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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:30
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THE TURN
Dreadnoughtica needs to switch its tile usage from the unroaded forest and hills to the roaded cow and two coastals. Will not slow down production but will generate 11 extra commerce.
COW ORDERS
XI Sir Enamel moves S, then S, then takes Valencia, then W onto Worker (wouldn't be able to go any farther)
Rename Worker "Big Free" and move S onto road
VII Sir Ennet moves S, S, S, SW, SW, then take Murcia.
*Worker to the NE of Murcia
VIII Sir Aromus moves W, W, W, SW, then attacks Meridia.
XIII Sir Micaelis moves W, W, W, SW, then attacks Meridia.
* Sir Micaelis dies but beats the Pike to one Hit Point.
XIX Sir UnOrthOdOx moves W, W, W, SW and smites the impudent Pikeman for his foul deed, laying claim the city of Meridia.
V Sir Estonia moves W, W, W, N, then attacks Salamaca.
* Sir Estonia dies but beats the Pike to one Hit Point.
XXV Sir Aggor moves W, W, W, N and chastises the smelly Pikeman for Sir Estonia's death.
IV Sir Bob moves W, W, W, N, then W and liberates a stack of three Roleplay Workers.
Renamed to Togas the Incompetent, Arnelos the Windy, and GodKing the Headless.
XXXII Sir Panzer pillages the road and moves W, W, W, then N.
SYNOPSIS: We lost two Riders over the time from last turn, lost two Riders this turn, captured 4 Workers and 4 cities.
Sir Ghengis and Sir Donegeallo moved W, W, then NW.
-Port isolation change to worker.
Renamed Tat worker to Dungeon Worker
Dungeon Worker to begin a mine
The Hill Workforce Change 1,4,6,7,16,17
Not sure what tiles the numbers correspond to.
Moved Science slider to 100% will have Invention in 2 turns.
After the smoke cleared:

Last edited by GhengisFarb on 15-08-2003 at 21:16
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