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flunda is offline flunda
Settler

Jun 2003
time: 05:30
  Old Post 15-08-2003 18:31
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#1 Report this post to a moderator
changing rules in a running game Help yourself to an AD-FREE life

greetings,

i made an own scenario with the civ3ptw edit, with own rules. in the game, i saw some mistakes with the rules. how can i change them? are there any tools? i searched without having succes


thanx

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 15-08-2003 21:20
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#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Skip over to the creation forum and see if any answers are posted.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:30
  Old Post 15-08-2003 21:46
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Support Apolyton, buy GURPS/ Alpha Centauri

As for as I know there are no tools for this very purpose. However, C3MT has the ability to include the rules with a map import/export from a save. As long as you don't amke any additions to the rules I think you shall be fine.

flunda is offline flunda
Settler

Jun 2003
time: 05:30
  Old Post 15-08-2003 21:49
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Tired of ads?

i used c3mt, but it deleted all buildungs in the citys. and thats very hard .

but thank you

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:30
  Old Post 15-08-2003 22:50
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#5 Report this post to a moderator
Help yourself to an AD-FREE life

Deleted all buildings?

Could you describe this more?

What version of C3MT did you use?

flunda is offline flunda
Settler

Jun 2003
time: 05:30
  Old Post 15-08-2003 22:59
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Got spare money?

its version 1.01.

i take my actual game and export the map, than i edit the rules and re-import the map. after that, my cities are completly emptied of their buildings

flunda is offline flunda
Settler

Jun 2003
time: 05:30
  Old Post 15-08-2003 23:07
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Support Apolyton buy from Amazon

stop! i take everything back, this time, it didnt killt the buildings, but now, i have some unity dublicatet in the production list. but just self-created units, they are not in the exported map or in any other rules duplicated!?!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:30
  Old Post 16-08-2003 00:18
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Full PM-box? Change here!

Yuo should use at lerast v1.02 v1.01 has a bug in the save output which might cause all sorts of problems.

flunda is offline flunda
Settler

Jun 2003
time: 05:30
  Old Post 16-08-2003 00:45
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Browse Apolyton AD-FREE

i'll fix it imadietelly, but another point -
i re imported a game, than it takes around half an hour to be able to play again - and the hole game was rather slow

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:30
  Old Post 16-08-2003 01:50
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#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I don't really understand what you did?

Was this error with C3MT v1.02 or v1.03?

What sort of changes are you trying to make to the rules?

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