Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Best ally to have
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
AMD4EVER is offline AMD4EVER
Chieftain

Jul 2002
time: 05:30
  Old Post 26-08-2003 18:22
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Best ally to have Put an end to popups!

The last three games I have played were won and lost based on the allies that I had and two of the three times I had great allies. Zakharov fought side by side with my warriors to defeat the growing Believer threat that would had destroyed us both individually but together we triumphed. Morgan supplied me with technology while I was stuck on a small island away from the main continent which eventually led to me moving in on the main continent and destroying his enemy, the Hive. And then of course there is the Peacekeepers who were supposidly going to help me fight off the Spartans when all three of us were stuck on an island but instead turned on me and let Santiago move in and take a great deal of both of our lands.

What I learned from these three games is the true importance of having at least one faction to depend on no matter what. So I thought about all the games I've played and tried to pick out the best ally of them all. Being that I only have SMAC, I'd say the best of the seven factions to have as an ally is Morgan. He is both peaceful, rich, and technologically powerful near the mid parts of the game. Generally you can depend on him sticking by your side as long as your running FM and he gives out techs far easier than any other faction by generally selling them for a mere 100 energy credits. His army is usually not much to look at and he is usually in danger of being over run throughout most of the game though. But despite his one weakness I think he is the ally I'd most like to have on my side if the game was on the line.

What faction does everyone here most like to be allied with?

UnityScoutChopper is offline UnityScoutChopper
Warlord
Brno, Czech Republic
Oct 2000
time: 06:30
  Old Post 26-08-2003 19:12
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

There are two fundamentally different kinds of allies: normal allies and submissive allies, and my answer would depend on which kind is in consideration.

For normal allies, yes, Morgan is probably the top. I would place Roze second, Cyber-lady third, and Deirdre fourth, although it's a close race. If I'm not running FM, then Morgan falls from the top of course, losing out by far to the Demo-lovers, because I will always run Demo (or Frontier). If the tech-poor nations cannot expand or easily contact other nations, however, they can be cash cows in that you can sell them outdated techs as fast as they can make money to buy them. Even at 25 EC a tech, it's not a bad cash flow.

Submissives: Zak. End of story.

USC

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:30
  Old Post 26-08-2003 21:02
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

Since I'm usually playing Morgan, I can't rely on having him around as an ally. When I've been able to secure a truce with the Peacekeepers, and I can stay in Democracy, they've done fairly well by me, though if you can pact early with Miriam, and stay on her good side by running fundie and feeding her tech, she'll wipe the floor with anyone having the temerity to attack you.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:30
  Old Post 27-08-2003 02:31 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Agreed about Zack being the best Submissive ally to have. (At least if your planning on winning by Transcedence)

Any worthless base you conquer, give to Zack, he'll place a free Network Node on it, which after you have the Cyber Network, and increase your income both from the commerece and from the Cyber Network itself.

HeymlicH is offline HeymlicH
Chieftain

Aug 2003
time: 05:30
  Old Post 05-09-2003 20:01
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

quote:
Originally posted by UnityScoutChopper
Submissives: Zak. End of story.


correct in many cases. But there are two ways to deal with submissives.
1. Let him research and fight yourself (of cause you want to research, too). In this case you're right.

2. do the research alone and let the sub fight. In this case you need a strong ally. That means you will give her some of your cities. Santiago is great for this. If you provide the techs she can crush the other leaders easily.


For a non submissive ally I would only choose Morgan or Zak. Both are relyable.

Jac de Molay is offline Jac de Molay
Prince
Detroit
Sep 2001
time: 05:30
  Old Post 05-09-2003 21:05
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Re: Best ally to have Support Apolyton, buy Call to Power 2

quote:
Originally posted by AMD4EVER

What faction does everyone here most like to be allied with?


Anybody that puts themselves between me and a faction like the Hive or believers that's pissed off at me. I don't like fighting wars until the early-mid game when synthetic fossil fuels and plasma come into play.

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:30
  Old Post 05-09-2003 22:01
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by HeymlicH
2. do the research alone and let the sub fight. In this case you need a strong ally. That means you will give her some of your cities. Santiago is great for this. If you provide the techs she can crush the other leaders easily.





