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Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:30
  Old Post 03-08-2003 16:50
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#1 Report this post to a moderator
70ad Support Apolyton, buy Civilization: The Boardgame

Post your orders here by editing them into my first post

Note to self: Do workforce stuff AFTER (if) triggering GA.


Camulodunum_____Unorthodox

Zenophobia_______MasterZen

Trafalgar_________Panzer32

Bad Karma_________Hot_Enamel
No Orders

Dungeon__________Hot_Enamel
Barracks built.. Order a Rider
It will take approx 30 turns for a rider .. If you would rather a Pike then make the change.
P32: yes, it would be better to make a pike.

The Hill___________Hot_Enamel
Change Workforce to 1,4,6,7,16,17
(I am sending Hill worker to mine and road tile 16)

Camp Cod________Panzer32

Imperial City______Panzer32

Camp Concord_____Panzer32

Macao____________GhengisFarb

Drednoughtica_____GhengisFarb

Skulgaria__________Aggie

Chinan____________Aggie

Shantung__________Aggie

Kaifeng___________Aggie

Port Isolation_______Aggie

______________________________

Workers
{H_E} Hill Worker moves "Key Pad 1" or "SW"
{H_E} I suggest Moses goes back to Imperial city and starts to Mine (P32: yes, this is what I was planning)

______________________________

military

______________________________

Foreign Affairs

Last edited by Panzer32 on 03-08-2003 at 21:16

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 04-08-2003 22:05
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So are we going with the Ghengis Farb pilliaging plan, or are we going to the mountain S-SW-SW (IIRC) unless we see a better oppertunity? (IE Roleplay Madrid or something)

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:30
  Old Post 04-08-2003 22:39
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We'll decide based on what we see on the save, but pillaging is good since it cuts the flow of gs troops north into the combat area.
Aggie

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 06-08-2003 18:39
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The save is here:
http://apolyton.net/upload/files/Pa...yptians70AD.SAV


And the message with the save:
quote:
There you go.
How long to Education?

Some intelligence: We supose there is a Stack of GS Knights onm the way to Zaragoza. If you can atack it it would help a lot.
Can you give some Screenys about your hopfully success in the south.
Please tell us if you need Ansars in the North.

Good luck
Darekill


I didn't see the stack he was talking about so I moved one rider south (we were going to do this anyways, yes?), and here's what I saw:

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 06-08-2003 18:44
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Just as a reply from the turn mail:

quote:
Darekill,

I am assuming you mean Invention? 6 turns.

Thanks for the intel about the GS riders. I didn't see them right off so I moved one rider south since we were going to do that anyways. See the pic about what he saw. Unfortunatly they are fortified on a mountain so we might have to not attack, but we will discuss in our forum.

Panzer32

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:30
  Old Post 06-08-2003 19:30
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Let me think and I'll put orders up later.
Can we get a view of New Madrid, did these forces come out of Toledo or are they new.
Aggie

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:30
  Old Post 06-08-2003 19:56
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My vote is still to eliminate 1 civ first. Then the next.

Get rid of RP first, then concentrate on GS.
Move south, eliminate the southern RP cities / raze the bastards.

Then let RP keep their 1 city capital. See how long they want to play the game out, and how long GS will be willing to feed gold into them.


And dont get me wrong...help our ND allies against GS...attack & pillage if we have to ... but I would like to see our strategy to focus on 1 civ first.

What can that GS stack do to ND?
Can ND hold out against them ? While we rampage south ?

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:30
  Old Post 06-08-2003 21:32
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I tend to agree with He and here is my plan. Pnazer it is VERY important it be carried out as written, because we will use the roads and the last one out pillages.
1) a Rider pillages mountain road where we are and then He alone moves s,sw,sw
Now we a group move 1s
2) 1 Rider goes NW and pillages he can then move w or NW onto mountain.
3) Fortify one of the remaining riders and then Group move the rest sw
4) Fortified rider then pillages road and goes to hill for river/hill defensive bonus
5) One of the remaining riders pillage road where they are and ALL except that rider move s,sw to Hill. That rider goes to mountain since he does have enough movemnt points.

This will perhaps coast 2 riders but will cut the roads between new Madrid and Toldeo and Spain
What next?. Well I want to go S and threaten the Spanish cities and also get to that level land south of the mountains, that will force rp to either give all up to GS or die.

Also move rider force in north to cover Port Isolation, but don't be seen. If the Gs galley unloads a unit or two just let them be attacked from forces they can't see.

I editied to change groups final orders to the Hill s,sw instead of the mountain. This allows us to be on the road w of Barcelona on the next turn. also having 2 knights on mounatin might temp GS enough to try to attack. I doubt it but in these fights the odds are in our favor and we most likely get a GA, if Gs ignores our open riders we'll use them a best take advantage of the situation around them.
Aggie

Last edited by Aggie on 06-08-2003 at 22:00

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 06-08-2003 22:34
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Aggie, remember that pilliaging takes up one movement point.

