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trev
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Adelaide, Australia
Feb 2003 time: 15:00
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good for defense, move them next to opposition troops and bombard them to yellow or red, much easier to kill cavalry on mountains etc then
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:30
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Yeah, other than defense, I don't find the early bombards to be that useful.
However, that's probably due to my choice of civ-egypt or the Iroquois-I hate to drag those things behind my fastmovers.
If I were, say, the persians or the romans, cats would be great as the army would move at the same speed. And cats early = cannons a bit later. If I have them, I'll upgrade. If not, I wait till artillery, which is a great little unit.
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gunkulator
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I dunno. For every slow H'wacha you build you need to send along an infantry unit to guard it. Available infantry of the time (Muskets?/Rifles?) are not so powerful that contemporary attack units can't overwhelm it, costing you two units for one defeat.
I'm not a fan of bombard units until Artillery and Infantry. Cavalry die against Infantry, especially on hills/mountains. Range of 2 ensures that you'll find that hill or mountain within range of an AI city.
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