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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Gathering Storm > The perils of the culture flip
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vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:29
  Old Post 30-07-2003 19:42
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The perils of the culture flip Lose 30 kilos (of popups)

Having just read civman2000's post in the SPIN2 thread, it occurs to me that culture flipping is a big risk for us if we are not careful. Unless it is turned off in this game - anyone know? AIUI it isn't possible to refuse a culture flip in MP - it just happens (I've not played MP, so I'm going on what I've read elsewhere). What risk is there of our new Spanish cities flipping? My understanding is that we are safe for now (all citizens transfer nationality, and there are no RP borders inside the 21 tile radius of any of the new cities), but it is something to be wary of in future. It would be midly annoying to have a city with 10 knights in it flip back to RP with nothing we can do about it to avoid losing the knights. So if a city is in danger of a flip for some reason, we need to be careful not to garrison it, or to garrison it heavily enough to crush all flipping chances.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:29
  Old Post 30-07-2003 19:45 Visit FrustratedPoet's homepage!
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I can confirm that you definitely cannot reject a culture flip in PBEM games.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:29
  Old Post 30-07-2003 19:48
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Put an end to popups!

Definitely.
With enough garrisons, culture flipping can be prevented entirely (the definition of 'enough garrisons' depends on a number of factors, see the culture flipping formula thread for information). We have enough to prevent Toledo from flipping at the moment, and NM will be returned shortly. I'm not sure about the port city, but due to its nature, we will not hold any troops in it (they will move out immediately; that's the whole point of the port city) so at most we may lose galleys if it flips and RP can't prevent it.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:29
  Old Post 30-07-2003 19:49
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FP: tested with 1.21?

vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:29
  Old Post 30-07-2003 19:54
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Help yourself to an AD-FREE life

Toledo can't flip currently because all its citizens are now GS rather than Spanish, aren't they? But since RP has more culture than us, RP cities will have had more culture generated by RP in that city, and they are closer to the RP capital, we could need as many as 4 units per 'pop' (pop or RP tile in radius) to completely squash flip chances, which is quite a lot.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:29
  Old Post 30-07-2003 19:58 Visit FrustratedPoet's homepage!
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quote:
Originally posted by Shiber
FP: tested with 1.21?


Actually I can't remember. Probably not now you mention it. Sir Ralph might be able to remember what patch we were using at the time since he was the one who lost the city.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:29
  Old Post 31-07-2003 08:36 Visit Octavian X's homepage!
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This is a good utility that caluculates the risk of a culture flip...

http://forums.civfanatics.com/showt...&threadid=53157

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:29
  Old Post 31-07-2003 09:12
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Lose 30 kilos (of popups)

Octavian, I can tell you we don't really need that link but thanks anyway. ( you'll find out in due time )

* DeepO enters the room *

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:29
  Old Post 31-07-2003 09:27
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Got spare money?

Hmm, definately something to consider. I brought this very issue up a few days ago, but it got lost in the shuffle.

Looks like at this point its just duke it out and pray that our number isn't called.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:29
  Old Post 31-07-2003 12:48
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Got spare money?

Confirmed that all citizens are Stormians (until, of course, we give them back).

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:29
  Old Post 31-07-2003 14:30
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Help yourself to an AD-FREE life

I'm keeping an eye on it, but so far, none of our cities are under stress. Once the beachhead near NM is going to be settled, and NM gifted back to RP, it will be under heavy cultural stress. Only thing we can do about that is to leave it undefended at all time, and in case it would flip, receive it immediately back from RP.

The real problems will start once we're conquering native cities from ND. Also, if we conquer former RP cities, we should give these back to RP asap...

DeepO

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