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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:30
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Yes I have had many bombers shoot down a fighter that attacked them. I have no idea what the odds are, but it happens at least once in most of my games.
Usually I stop sending bombers if they have fighters in that city.
Last edited by vmxa1 on 04-08-2003 at 03:34
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CerberusIV
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Yes, bombers can destroy intercepting fighters and even be promoted to elite as a result. They tend to not fare so well against jet fighters which have a higher attack value.
SAM sites are a real pain. In one game I hit a major city with 16 stealth bombers in a single turn. The SAM site shot down 3 of them (the chance is only supposed to be 5%), damn the RNG! Even more irritating, I went in again on the next 2 turns using smart bombing to try and take out the SAM site. I got it eventually after losing 2 more stealth bombers but only after taking out every other improvement in the target city first. That's not very "smart". I hope that one of the changes in conquests is to allow smart bombing to choose which city improvement you go for - anyone with any sense is going to go for the SAM site first given a choice.
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georges bonbon
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quote: Originally posted by ruthless
planes....i have yet to get intercepted with stealth |
Playing with around 40 Stealth-Bombers, I lost 4 of them in one turn.
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georges bonbon
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quote: Originally posted by johncmcleod
Civ3 has such bad air combat. |
The same thing can be said about artillery and sea bombardement.
But if you have huge numbers of any them, they are pretty useful.
And they are even more useful in defense.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:30
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quote: Originally posted by bobbo008
ok, i appears as if some posts contradict or i'm just slow. anyone care to help me out again and say how exactly i can get fighters to fight each other. do they both have to be on air superiority, can one be on recon, or does one have to be on a bombing mission? thanks
and i've had many stealth bombers get shot down, and once to a plain ol' fighter... |
hi ,
just place one figher on air sup , then do your bomb run or just to be on the save side , send a fighter first for a recon , then bomb , .....
but be carefull , in the enemy has many cities that overlay one and an other it shall not work ( if there are fighters in them on air sup )
the stealth that you lost , dont worry , imagine the pilot made an error while moving away from the old fighter , ..... 
have a nice day
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Jaybe

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Las Vegas, NV USA
Sep 2001 time: 21:30
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quote:
quote: However, since a fighter on Air Superiority can intercept only once per turn, you can clear the interceptor so that your bomber can get in even if your fighter loses. |
yes thats true , but if there us an other city in the radius , .... with a fighter , ..... that leads to a costly loss |
Duh, good point. So, IF an interceptor intercepts, and IF there are no other interceptors within radius (1/2 of op. range), then you're safe to bring in the bombers. Or you can just decide to be lucky with the RNG so the bombing mission just doesn't get intercepted.
What I try to do is do fighter bombing missions in the bomb target area (accounting for intercept range) until I have 2 consecutive missions not intercepted (remember, I use 67% chance to intercept). Then I assume there aren't any more interceptors, bring in the bombers, and hope for the best. Of course, having a spy in place so you know when they run out of fighters is nice.
Where it gets really fun is when they have bombers too, so you also want some of your fighters on intercept, not just offensive missions.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:30
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quote: Originally posted by Jaybe
quote:
quote: However, since a fighter on Air Superiority can intercept only once per turn, you can clear the interceptor so that your bomber can get in even if your fighter loses. |
yes thats true , but if there us an other city in the radius , .... with a fighter , ..... that leads to a costly loss |
Duh, good point. So, IF an interceptor intercepts, and IF there are no other interceptors within radius (1/2 of op. range), then you're safe to bring in the bombers. Or you can just decide to be lucky with the RNG so the bombing mission just doesn't get intercepted.
What I try to do is do fighter bombing missions in the bomb target area (accounting for intercept range) until I have 2 consecutive missions not intercepted (remember, I use 67% chance to intercept). Then I assume there aren't any more interceptors, bring in the bombers, and hope for the best. Of course, having a spy in place so you know when they run out of fighters is nice.
Where it gets really fun is when they have bombers too, so you also want some of your fighters on intercept, not just offensive missions. |
hi ,
actually you are never save , ......
sometimes bomber 2 and three go true , no 4 gets it , 5 and 6 go true , yet they where all in range of 5 AI cities with at least one fighter on watch , .......
the AI shall most of the times not put two fighters in one city , an other intresting is that the AI tends to fall for a set up , bomb a couple times one side of his land and you shall see that on the other side there are no fighters left , ...... 
have a nice day
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Traelin
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Miami, FL, US
Nov 2001 time: 00:30
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quote: Originally posted by bobbo008
"the AI shall most of the times not put two fighters in one city "
in my current game, the AI has grouped its 10 or so fighters into about 3 cities, usually in the area of whre i'm bombing at that time. |
Yes, this is extremely common. A couple nights ago I encountered the craziest thing I had ever seen. I've been playing the same game for ages now, and it's currently like 2334AD or so. Well needless to say, the Babs have gotten rowdy and had a ton of Stealth Bombers, and they went nuts on the Egyptians. Due to my indirect protection of the Egyptians (via dumping tons of money their way), they had 60-70 Jet Fighters. I watched them shoot down approximately 11-12 Stealth Bombers in one turn. The crazy part was that they shot down 6 in a row. I've personally never shot down more than 3 in a row, so I was impressed.
BTW, what's the deal with the max number of troops in the game? It seems to be an AWFULLY low number IMO for a Huge map. Granted, I had 594 MA and 585 MI, and the Babs were big, too. But given the amount of land I had, it was ridiculously difficult for me to defend anything other than my bases of operation. Is there any chance we'll see a bump-up in the number of allowable units in Conquests?
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