Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Democracy Game > Science Ministry Update
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD
CivGroups
Civilization II Democracy Game (68): Not a Member - Join

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 08-08-2003 03:26
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Science Ministry Update Enter the AD-FREE zone

Mr. President and Fellow Citizens --

The Science Ministry is not posting a poll at this time, since Science Minister Emeritus Sparrowhawk's most recent one still has valid results to pursue. In that vote, our most desired future goals were...

1. (67%) Explosives
2. (17%) Tactics
3. (8%) Fundamentalism, Banana (tie)
4. (0%) Railroad, others

We are currently researching Sanitation. Once that is complete, our optimal choice of techs would be Invention (since it's a pre-req for all of the above except Banana).

If Invention is not offered, we should choose Gunpowder (another prereq for Explosives and Tactics).

The Ministry stands foursquare behind the traditional Imperium Family Values of growth, progress, and death to all other civs. That, plus the hiring of many einsteins in enough size 5 cities to bring our tech rate down.

If this is not compatible with other ongoing plans of the Imperium, the Ministry would plead for the building of many diplomats, to establish embassies (so that we may trade for needed techs) and to steal the technologies of our enemies.

Peace Out.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 08-08-2003 08:04
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Encouraging exploration units to find and continue to pop huts as well, I hope?

shade is offline shade
King
of bribery.
May 2001
time: 06:30
  Old Post 08-08-2003 14:58 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

Euhm we already have invention...from the 740AD scroll's.

Shade

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 08-08-2003 15:25
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

OK - scratch the research from huts option. Although getting cash from huts is good too!

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:30
  Old Post 08-08-2003 16:48
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

gold from huts may be the only god we get for a while

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 08-08-2003 18:54
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

Popping huts is not a question for the Science Minister.

Missed the Invention thing.

So that means our tech preference is Gunpowder.
If not a vailable, our second choice is Metallurgy. (Both are prereqs for both Explosives and Tactics.

Beyond that, keep moving down the path to Explosives. If that blocks, work toward Tactics (leadership, riflemen).

The Ministry smugly takes credit for all of Sparrowhawk's hard work.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:30
  Old Post 08-08-2003 18:54
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Got spare money?

The good thing is the amount of gold usualy increases after Inv.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 08-08-2003 19:17
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by -Jrabbit

So that means our tech preference is Gunpowder.
If not a vailable, our second choice is Metallurgy. (Both are prereqs for both Explosives and Tactics.



Um.... might one humbly point out an inaccuracy in the Mighty Science Minister's calculations? Gunpowder is a pre-req for Metallurgy. We can't choose Metallurgy if Gunpowder doesn't become an option. We have little choice in techs ATM.

Gunpowder (leads to everything - Metallurgy, eventually Conscription and Fundy, Explosives...)
Magnetism (SO little need for this)
Steam Engine, or
Democracy (no need at all)

So basically from the previous poll result and utility, I guess we go for Gunpowder first or Steam Engine if that is not an option.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 08-08-2003 19:47
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Hey, I post from work T-1) and so can't open the game. Too lazy to search Poly for the tech tree.

Per Sparrowhawk's post:
quote:
Prerequisites that we still need before explosives: Invention, Gunpowder, Metalurgy

Prerequisites that we still need before Tactics:
Invention, Gunpowder, Metallurgy, Leadership, Democracy, Conscription


Just trying to get my report posted without having to open the game.

Thanks for clarifying, MWIA.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 08-08-2003 19:55
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Hey, I can;t find my Civ2 CD right now, so I just went back to the latest report thread. All of two clicks and 20s of scrolling, I think.

Otherwise I'm just following your mantra, -Jrabbit

quote:

post your stupid, worthless opinion and get (+1) for it


-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 08-08-2003 20:01
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Get a bigger avatar today!

It would be *wrong* not to respond to that post.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:30
  Old Post 08-08-2003 22:49
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

If we can find some huts near the Americans, we should get some NONE Units (or gold). Either would be very helpful.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:30
  Old Post 09-08-2003 00:22
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

With regards to Democracy, it is a prerequisite for Conscription and Fundamentalism, so we will need the tech at some point.

We should also consider gifting Republic to our enemies so that they will seek scientific development, and not military power.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:30
  Old Post 12-08-2003 07:30
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by -Jrabbit
The Ministry smugly takes credit for all of Sparrowhawk's hard work.


Just doing my job, as I am still doing as a citizen.

As for the next tech thing, it seems that Gunpowder is must as a next tech, as MrWhereItsAt pointed out above, it eventually leads to most of what we need.

* Sparrowhawk crosses fingers that Gunpowder is available when we finally complete Sanitation.

As for my "hard work", I had promised at the beginning of my term to increase the rate at which we were discovering new technologies. If memory serves that rate was 35 turns per tech at the start of my term. From what I understand it is now at 27 turns per tech. It doesn't seem as though my "hard work" paid off for much. It was difficult to keep busy as Science Minister with a tech rate so low (and indeed, I stepped on a few toes keeping busy ), and if our current Science Minister is successful in leading us to a respectable rate of research, he will receive much praise, but this is no easy task in this world.

One question for those more learned then I am...though our current rate of income is pathetic and suggesting too much in the way of Improvements doesn't make sense, how much would it help if we built Cathedrals in those cities where happiness is a significant problem? (though not useful for very long, they will still benefit when we get to fundamentalism by providing tithes). Since we don't have happiness wonders or caravans to make full use of luxuries, perhaps improvements (cathedrals, and colleseums if necessary) are required to maintain order?

Just a thought (or two....or three )

* Sparrowhawk Citizen of the Apolyton Imperium

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 12-08-2003 08:05
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton or Terrorists Win

Sounds good to me, Sparrowhawk. The only difficulty I could see is the shields necessary for building such a Cathedral. We gotta have the population to build the Cathedral, which we need to allow the population to grow to the point where we can build the Cathedral...

Hopefully we get enough money from huts to buy one or two to hurry them along.

CannonFodder is offline CannonFodder
Prince
Alabama, home of the Chronically Ignorant
Jan 2002
time: 23:30
  Old Post 12-08-2003 09:06
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Put an end to popups!

Cathedrals are very expensive, and with our current science regiment we wouldn't have the money to build them or the upkeep to maintain them. As for science, if we xin most cities then every turn we are xinning the science rate drops to 12 turns. Of course, this is only when we xin. Hopefully the increase in number of cities capable of xinning will help boost it further and help to pay for more improvements.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:30.
Apolyton Time is 00:30.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0546 seconds (91.22% PHP - 8.78% MySQL) with 36 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net