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Matthew22
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Ive Begun work on a Vietnam Scenario about the first indochina war between the Viet minh and the French. Im going to focus on the battle of Dien Bien Phu , The turning point in this war.
Im new to your forum so please excuse me if i ask some stupid questions.
Speaking of which here is one now. If anybody has any Vietnam/jungle related units,terrain or citys could they please post them as ive found these seem to be hard to find.
If i can get a few of my ruddy Unit.gifs to post i would, but it dosnt seem to be working, so bare with me, im new.
Attachment: french1.gif
This has been downloaded 217 time(s).
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Matthew22
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I realy need some helpwith my cities icons.
I need some military base/camp designs or small vietnamese villages.
Screen shots to follow soon.
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Matthew22
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Yeah i was actually meaning cities gfx , but the ones posted are great.
Heres my first screenshot
French Paratroopers and legioners try to silence one of the Viet Minh gun positions attacking their airfield.
Attachment: screenshot1.gif
This has been downloaded 148 time(s).
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EmuGod
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Which civilizations will be playable?
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Matthew22
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As this stage -France and the Viet Minh and possibly a neutral side, as this is only a smallish map foccusing on a specific battle.
Any Suggestions welcome.
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Matthew22
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Thanks academia, Yeah i am considering doing another Vietnam War scenario , or possibly a Bosnian conflict scenario , although there is still a lot of work left on this one.
And in response to Palaiologos, yes i will try and make it as accurate as possible including events such as that, as if i recall corectly they will killed defending one of the out lying positions which i have included. ( also the French artillery comander killing himself because he could not fire back at the Viet Minh guns zeroed in on the french base).
In regards to the supply problem , i have two ideas in mind 1) Using the events text , reinforcements(paratroopers and artillery ammo) will be awarded in random turns and ocasionaly the Viet Minh will recieve them (representing how the supplys were often dropped off target due to the increasingly small perimeter of the french camp.
2) using a similar method to what Pablostuka used in his Spanish Civil war scenario (instead of researching technoligies , you request reinforcements)
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Matthew22
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Thanks , No only the smallest Viet Minh citys are depicted them to represent the artillery batterys the Viet Minh dragged up into the mountains.
I hope to have some more screen shots soon , showing the main french camp, but a pressing Graphics and Design assignment has put a brief hold on work on the scenario ( hope to be back at it with in a few days)
And where would i find Hardjoys Graphics?
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Matthew22
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Wow , thanks guys those are great. And il be sure to credit him for them and give him my thanks.
Funny thing is i had never realy realised the snow capped mountains were a problem until you brought it up and now i cant believe i was so blind....
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Matthew22
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Ok ive reworked some of the terrain gfx, Tell me what you you think.
Attachment: screenshot2.gif
This has been downloaded 72 time(s).
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