 |
|
Lord_Davinator
|
|
Kathmandu
Nov 2000 time: 11:00
|
|
anyone played age of wonders2? I just bought a copy and seems to be a criss cross between heros and civ...
|
|
|  |
 |
|
Lord_Davinator
|
|
Kathmandu
Nov 2000 time: 11:00
|
|
I've been playing Aow2 for a while but the game just crashes on me after I play for like an hour or so... which is really bothering... any ideas on what the problem might be?
|
|
|  |
 |
|
Traianvs
|
 |
Belgium, land of plenty (corruption)
Jan 2000 time: 06:30
|
|
What is Shadow Magic??
Is it an expansion pack for AoW2?
At first I really hated AoW2 because it played so differently from the first one; but then I started up my original one ==> the original was so slow, graphics so unappealing, I couldn't do anything fun with my cities except for upgrading and building walls, grunts were dead too quickly, heroes were overpowered
AoW2 had some worthy additions in unit types (I just luuuurrrve the glutton ) but in the magic area it still had the same problem: there were only just 1 or 2 combat spells for every sphere... lots of global spells but who the **** uses spell ward or some sphere mastery etc, okay some can be useful but to cast them you need the maximum casting level which takes ages to research; the game is often over before you get there, and even then your wizard has quite soem turns in which he can't cast spells (valuables such as healing, enchanted sword, dark gift, stoneskin..) so basicly you never use them!
It's still fun though, just takes a while till you get used to the different strategies; the campaign btw was not really good imo; scenarios kicked ass!
btw about every unit being able to kill doors.. low level units get butchered by archers before they can do heavy damage to the door anyway; you still need powerful units to capture a well defended city..
You see in AoW1 all you had to do is mass build archers to defend your city and only a few units could fly over it or get past the walls (catapults and battering rams get archered before they can damage a wall) so it was pretty lame... this measure has countered that.. besides one thing I love about AoW2 is the better ranged weapon system, it's really based on height, obstacles and range etc unlike the system in AoW1 which was pretty rudimentary and quite boring
|
|
|  |
 |
|
Main_Brain
|
|
Economic World Center
Jul 2002 time: 06:30
|
|
I remember that in AoW2 we continuously forgot to set set tactical combat to always. Very annoying.
You had the option to set tact. combat to never there too. so nuttin new.
|
|
|  |
 |
|
Jon Miller
|
|
where do I fine shadow magic
Jon Miller
|
|
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|