While I understand that submissives rarely if ever, turn on you, there is something that makes me vaguely nervous about the AI having a bigger/stronger military that me.

Mead is offline Mead
King

Aug 2003
time: 00:30
  Old Post 06-09-2003 08:39
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Flubber



While I understand that submissives rarely if ever, turn on you, there is something that makes me vaguely nervous about the AI having a bigger/stronger military that me.


I agree.

Once I had Zak as a submissive until someone framed me for tech probing Zak.

Fortunately I had the military (and all the tech he gave me before he turned on me), and I was able to recover.

If the roles were reversed and I was militarily reliant on him things could have got ugly.

If you are going to use submissives, think about placing some probe units in their exposed bases so that your enemies are not able to tech steal from your submissive (or turn the submissive against you). You may also want to supplement their defenses with your own military units if you can spare them.


Mead

Certhas is offline Certhas
Settler
Somewhere in Germany :)
May 1999
time: 05:30
  Old Post 06-09-2003 23:57 Visit Certhas's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I always play Zak and I need militarily strong allies, who are also peacefull to me.
My best games were if I could get Deidre as an ally (see my horribly inefficient (but beautifull) thinker game thread), of course this rules out using Free Market but I found that I usually don't need it to secure my tech lead anyways.
Morgans are nice but as I'm not any military help for most of the game, he is to weak for me, deidres strong first half of the game gives me the time to set the grounds for a triumphant finale.

Lazerus is offline Lazerus
King
Empires were built by dictators, not democracies.
Jul 2002
time: 05:30
  Old Post 07-09-2003 04:43
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Yang when hes got the monsoon jungle. Give him airpower and bye bye every other AI. Annoying thing is though he tends to backstab you after hes killed everyone so beat him into submissive first.

Marid Audran is offline Marid Audran
Warlord
Salt Lake City, Utah
May 2001
time: 22:30
  Old Post 07-09-2003 14:16
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

Yang or Miriam are nice to have as allies; that way you can stave off war with them, as repealing the pact is first required in consul, before declaring war.

As far as serious pactmates go, I always found the PKs to be fine allies. Everyone has horror stories about Lal and his perfidy but I've never run into it and typically have good relations with the old surgeon.

Runners-up: Aki (Cyborgs) and Dee (Gaians).

HeymlicH is offline HeymlicH
Chieftain

Aug 2003
time: 05:30
  Old Post 20-09-2003 17:23
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Flubber



While I understand that submissives rarely if ever, turn on you, there is something that makes me vaguely nervous about the AI having a bigger/stronger military that me.



I do this alot, since I'm too lazy to move all these military units (too busily moving the formers ). It works quite well.

Regarding the subs declaring war on you: I know of only one verified mechanism allowing this, and this one requires a second ally. So, the solution is obvious I don't know about the thing with the probe teams, but you can give the HS to Santiago. You don't need it yourself.

Last edited by HeymlicH on 20-09-2003 at 17:29

Skanderbeg is offline Skanderbeg
Warlord
of the Anti-Alien Forces of the Cult of Planet
Nov 2000
time: 05:30
  Old Post 22-09-2003 12:20
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Increase Your PM Length

For my opinion, best allies are Zak, Roze and Aki, who can provide You with techn

But I have made the experience that it is very dangerous to be allied with stronger factions, because they benefit more from the pact than yourself.
Because of this, they will become faster stronger (correct English? ) than You.

When You change Your SE choices to something they don't like, or if You pass them in the powergraph,they will turn on You.

Because of this I prefer to be pacted with weaker factions. And when I am strong enough later, I will turn on them

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:30
  Old Post 23-09-2003 09:38 Visit Impaler[WrG]'s homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Full PM-box? Change here!

Stronger Faster (modifiing adjitive comes second)

I rairly find that this is the case though, I mind aliances not too be signifinatly help the larger party, perhaps you are being too nice in your Aliances and giving them a tecnology every time they want one. Dont do this, they rairly preak the Aliance when you refuse a tec, just make shure you Vendetta anyone who attacks them, this will keep the Aliance intact.

I find that pacts of servitude are not very usefull, by the time they are offered the AI has 1 city left and it would just be simpler to wipe them out (I play with dont restart eliminated factions) and get points for the Elimination. Further more I dont have to listen to their anoying little messages for the rest of the game and I can always make that last city more productive then the AI could. Lastly I dont get any integrity penalty by breaking my word. I Vendetta them and reject all please for merchy.

