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AMD4EVER
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The last three games I have played were won and lost based on the allies that I had and two of the three times I had great allies. Zakharov fought side by side with my warriors to defeat the growing Believer threat that would had destroyed us both individually but together we triumphed. Morgan supplied me with technology while I was stuck on a small island away from the main continent which eventually led to me moving in on the main continent and destroying his enemy, the Hive. And then of course there is the Peacekeepers who were supposidly going to help me fight off the Spartans when all three of us were stuck on an island but instead turned on me and let Santiago move in and take a great deal of both of our lands.
What I learned from these three games is the true importance of having at least one faction to depend on no matter what. So I thought about all the games I've played and tried to pick out the best ally of them all. Being that I only have SMAC, I'd say the best of the seven factions to have as an ally is Morgan. He is both peaceful, rich, and technologically powerful near the mid parts of the game. Generally you can depend on him sticking by your side as long as your running FM and he gives out techs far easier than any other faction by generally selling them for a mere 100 energy credits. His army is usually not much to look at and he is usually in danger of being over run throughout most of the game though. But despite his one weakness I think he is the ally I'd most like to have on my side if the game was on the line.
What faction does everyone here most like to be allied with?
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UnityScoutChopper
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Brno, Czech Republic
Oct 2000 time: 06:30
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There are two fundamentally different kinds of allies: normal allies and submissive allies, and my answer would depend on which kind is in consideration.
For normal allies, yes, Morgan is probably the top. I would place Roze second, Cyber-lady third, and Deirdre fourth, although it's a close race. If I'm not running FM, then Morgan falls from the top of course, losing out by far to the Demo-lovers, because I will always run Demo (or Frontier). If the tech-poor nations cannot expand or easily contact other nations, however, they can be cash cows in that you can sell them outdated techs as fast as they can make money to buy them. Even at 25 EC a tech, it's not a bad cash flow.
Submissives: Zak. End of story.
USC
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HeymlicH
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quote: Originally posted by UnityScoutChopper
Submissives: Zak. End of story.
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correct in many cases. But there are two ways to deal with submissives.
1. Let him research and fight yourself (of cause you want to research, too). In this case you're right.
2. do the research alone and let the sub fight. In this case you need a strong ally. That means you will give her some of your cities. Santiago is great for this. If you provide the techs she can crush the other leaders easily.
For a non submissive ally I would only choose Morgan or Zak. Both are relyable.
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Certhas
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Somewhere in Germany :)
May 1999 time: 05:30
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I always play Zak and I need militarily strong allies, who are also peacefull to me.
My best games were if I could get Deidre as an ally (see my horribly inefficient (but beautifull) thinker game thread), of course this rules out using Free Market but I found that I usually don't need it to secure my tech lead anyways.
Morgans are nice but as I'm not any military help for most of the game, he is to weak for me, deidres strong first half of the game gives me the time to set the grounds for a triumphant finale.
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:30
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Impaler
Many people will give bases to their submissive pactmate so they are a decent researcher- combine this with giving them some tech and they can get a lot of stuff for you-- its also handy to dump crappy bases on them and get a trade benefit rather than trying to micromanage more and more bases. There is no fear in giving them tech . .. In fact I have played games where I routinely gave my submissive all my tech and our pairing outstrips the pack even quicker than I could do alone
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DilithiumDad
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Morgan is a great ally to have, for all the reasons already mentioned plus two more: long-term loans and commerce. Morgan loves to give loans, becuase it helps him in his ultimate goal of economic victory. I usually get a loan at first contact, then pay it off and get a bigger loan later to finish either Tree Farms or Hybrid Farms. If you use your loan to pay off these facilities (or even Energy banks) you can easily use your increased income to make the loan payments --the rest is profit for you!
Morgan gets a commerce bonus, of course, but you'll be getting mreo commerce income through pairings with his high-energy bases than you woul dform any other faction. Later on, you can easily get say more in commerce from gifting him a base far from your HQ than could ever hope to get yourslef.
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Mead
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quote: Originally posted by Impaler[WrG]
Stronger Faster (modifiing adjitive comes second)
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I find that pacts of servitude are not very usefull, by the time they are offered the AI has 1 city left and it would just be simpler to wipe them out
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I usually like to keep them even as a single base submissive ally. They then come in handy in when it comes to elections. Not the elections for governor or supreme leader where their tiny population base helps only a little, rather elections concerning solar shade, global treaty, and (Yang's favorite) prohibitions on atrocities.
If I am governor I can prevent anything from happening so long as I have at least one other vote I can count on. It also helps getting the things I want passed done.
I like having them as a submissive so much that I will often gift a safe base or two to a threatened AI faction and then garrison it enough to keep it safe.
Mead
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AMD4EVER
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The Cybernetic Consciousness has been a good ally to me since I bought the SMAX expansion. I've played and finished three games now and in all of them I've started on a different island from the CC but we always end up fighting side by side against the final threat to our survival. I've never been in a vendette or even a truce with them. They seem extremely cooperative and their tech really comes in handy!
The Free Drones are evil!!!!! I always though they were supposed to be good guys but they are not and holy cow are they powerful!!!
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