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GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 05-08-2003 01:29 Visit GhengisFarb's homepage!
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Feudal $MiniGame DemoGame Start Thread Support Apolyton, buy Civilization III: Complete

Attempt to start a thread Number Four in GhengisFarb's ongoing struggle to get the game started.

If we can decide on the settings to start we can play a turnchat beginning to get up to where we have say three cities and can hold our first land auction. Then we can test the scripts out and once everything is working go on from there.

What difficulty and game settings should we use?




GOVERNMENT AND TURN PLAY
The following governmental positions:
Chancellor - Plays the game turn and executes the orders for units, settings, and such relayed to him.

Vice Chancellor - Assists the Chancellor and assumes the duties of the Chancellor in the Chancellor's absence.

High Minister - Responsible for negotiations and diplomacy with other civilizations. Makes decisions on the science and luxury rate. Decides what advance we research.

High General - Responsible for the military readiness and battle plans of the empire.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:30
  Old Post 05-08-2003 01:45
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I would say no higher than monarch for the...unique...difficulties we will be causing ourselves.

Standard size, 8 opponents will give us enough land to get some cities out in a 'traditional' fashion.

Wet (yes, GF has converted me to a 'wet' climate fan...)
Random all else

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 05-08-2003 02:17 Visit GhengisFarb's homepage!
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We don't need it too easy, do we? What about 16 civs, the game starts losing some if its elements as the civ number drops.


quote:
Originally posted by UnOrthOdOx
Wet (yes, GF has converted me to a 'wet' climate fan...)
Random all else

Woo Hoo! Free Aquaducts for everyone!

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:30
  Old Post 05-08-2003 02:26
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Will we auction the captured cities then?

I was under the impression that if my troops captured a city, it would be mine...

Just wanting to make sure enough cities to go around

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 05-08-2003 02:33
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For the focus of this game, I don't see how sixteen civs are better than eight.

I like Unorthodox's settings.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 05-08-2003 02:46 Visit GhengisFarb's homepage!
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If we only have 8 civs it ain't going to take long before the individuals wipe em out and the game ends. I figure Uber Krux will take out at least four when we aren't looking.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 05-08-2003 04:45
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why not a compromise... 12 sounds fine.

If we get 16 on a standard map I think it will be too tight (also worse for diplomace ie mapwhoring)

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 05-08-2003 05:42 Visit GhengisFarb's homepage!
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What's wrong with a Large map?

Yes compromise is fine, I meant to say 24 civs, yeah silly typo, 24.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 05-08-2003 06:32
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takes too long, thats whats wrong with it.

Do you really want to go through mapwhoring 24 civs? :/

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:30
  Old Post 05-08-2003 06:43
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I like 12 on a large map. Monarch or Emperor difficulty. Preferably lots of land, continent or Pangaea, since land will be important to the entire basis of this game.

Everything else, I really have no preferences about.

Donegeal is offline Donegeal
King
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Jul 2002
time: 05:30
  Old Post 05-08-2003 09:52
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Avatar Enlargement: We've got the solution

I, like my friends GF and Unorthodox, prefer a "wet" setting. And I think for a game like this, Monarch, wet, all random, huge (I LOVE big maps!!!!) with as many civs as we can squeeze onto the thing (yes, I have a pretty nice computer that can handle it... to a degree).

My difficulty comes from the fact that we are working on a "test" game here. In this "test" game, I think we should mod it to give each civ 3 settlers right away and start off instantly with settling and selling off land. keep the game short and work out all the bugs before we go to a larger scale.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:30
  Old Post 05-08-2003 10:01 Visit Octavian X's homepage!
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I'd prefer 8 civs standard. Something my computer might actually be able to run. :/

GhengisFarb is offline GhengisFarb
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May 2002
time: 23:30
  Old Post 05-08-2003 16:37 Visit GhengisFarb's homepage!
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I could see us doing a test run with 8 civs on a standard map an 3 settlers to get the bugs worked out.

Donegeal is offline Donegeal
King
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Jul 2002
time: 05:30
  Old Post 05-08-2003 17:38
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Got spare money?

