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igtenos
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This is something that i've wondered for a while & figured I might as well ask.
How is random forest/kelp growth calculated? Does having a high Planet rate increase the rate at which the forest/kelp square expand?
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:30
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I can’t say I know how it is calculated, but there do seem to be some factors:
* Length of time the forest has been there
* Number of contiguous tiles of forest (they seem to grow faster when there is more of them)
* Not blocked by rivers (qualitative observation – no concrete proof that forests don’t like to cross rivers)
I don’t have any qualitative observations on a correlation between Planet rating and forest growth. In general I seem to get as much forest with Morgan as Deirdre. This might be a good experiment, though!
Hydro
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:30
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As Far As I Can Tell
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Gufnork
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Gothenburg, Sweden
Jul 2003 time: 05:30
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I am very convinced that your planet rating doesn't affect it one bit. Forest grows just as fast for FM factions as they do for a green Dee.
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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:30
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I, too, believe Planet rating is irrelevant. Any forest seeded by any pod popped by any faction expands the same as all others.
A forest can grow into an adjacent base square if the base is the only thing there (no farm, soil enricher, solar collector, bunker, air base, sensor, condenser, or echelon mirror). Roads and mag tubes are ignored.
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shawnmmcc
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Just catching up on forums - one quick correction to the last post. A forest CAN spread to a condensor square without a farm, I've had it happen. The resulting forest square gets an extra nutrient.
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