Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > The SPDG-3 Starts Here and Now!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 26-08-2003 05:06 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I just don't want the game stopped in the middle again.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 26-08-2003 05:52
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Get a bigger avatar today!

Never fear, Ghengis. The problem in game 1 was the number of civs poll result - 24. We now have only 15 in total, so we will be FAR better off.

Personally, it is exactly a challenge that we want for this game. The start is interesting, and the initial settler placement is going to prove challenging. But we can build the Colossus right away, if we want. There's a potential bonus there, seeing as there would be no corruption (well, 4%) and loads of trade heavy coast tiles. We just need to get the food and shields for it!

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:30
  Old Post 26-08-2003 06:16
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Get a bigger avatar today!

Yes, it will be intersting to see if we move from that start spot or not. I'm dying to see what our scout would show us.

If the land wraps around (as in if that is a small lake we are on) then that start spot might not be so bad...

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 26-08-2003 08:08 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Got spare money?

If we found the city on that spot, surely the AI will move to found theirs. I don't think they will found their capital with only one tile between it and another capital.

Wasn't the Aztec capital founded on a lake?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:30
  Old Post 26-08-2003 08:45
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by GhengisFarb
If we found the city on that spot, surely the AI will move to found theirs. I don't think they will found their capital with only one tile between it and another capital.

Wasn't the Aztec capital founded on a lake?


Good point - the AI only founds cities that are at least two tiles away from the closest opponent culture radius.

IRL, Tenochtitlan was founded on a lake alright, and Mexico City is smack on top of the swamp around the lake, hence parts of it are sinking. Although, the Aztecs relied on tribute from beaten neighbours to keep their Empire functioning, so that's what we need to do - enslave some local populace or two...

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 26-08-2003 08:48 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Put an end to popups!

Sounds like a plan.

Adapt and Overcome.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:30
  Old Post 26-08-2003 12:13 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by GhengisFarb
you could simply state that not all the civs are this close. That's all I wanted to hear.


(hoping to end this)

Not all the civs are this close.

-- BFM

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:30
  Old Post 26-08-2003 19:38
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Support Apolyton

I don't know if this has been established or not, but I'd certainly vote that we either settle where we are, or move TWO squares, not one, as that shield resource will be vital.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:30
  Old Post 26-08-2003 20:34
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by GhengisFarb
I brought it up because it was a concern and I hoped for an assurance that all of the civs were not jammed within contact of one another like last time as they took a huge element of the game away. It was as issue brought up and I don't like the idea of playing this game for a month only to find we're going to end in the exact same situation.


Then don't play. I, for one, would applaud such a decision on your part. I doubt I'm the only one...

--Togas

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 26-08-2003 22:52
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Epistax
I don't know if this has been established or not, but I'd certainly vote that we either settle where we are, or move TWO squares, not one, as that shield resource will be vital.


You get the shield resource anyway. Shield bonuses on a tile stay when you build a city there.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:30
  Old Post 27-08-2003 00:37
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton or Terrorists Win

Looks good. I like it.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 27-08-2003 00:47 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by BigFurryMonster


(hoping to end this)

Not all the civs are this close.

-- BFM

All I wanted to know, at least your somewhat more mature about this than Togas.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:30
  Old Post 27-08-2003 02:02 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Remove this text

I didn't see any "sea" tiles in this inland lake, just coast tiles.

This means it's a large fresh water lake, so no Colossus, but food really won't be an issue as far as growth.

quote:
Originally posted by MrWhereItsAt
Never fear, Ghengis. The problem in game 1 was the number of civs poll result - 24. We now have only 15 in total, so we will be FAR better off.

Personally, it is exactly a challenge that we want for this game. The start is interesting, and the initial settler placement is going to prove challenging. But we can build the Colossus right away, if we want. There's a potential bonus there, seeing as there would be no corruption (well, 4%) and loads of trade heavy coast tiles. We just need to get the food and shields for it!

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:30
  Old Post 27-08-2003 02:03 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Avatar Enlargement: We've got the solution

I think the AI is pre-programmed to settle their capital in whatever tile their settler happens to be on unless it's starts in a tile where founding cities is out right illegal. (Mountains)

quote:
Originally posted by GhengisFarb
If we found the city on that spot, surely the AI will move to found theirs. I don't think they will found their capital with only one tile between it and another capital.

Wasn't the Aztec capital founded on a lake?

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:30
  Old Post 27-08-2003 02:06 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

As far as I can tell:

Building city in shielded grassland = 3/1/1
Building city in unshielded grassland = 3/1/1

quote:
Originally posted by skywalker

You get the shield resource anyway. Shield bonuses on a tile stay when you build a city there.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 27-08-2003 02:46
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton buy from Amazon

I've always gotten the bonus.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 27-08-2003 03:30
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

ok, you keep the bonus when you settle on a shielded tile but you gain a shield when you settle on a non-shielded tile.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 27-08-2003 05:11 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Panzer32
ok, you keep the bonus when you settle on a shielded tile but you gain a shield when you settle on a non-shielded tile.

