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Attack on Rome
This poll is closed. |
| 2 Crusaders and 2 Knights should be sufficient |
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2 |
28.57% |
| You're crazy, it's a slaughter |
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5 |
71.43% |
| I have a better plan... |
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0 |
0% |
| Bananas Can Weaken the Romans Better Than Crusaders! |
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0 |
0% |
| Total: |
7 voters |
100% |
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cavebear
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of the Pleistocene
Oct 1999 time: 00:30
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I propose that we start accumulating offensive units in Veii (nearest Rome). Cumae is building a Knight; we should rush it (13 G) to save a turn. It can start out sooner. It will arrive in Veii in 6 turns. Along the way, Antium can add a Knight already available. That will give Veii a force of 2 Crusaders and 2 Knights to attack Rome's walls. All those units are Vets. Veii could contribute a Diplomat if rushed 1 turn.
If we take Rome, the Roman civ will be crippled once and for all.
Should we attack Rome with this force?
Last edited by cavebear on 08-08-2003 at 06:30
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