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justjeshb
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At various times when playing a game the program will sometimes crash if I click on certain things, mainly cities or advisors. But it doesn't happen all the time. It seemed to be fairly random, but now when I conquer a city it crashes after the "how many resistors" screen no matter what I do. I've re-instaled the game many times and there are no error messages, so my game is basically stuck which sucks cause I was doing fairly good. Does anyone have a solution? Thanks,
Jesse
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Sheik
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Sounds like you have a hell of a problem vmxa1.
JustJeshb, contacting infogrames has never failed me. Especially with things like this were there are no error messages. If your game was working before then maybe you changed some settings or installed some new software, check it out and see if you can isolate your problem.
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eastwest112
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wzup y'all i also have a problem with this game it keeps on saying OUT OF RANGE showing me nothing but that **** won't even play the ****ing game. its funny cuz i have enuff trouble with MOO2 AND CIV3 but not with ULTIMA ONLINE nor CSTRIKE.
OS
WINXP
PENT III 1.3 GHZ
128 RAM
NVIDIA VIDCARD
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:30
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Justjeshb
When you say Civ crashes, does it actually restart the computer, has a strange behaviour, or does it simply freeze ? (i.e the music continues, but the graphics seem not to change)
On huge maps in later game, the game will take much time to calculate the commerce grid everytime it is changed. That means, everytime a harbor or airport is built, everytime a city is founded, and everytime a port / airport is destroyed (which often happens when you conquer cities).
For example, in the current game I'm playing on a 254*254 map, a recalculation of the commerce grid takes two minutes on my P4 1.3 GHz. And it recalculates several times a turn. During this time, the game gives the impression to freeze.
If that's what happening to you, you should make a choice: either playing on huge maps and have long waiting times, or playing less epic games and have short waiting times. On today's computers, the waiting time is nearly nonexistent on Standard maps, and short in Large maps. Keep in mind the game was first optimized for standard maps and 8 simultaneous Civs 
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eastwest112
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aight sheik i'll try to phrase my comments w/out the *** and no i don't have the problem with every other game but these 2 it always messes my pc up with strange behaviour and popups instating OUT OF RANGE and i could here the .wav and stuff but no vids. with MOO2 its a whole otha stuff that i keep getting stating FILE ANIMATION FRAME TOO LARGE. my bad for the long comment but ne insight would be helpful.
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Sheik
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I think I have heard of this problem before, search the forums for a related thread, and then check the infogrames support pages.
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Sheik
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I personally like the "have a nice day" at the end of panag's posts.
eastwest112, have you come any closer to solving your problem?
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