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:30
  Old Post 23-09-2003 11:32
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton buy from Amazon

Impaler

Many people will give bases to their submissive pactmate so they are a decent researcher- combine this with giving them some tech and they can get a lot of stuff for you-- its also handy to dump crappy bases on them and get a trade benefit rather than trying to micromanage more and more bases. There is no fear in giving them tech . .. In fact I have played games where I routinely gave my submissive all my tech and our pairing outstrips the pack even quicker than I could do alone

HeymlicH is offline HeymlicH
Chieftain

Aug 2003
time: 05:30
  Old Post 23-09-2003 14:24
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Got spare money?

Yep. But don't forget to force the sub to declare war on all factions not belonging to your alliance (to make sure they don't sell your techs to the enemy )

Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:30
  Old Post 23-09-2003 21:35 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Avatar Enlargement: We've got the solution

Even then, they may cave to another faction's offer of tech for peace.

DilithiumDad is offline DilithiumDad
Prince
Ohio
Aug 1999
time: 00:30
  Old Post 23-09-2003 22:31
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Tired of ads?

Morgan is a great ally to have, for all the reasons already mentioned plus two more: long-term loans and commerce. Morgan loves to give loans, becuase it helps him in his ultimate goal of economic victory. I usually get a loan at first contact, then pay it off and get a bigger loan later to finish either Tree Farms or Hybrid Farms. If you use your loan to pay off these facilities (or even Energy banks) you can easily use your increased income to make the loan payments --the rest is profit for you!

Morgan gets a commerce bonus, of course, but you'll be getting mreo commerce income through pairings with his high-energy bases than you woul dform any other faction. Later on, you can easily get say more in commerce from gifting him a base far from your HQ than could ever hope to get yourslef.

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:30
  Old Post 24-09-2003 00:05 Visit Impaler[WrG]'s homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

By that point I have usaly pumped my Efficiency very very high as I use Peace Keepers or Gaians and usaly run, Decomcracy, Green or FM, Knowlage and Eudonomia. Your probly right that I could make more Energy with the trade though. I guess I am just stingy and hold a Grudge against the AI.

Mead is offline Mead
King

Aug 2003
time: 00:30
  Old Post 24-09-2003 00:38
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Impaler[WrG]
Stronger Faster (modifiing adjitive comes second)

***

I find that pacts of servitude are not very usefull, by the time they are offered the AI has 1 city left and it would just be simpler to wipe them out

***


I usually like to keep them even as a single base submissive ally. They then come in handy in when it comes to elections. Not the elections for governor or supreme leader where their tiny population base helps only a little, rather elections concerning solar shade, global treaty, and (Yang's favorite) prohibitions on atrocities.

If I am governor I can prevent anything from happening so long as I have at least one other vote I can count on. It also helps getting the things I want passed done.

I like having them as a submissive so much that I will often gift a safe base or two to a threatened AI faction and then garrison it enough to keep it safe.

Mead

HeymlicH is offline HeymlicH
Chieftain

Aug 2003
time: 05:30
  Old Post 26-09-2003 13:44
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Chaos Theory
Even then, they may cave to another faction's offer of tech for peace.


No. Never. If you tell them to declare war on a specific faction they will never work out a peace treaty again. However, if the Sub is at war with a faction and you don't tell them to declare war, they can make peace. So make sure you tell them to declare war to each faction, even if they already are ...

AMD4EVER is offline AMD4EVER
Chieftain

Jul 2002
time: 05:30
  Old Post 26-09-2003 20:07
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Avatar Enlargement: We've got the solution

The Cybernetic Consciousness has been a good ally to me since I bought the SMAX expansion. I've played and finished three games now and in all of them I've started on a different island from the CC but we always end up fighting side by side against the final threat to our survival. I've never been in a vendette or even a truce with them. They seem extremely cooperative and their tech really comes in handy!

The Free Drones are evil!!!!! I always though they were supposed to be good guys but they are not and holy cow are they powerful!!!

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:30.
Apolyton Time is 00:30.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0461 seconds (91.55% PHP - 8.45% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net