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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:30
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quote: Originally posted by skywalker
It shouldn't be that way though. Especially for food. Look at it this way:
In the US there are many industrial cities on the east coast. Most of the entire region is given over to industry, not agriculture. On its own, it doesn't produce enough food to support itself and its huge industrial mass. However, with food from other areas, especially the Great Plains, the breadbasket of the US, it can support that population and hence its industrial power. |
hi ,
, agreed maybe we should have the food trade from civ II again , aldo way more improved , ......
have a nice day 
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:30
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Cities in the civ universe or more like regional administrive centers. Unless your dealling with US Civil War or Revolutionary War scenario, you wouldn't found cities in both Washington, DC and Baltimore, Maryland, but would just found the one in DC and let it grow to evenually cover Baltimore.
Yes, large areas of the North East produce some sort of food. Varies by area including: graneries, fisheries, game. In that region, locally grown is usually insufficent to feed the population though, and in almost all areas of the US, including the midwest there's some importing of food from other regions to balance out dietary diets. (For instance, orange trees don't do well in the midwest; too cold in the winter.)
For that matter, England still has some large agricultrual areas, but they have to import food as well.
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Vince278
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With everyone importing it makes me wonder - Where is all of the food really coming from?
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wrylachlan
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quote: Originally posted by Lord God Jinnai
And where you gonna build this huge city now? What side of what mountain? There'd be too many deaths from avalaches, quakes, etc.
Plus have you tried moving food into a place like the himalyas? Its not possible on a large scale without massive money...
And yea it would be unbalancing unless you had to pay for the trade routes you set up...and one to the Himulas would be so expensive it'd be cheaper to buy the shields. |
Amid all the political arguing I think this quote above is a little gem of an idea.
The cost of importing the food is prohibitive in some areas. A way to model that in CIV-land would be to put some sort of "tax" based on how tough the roads are leading to your city. If you're in the mountains, it would cost gold to suppliment your food with excess from another city.
Another way to model the mountainous cities would be a "miner" worker, who could two squares. The catch is that 50% of the shields are distributed to other cities, 10% is lost to overhead, and the city itself only gets 40% of the shields. If the AI knew how to use them correctly you would get pretty common sense situation where a small town in the mountains does the mining and a factor somewhere else does the production.
This would also add strategy to the game since you could choose to attact a mining town or a producing town to the same effect.
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