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flash9286 is offline flash9286
Prince

Jul 2002
time: 00:30
  Old Post 02-08-2003 06:09
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3vs3 Good game Enter the AD-FREE zone

I played a good game today. I got british, and pocket and boomed like a mother. Tuf_Richter showed off some great manganing of his military( i wish i could manage my army that good). Any tips are helpful.


Ps: Green dropped half way and convreted to comp player, i already did the rec game fix on it, so it shouldnt be coupparted.

Attachment: flash3vs3.zip
This has been downloaded 34 time(s).

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:30
  Old Post 06-08-2003 02:55
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Support Apolyton buy from Amazon

I got tired of watching the whole thing, but here are some tips:

GUNPOWDER AGE:
-Teal = useless
-Blue ineffective. attacked too early with little effect
-Red not using reasources (1000+ of most at several points)
-Yellow clever, but should have raised commerce after building city next to blue, expanded to south of island.
-Red's two bowmen made whole blue army flee in terror
-Green massive, but slow on the army.

Good use of unit upgrades!

-Yellow didn't build castle improvements.
-Build wonders! Red had tons of reasources, only build collosus (sp, sorry)
-It's a sea map, build docks! Several players caught late game without transport abilty.

LATE GUNPOWDER
-Yay! A sea battle!
-Red never updated sea units
-Red still not using reasources
-LOL @ little teal and the old army

ENLIGHTENMENT
-Finally, wonders!
-Only two supply/3 artil. for whole valiant-red-army
-Good blockade by red- not much of purple got through.
-Green should have taken advantage of purple moving troops to blue
-Still no fortress upgrades!

EARLY INDUSTRIAL:
-Arrival at age pretty close.
-Did red forget about oil? Started building wells long after industrial age.
-Yellow forgot attrition, temple research.

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