (SE?).
1 is dangerous, as it could be seen as us trying to cut off the Python's expansion. It is kinda time efficient, though.
On the other hand, #2 gets us 2 productive cities in the span of a couple of turns, whereas with #1, one of the cities will be fairly corrupt due to distance.
How long to march the hut settler to the tile north of the cow we plan to build our second city on, FP?
EDIT: I counted tiles on the map - it's 16 moves, I believe That works pretty nicely, don't you think?
-Arrian
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All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
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