Are there only three people in this DemoGame that have figured that out? Me thinks skywalker needs to get off his Banana Plantation a bit more often........

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:30
  Old Post 27-08-2003 08:27
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Full PM-box? Change here!

I suggest waiting for C3C to come out before starting the next SPDG.

There will be very little interest in this game once expansion arrives. I was planning to lurk here because I've never participated in a SPDG, but I just know this one is not going to last. But hey, if you guys are up for it, do not let me stop you.


Dominae

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:30
  Old Post 27-08-2003 12:50 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Support Apolyton

It'll be quite some time until enough people have bought C3C, and Firaxis has fixed the first bugs.

Torkkeli is offline Torkkeli
Warlord
in a bush near You.
Nov 2001
time: 07:30
  Old Post 27-08-2003 14:49
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Panzer32
ok, you keep the bonus when you settle on a shielded tile but you gain a shield when you settle on a non-shielded tile.


And in some governments (or is it after certain size) you get the extra shield in the city square when built on the shielded title. I just cannot remember how it went. There was a thread about it somewhere, just cannot find it.

But to make the comparison a bit harder we should take into account the fact that once our capital grows, we'll be able to work more titles if we move 1 W.
(I tried to calculate the production/turn for the two sites but got myself ever so confused )
I would have make a fancy comparison table of the two sites... If I just knew how

To briefly summarize the production/turn when all tiles are improved we get for this site 1+2+1+2+1=7(8 if the wheat is bonus)
1 W would produce 1+6x1+2+1=10 (11 if the wheat is bonus + additional 1 shield for each hidden grassland being bonus)

So in the long term it seems it is better to move.

And as last but not least we are not industrious. It takes some time to build up the improvements that would bring in the shields.

To conclude this I still say move 1 tile West.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 27-08-2003 17:59
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Support Apolyton

quote:
Originally posted by GhengisFarb
Are there only three people in this DemoGame that have figured that out? Me thinks skywalker needs to get off his Banana Plantation a bit more often........


No, a city over a shield bonus produces TWO shields. However, I didn't realize that this didn't happen in some governments.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:30
  Old Post 27-08-2003 18:39
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Avatar Enlargement: We've got the solution

IIRC one of those governments that you do not get the bonus is despotism so then it would be bad for starting? Anyways go ahead do whatever... probably does not matter a huge amount in the long run.

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:30
  Old Post 27-08-2003 19:17
Edit/Delete Message Reply w/Quote
#54 Report this post to a moderator
Support Apolyton

If we settle on the shielded square (worst case) we'd only have that one shield, and whatever the wheat provides (plus forest, which bunks growth).

Discuss.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:30
  Old Post 27-08-2003 19:25
Edit/Delete Message Reply w/Quote
#55 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Move the Scout, then decide what to do with the Settler.

If you found the city on the Bonus Grassland, you will not get the benefit of that extra Shield, at least during the period of the game where it matters most.


Dominae

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:30
  Old Post 27-08-2003 20:31 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#56 Report this post to a moderator
Increase the size of your Attachments

Desoptism isn't the only period in which it's best to found on the grassland without shield:

During the GA, you get +1 shield in every tile already producing at least one already so having the shields spread out is beneficial.

Also should there be an Iron Works, it also produces +1 shield in every tile already producing at least one already. (Not an issue in this area)

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:30
  Old Post 27-08-2003 21:04 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#57 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by BigFurryMonster
It'll be quite some time until enough people have bought C3C, and Firaxis has fixed the first bugs.

Besides interest has already dwindled. Waiting will just cause more dwindling. We must halt the dwindling or we will dwindle into an ever dwindling spiral of dwindling doom!

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 28-08-2003 04:04
Edit/Delete Message Reply w/Quote
#58 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by joncnunn
Desoptism isn't the only period in which it's best to found on the grassland without shield:

During the GA, you get +1 shield in every tile already producing at least one already so having the shields spread out is beneficial.

Also should there be an Iron Works, it also produces +1 shield in every tile already producing at least one already. (Not an issue in this area)


Iron works just doubles total shield production.

Torkkeli is offline Torkkeli
Warlord
in a bush near You.
Nov 2001
time: 07:30
  Old Post 28-08-2003 10:28
Edit/Delete Message Reply w/Quote
#59 Report this post to a moderator
Increase the size of your Attachments

This just in from the strategy forum:

If we settle on the shield grass we'll get the production bonus in our city square when city size reaches 7 and we must be out of despotism.

So unless there are more shielded grasslands hiding under the fog I think we should build our city right here.

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:30
  Old Post 29-08-2003 04:58
Edit/Delete Message Reply w/Quote
#60 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Build the scity at the start position. With the border expansion you will have good food production (Wheat and Fish) your priority will be maximizing shield production.

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:30.
Apolyton Time is 00:30.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0628 seconds (92.47% PHP - 7.53% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net