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:30
  Old Post 05-08-2003 17:50
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I've been having trouble trying to admin uber's server, so don't expect anything automated for a while.

Yes I still exist.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
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  Old Post 05-08-2003 21:47 Visit GhengisFarb's homepage!
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Put an end to popups!

I hope we can get something automation wise to work. What's the name of the software which runs the database/computation?

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:30
  Old Post 05-08-2003 22:12
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Avatar Enlargement: We've got the solution

apache web server
php script (does all the work)
mysql server (stores the stuff)


I'd continue working on the script and stuff anyways, but I'm playing a game right now

I'll work some more later, and I'm hoping Uber gets things up. It's kind of a downer not to be able to put the stuff I'm working on online.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 06-08-2003 05:16 Visit GhengisFarb's homepage!
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Still trying to tie religious structure into this at the appropriate times.

Current idea:
Once we attain Mysticism each city has one Priest (size 6 or less) or one High Priest (size 7+). To be eligible to hold this postion the player cannot own any land tiles. Each Priest/HighPriest has the number of votes equal to the population of his city (the Priest of a size 4 city would have 4 votes). They can cast these votes in Mayor and other Political elections where the Nobles would cast their per tile votes.

On the attaining of Monotheism the structure changes to:
Priest (Parish) City size 1-6
Bishop (Diocese) City size 7-12
ArchBishop (ArchDiocese) City size 12+
Cardinal - Cardinals are elected by a majority vote of all Bishops and ArchBishops with each one having a single vote per Diocese/ArchDiocese. Cardinal Positions are permanent and predominantly ceremonial.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:30
  Old Post 06-08-2003 07:56
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GF I have but one question.. What do these positions mean?

GhengisFarb is offline GhengisFarb
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May 2002
time: 23:30
  Old Post 06-08-2003 08:05 Visit GhengisFarb's homepage!
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Which ones?

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:30
  Old Post 06-08-2003 08:20
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Increase Your PM Length

The Priest, Bishop and Cardinal.

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 06-08-2003 08:33 Visit GhengisFarb's homepage!
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I'm still unsure about your question, I thought I explained their definition in the post where I mentioned them.

Lord Nuclear is offline Lord Nuclear
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  Old Post 06-08-2003 09:09
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Didnt really explain the idea of a Cardinal. Is it only ceremonial?

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:30
  Old Post 06-08-2003 12:10 Visit Octavian X's homepage!
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We'd need a pope as well...

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 06-08-2003 17:41 Visit GhengisFarb's homepage!
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I was thinking Popes would be elected by the Cardinals and have the authority to appoint Priest, Bishop, and ArchBishop positions. If their were new different Popes (two rival churches) then the lords with tiles in a city's radius would vote on which religion was over their city.

To become a Cardinal one would have to be either a Bishop or ArchBishop, then you would have to be nominated. Each existing Bishop and ArchBishop gets one vote and you would have to be approved by a majority vote.

I suppose we could say Cardinal's are allowed to own land and any Pope would have to be a Cardinal. Then we could have the church establishing various church states and each one being under the authority of a Cardinal.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:30
  Old Post 07-08-2003 00:22 Visit Octavian X's homepage!
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Considering that, I would wait to define a church hierarchy. We'll see what happens when the game starts, and let people form/join their own religions and create their own rules.

Hey! There's something for the house of Lords to do. They can chose to recognize on religion as the State Church, an give bonuses to that Church's clergy.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 07-08-2003 05:38 Visit GhengisFarb's homepage!
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I would rather get the rules down now that have to hold up the game while a bunch a people argue about a fair set of rules later.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:30
  Old Post 07-08-2003 07:02 Visit Octavian X's homepage!
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Call me weird, but I always prefered argument over rules instead of mandane game stuff.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
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  Old Post 07-08-2003 07:28 Visit GhengisFarb's homepage!
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Until you can't play the game anymore because of a two week debate over the phrasing of one word.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:30
  Old Post 07-08-2003 09:50
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I'm liking all of these religion structure ideas.

My one suggestion for now is to try and keep the game's structure fairly simple... well, at least don't make the system too complicated. That way, it won't make newer players shade away from it. Also, simpler now = less problems later.

 
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