I have read through the orders and they don't work.

Please ammend them

Thanks

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 06-08-2003 23:13
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also, I just noticed this:

3 riders have a hitpoint missing. I am gathering that this is from a catapult, but it might be from a futile knight attack.

we didn't lose any riders though.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:30
  Old Post 06-08-2003 23:26
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Am I one of them?

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 07-08-2003 06:30
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Aggie: We still need SMC orders that will work

Here is a picture of Ghengis' proposal. I believe it is the best thing for us. We also only have 1 rider outside the 'pack'.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 07-08-2003 06:36 Visit GhengisFarb's homepage!
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There shouldn't be any outside the pack the one that pillages the extreme south east tile moves first and uses a road for one of the movements allowing 2/3 of a movement point to move onto the rally tile. Heck the Rider that moved south to spot eh GS stack should move se to pillage the tile and then jump to the rally point.

I think pillaging the tiles is advantageous to our greater movement Riders. I still think pillaging all the roads is the best move as it will require them to rebuild lots of roads to regain their mobility versus just a few if we are selective.

It is my opinion that all of those Riders will be dead shortly simply because we are vastly outnumbered and in enemy territory and they should do the maximum amount of damage while possible for the next group to take advantage of.

Last edited by GhengisFarb on 07-08-2003 at 06:42

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 07-08-2003 06:56
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Sorry guys, I forgot that we could use those roads. I guess Aggie's orders were ok after all. BUT, I would rather have them all together than seperate them. Aggie, do you like this proposal or should I stick with your original plan?

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 07-08-2003 07:20 Visit GhengisFarb's homepage!
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I don't want to imply anyone as being stupid, but if we go with my pillage proposal I think we should use the wounded units to pillage and then move to the Rally point as they won't get a chance to fortify. Then all the units not used to pillage will have a movement point to fortify causing any attack to attack full hitpoint fortified Riders.

This also means the ONLY thing that can attack them are the GS Knights near Pamplona or ones they may have hidden in Toledo or New Madrid - all foot units are out of it for that turn including catapults. The Knights have to come out from behind the walls.

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:30
  Old Post 07-08-2003 07:56
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Pillage is fine, but I want pressure on the RP cities down south.

GF is right.. we have no idea how many units GS have shipped over. Our riders could be in a world of hurt soon.

So lets try to forget offense against GS, and go after roleplay.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:30
  Old Post 07-08-2003 07:59
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The reason I like my proposal better is that our final location is better located to strike at barcelona and also to use our superior movement. By next turn we are on a major road. Any units left that are alive from the pillage units can finish the pillage themselves. The only non pillaged roads between my plan and ghengis's are by toledo and that wheat. But since Poly was down we have a few extra hours, I like the idea of the extra pillaging but I see this as a start and hopefully the rider on the mountain can pillage that road next turn. Also if they make the decision toattack they will most liklely lose several knights against us. So either we get the extra pillaging next turn or we get some dead GS knights. By the way the damage was done by catapults since we are not in GA. would you like me to draw a map of my idea so I is easier to see. Our main knight stack end this turn on a hill out of range of all except the knights from new Madrid.
Aggie

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 07-08-2003 10:05
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Turn Report
(as played in a turnchat with Aggie and Master Zen)

-ND offers WM + 40g. Accepted and sent our WM.
-Zenophobia produces worker, starts on harbour.
-Deep Dark Dungeon produces barracks starts on pike.
-Rider originally from Trafalgar joins Eastern Rider stack; renamed IIIrd Sir Agent of Chaos.

-Moses goes S-S-E.
-Hill worker moves SW.
-Drednoughtica worker moves E-NE-E.
-Camul worker roads.
-Worker from Zenophobia renamed Panag; moves SW.
-Rep worker 2 moves NE-NE-mines.
-Rep worker 3 mines.


-Eastern Rider stack moves E-N.
-3/4 Sir Ghengis pilliages then moves S-NW-W.
-4/4 Sir Donegeallio moves S-NW-pilliage-W
-Moved 11 other riders S-SW-S-SW
-3/4 Sir Acrylic moves S-SW-pilliage-SW onto mountain (BTW, vet pike showing in NM) edit - I forgot to pilliage with this one
Note there are 4 undefended RP workers E of Pamplona

-XXII Not Hillman Guard renamed to XXII Imperial guard and moves E-E-E.

-IInd Old Ironsides moves 3 x SE.
-IV Revenge is now 1/3 which means GS or RP tried to sink it!! It and Albatross move E-E-N.

Last edited by Panzer32 on 07-08-2003 at 10:11

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 07-08-2003 10:06
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What it looks like afterwards:

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:30
  Old Post 07-08-2003 10:49 Visit Master Zen's homepage!
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Resent to RP correcting the road pillaging.

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