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Master Zen
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of naughty
Jan 2003 time: 23:30
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I've been thinking during the last couple of days if there was a way to create a viable United Nations for the PTW Demo Games since I fear we might well reach the point many months later that all treaties can be violated at will with no consequence whatsoever. If every team is to be percieved as a backstabber, there will never be any trust left and further demo games will simply degenerate into slug-fests at every opportunity (not that it would be entirely bad... )
So, I think I've come up with a rough framework of a functioning United Nations body, perhaps this demo game would be a little too advanced to implement it, but the PTWDG II has just started so it would be a good way to test it out.
Well, this is kinda long, so bear with me and please post your suggestions, comments and criticism.
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DRAFT CHARTER OF THE UNITED NATIONS
PREAMBLE
WE THE PEOPLES OF THE UNITED NATIONS DETERMINED
to save succeeding generations from the scourge of treachery and deceit, which twice in our lifetime has brought untold sorrow to mankind, to establish conditions under which justice and respect for the obligations arising from treaties and other sources of international law can be maintained, have resolved to establish a multilateral forum for the solution of international disputes.
CHAPTER 1
PURPOSE
1. The purpose of the United Nations is to discuss, debate and reslove disputes arising between two or more nations, to determine in a neutral and unbiased manner the victims of agression or treachery and the guilty parties involved.
CHAPTER 2
MEMBERSHIP
2. All nations which exist in-game are allowed unconditional and permanent membership in the United Nations.
3. Each nation shall appoint one Permanent Representative which will have voice and vote in all UN proceedings and resolutions. The conditions and length of service of the respresentative shall be dictated by each team.
4. The game historian shall act as the Secretary General of the UN. The Secretary General shall have both voice and vote.
CHAPTER 3
VOTING
5. Each Permanent Representative may bring to the UN a draft resolution asking for mediation of an international dispute. Disputes may include but are not limited to border violations, armed agression and treaty violations. These disputes are preferably related to direct in-game consequences but may also include disputes with indirect in-game consequences (like NAPs). Disputes which do not meet this criteria will not be considered.
6. All resolutions shall be voted upon during a maxium time of 3 in-game turns. Each Permanent Representative shall submit his vote in public with the Secretary General voting at the end.
7. Each Representative may vote in Favor, Against or Abstain. A majority vote is required (50% +1) for a resolution to pass. Should the vote result in a tie, the Secretary General's vote shall be considered as the tie-breaker.
CHAPTER 4
RESOLUTIONS
8. A Draft Resolution is an official document which seeks to resolve a dispute. It may be sponosored by any Permanent Representative or by coalition. During the discussion phase, the draft resolution may be modified by the sponsors before being subjected to vote. Draft Resolutions must include a title referring to the dispute.
9. If a Draft Resolution passes the vote, it becomes a Resolution with a number and a title.
10. Resolutions may not be applied retroactively.
CHAPTER 5
SANCTIONS
11. Should a nation be considered guilty of agression or in violation of written agreements by the United Nations, the nation shall recieve a public reprimand and an opportunity to peacefully rectify the dispute according to the UN's dictate.
12. Should the nation refuse to rectify, it will be considered "in breach" of a United Nations Resolution. Nations in breach have all written agreements made with third parties subject to voluntary withrdrawl by the third party.
13. In case of an extreme act of aggression or treachery, or repeated violations of UN resolutions, the UN may call upon a luxury, resource and/or technology trade embargo on the offending nation. Nations which fail to support the embargo will be considered in breach of the UN.
CHAPTER 6
RATIFICATION
14. This Charter shall be ratified upon signature of all existing nations in the game.
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And now, like Kofi said, the floor is open for debate 
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:30
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I'm with Darekill. I do not need any UN to be able to "see" what's going on, who the bad guy is, nor to justify Lego "legally sanctioning" other teams breaking international treaties. Despite dozens and dozens of (often ridiculous) flameposts, my opinion on international disputes is usually formed by the first couple of posts that reveal the cold facts - there was an NAP here, MPP there. I add my own experience with the parties involved in and make the picture for myself up. No UN can give me a different picture. It would be the same (ridiculous) arguments at a different ground only.
Whatever the UN Charter "allows" is doable even now - Lego is perfectly free to embargo GS or GoW+ND. We could decide that we consider GoW, GS, or ND such backstabbing bastards we no longer honour our past deals with them. No need for an "approval" of other teams through any UN.
Guys, let's face it: honouring treaties or not is part of the game. It's a skill to be able to distinguish between who will honour a treaty, who will "honour" it, and who will simply not... and at what time.
I have repeatedly expressed the opinion everybody is free to do whatever he/she wants (and because of that, I care very little about NAP, MPPs etc.). He/she just has to understand everything has consequences - GoW attacks RP despite having an MPP? Fine, everybody now knows GoW is capable of attacking an MPP partner. I do not care if, technically, NAP was not part of that MPP. I have my common sense. GS accepts the cities from RP? Fine, everybody now knows GS is capable of sticking to the wording of a treaty instead of its spirit (no arguments, please - not meant to start any, strictly my personal PoV only). I don't care what GS says about the non-hostility of this act. I have my common sense. And I could go on and on...
If "the UN [would be] here not for avoiding wars, [but] for making backstabbing consequences", then we do not need it. Backstabbing DOES have consequences, even now. UN would not make them any different.
BTW... where is the guarantee that teams would vote according to the "real justice" and not to maximize their own benefit? Example: if Lego had a "bad" deal with GS in place, we might be tempted to support a resolution against GS simply to make ourselves "legally" able to quit a deal we would no longer like...
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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:30
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quote: Originally posted by Shiber
This is not going to work.
If you want an organization to determine who is "right" in a conflict, set up an international court that is run by neutral Apolytoners.
But if you set up a UN-like organization, don't be surprised if people start voting according to their interests rather than their conscience.
Besides, the UN is made up of a little more than 6 nations. There are many minor powers that can be influenced. But the organization that you're proposing can easily be dominated by a few alliances.
IMHO an attempt to reduce backstabbing and backroom politics by providing another stage for such acts is doomed to failure. |
Yep... that is what I was trying to say.
The court system in the first SP Demo was perfect.
Finding impartial judges would be the problem of course.
But certainly, I would not would not be afraid to put the GoW argument to an impartial judge. And also accept any decision handed down.
It means nothing in-game, other giving the Eye excellent writing material.
quote: Originally posted by DeepO
And as it seems GoW is still using a good discussion thread for its own purposes, let me counter with a nice question:
If nation A asks for a NAP with nation B, saying that their presence on the continent is required for defense against backstabs by their partner C, and nation B does exactly that: receive a presence on the continent (close to C), and have no intention whatsoever to attack A, does nation B then even violates the intent of the treaty? From nation B's PoV, they did exactly what's been asked for by nation A, although perhaps geographically a few cities up North. |
Take a deep breath .. no one is attacking GS in this thread
Your question however is an excellent one ... wouldn't it be great in an "internation court" agrees with you ?
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