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rishenko is offline rishenko
Settler

Jan 1970
time: 05:30
  Old Post 27-08-2003 00:10 Visit rishenko's homepage!
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#1 Report this post to a moderator
Immigration Support Apolyton, buy Call to Power 2

I would imagine this topic has been mentioned before, but it appears that forum searching has been disabled.

During the Cold War, people from communistic East Berlin risked their lives to cross the Wall into democratic West Berlin for what they believed to be a better lifestyle. Today, America has a constant influx of immigrants from Mexico, Cuba and other countries.

What if you had basic immigration from one country to another due to culture/unhappiness/government differences. Civ3 allows for culture flips of an entire city but wouldn't it be even more evil and require further strategy if a border city's population could be siphoned slowly to the better living civ next door?

What if war weariness increased the exodus to a neighboring civ?

What if you could enforce police activity in such border cities to prevent loss of population at the expense of happiness?

What if the city on the receiving end of the population couldn't handle the influx of immigrants and fell into disorder?

What if you had to setup border patrols to prevent immigrants from crossing?

What if you could use espionage to court a scientist or scientist leader (Conquests) from another country to your own?

What if two countries agreed diplomatically (or one demanded contingent to war?) to return any refugees from one country to another?

Just a few thoughts.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 27-08-2003 03:06
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Support Apolyton, buy Civilization III: Complete

Fun ideas, but you would have a different game. I am not sure I would care for all that intrigue.
They have some of that in Moo3.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 27-08-2003 03:09
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Tired of ads?

Culture flipping.

rishenko is offline rishenko
Settler

Jan 1970
time: 05:30
  Old Post 27-08-2003 20:06 Visit rishenko's homepage!
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#4 Report this post to a moderator
Not quite culture flipping - or complementary Support Apolyton buy from Amazon

Culture flipping can catch you off guard. You are just waiting for your turn and watch while a city, out of the blue, flips to the other side. Granted, the civ next to you may a slightly higher culture value, but you still have no prior indication.

However, if you had a couple cities next to a rival civ and received updates every few turns that population was leaving to a neighboring city, you would have more warning.

If you had several neighboring civs and was watching as your population was dwindling on the border cities, you could plan ahead.

The ideas I listed above were just thoughts. It would make things more interesting, imho, in regards to culture and diplomacy with neighboring civs if even a couple of the immigration ideas were implemented.

Turk Man is offline Turk Man
Chieftain
Istanbul
Jan 2003
time: 07:30
  Old Post 27-08-2003 20:32
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Inflate your Upload Space

well that a good idea!

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:30
  Old Post 27-08-2003 22:33
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Got spare money?

Certainly interesting ideas for a future version maybe Civ4, but even then it would only be a thing that would happen in the modern age I think.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:30
  Old Post 28-08-2003 14:41
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Support Apolyton or Terrorists Win

There have been immigrants and refugees for thousands of years...I'd like to see them in a civ-game.

When a city is starving, why don't people leave? When you raze a city half become slaves and the rest just disappear...to where?

All those wandering people shold either settle somewhere or travel to a foreign country.

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:30
  Old Post 28-08-2003 17:54
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#8 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by bongo
There have been immigrants and refugees for thousands of years...I'd like to see them in a civ-game.

When a city is starving, why don't people leave? When you raze a city half become slaves and the rest just disappear...to where?

All those wandering people shold either settle somewhere or travel to a foreign country.


I to have often wondered what happens to the displaced when a city is razed. Are they killed or do they just fade into the countryside? Why don't they become guerillas if they are in the countryside? I guess they must be killed as the city is destroyed.

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:30
  Old Post 28-08-2003 18:27 Visit CerberusIV's homepage!
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Avatar Enlargement: We've got the solution

What might work, since a similar mechanism already exists in the game, would be for your citizens in border cities to change to the neighbouring civs nationality.

In captured cities citizens already change to your nationality over time so it should be possible to implement this.

The more citizens change to your rival's nationality the higher the chance of the city flipping to the other civ.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 28-08-2003 21:39
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Got spare money?

quote:
Originally posted by bongo
There have been immigrants and refugees for thousands of years...I'd like to see them in a civ-game.

When a city is starving, why don't people leave? When you raze a city half become slaves and the rest just disappear...to where?

All those wandering people shold either settle somewhere or travel to a foreign country.


One word: Stalingrad

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:30
  Old Post 29-08-2003 13:10
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Support Apolyton, buy Civilization III: Complete

I don't know much about the fate of the civilian population in stalingrad but I've been under the impression that they couldn't leave. The city was under siege. For all I know soviet authorities may have denied them to flee as well.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 01-09-2003 17:06 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

I too like the idea of people escaping to a better life in a better cultured life.

It would also be good if there was a bit more notice on a city looking to flip.

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