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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > another maybe simple question
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madcowbrother is offline madcowbrother
Settler

Aug 2003
time: 05:30
  Old Post 27-08-2003 21:53
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another maybe simple question Full PM-box? Change here!

I am experiensing some very enoying errors in the game. The game works perfectly in single player mode for the time before christ.

However, when I tried to reload it from a saved game after that, the program chuts down and goes back to windows.

I checked on the problem solving but they do not report such errors. My girlfriend experiences the same problems with call to power 1.

Is there enything that we can do to stop it, so we can play longer and win, for a change. It 's very anoying when you 're very strong and suddenly the program stops...

I hope somebody has an answer. It would be very helpfull!

greetzzzzzzz,

J.

PS: I'm sorry for my spelling mistakes. I 'm not so good in writing...

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 29-08-2003 01:49
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I guess the first major bug fix for the game is repairing saved game files. Joe commented out a lot of code for that when we ran out of time on the project. Maybe someone will uncomment it out and fix it.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:30
Post  Old Post 29-08-2003 20:48 Visit Martin Gühmann's homepage!
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quote:
Originally posted by st_swithin
I guess the first major bug fix for the game is repairing saved game files. Joe commented out a lot of code for that when we ran out of time on the project. Maybe someone will uncomment it out and fix it.


Ah that's why the save games of self made maps doesn't work probably. Whenever you reload you get an extra turn, with production, science unit movement and so on added for you but not for the AI. And I have the fealing that something more got broken, so we have definatly to uncomment this code and fix it.

-Martin

madcowbrother is offline madcowbrother
Settler

Aug 2003
time: 05:30
  Old Post 31-08-2003 20:49
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great let 's fix it!!!

How??? I really don't know how to start with it! And the thing about the self made maps... I didn 't try to play on self made maps yet, I just played on the random maps you get when you start the game.


Greetz,

J.

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 31-08-2003 23:50
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Help yourself to an AD-FREE life

Why didn't Ming or Locutus interview MrOgre? He's really the ONLY PERSON who can answer ANY of these questions.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:30
  Old Post 01-09-2003 03:33 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I asked him, he read my message but never responded

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 01-09-2003 03:40
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He must still be in Australia visiting with DinoDoc. Bastard!! (I can say that because he can't come here and kill me right now.)

Martin the Dane is offline Martin the Dane
Prince
Aarhus, Denmark
Feb 2000
time: 06:30
  Old Post 01-09-2003 19:22 Visit Martin the Dane's homepage!
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Just a thought:

All comments are supposed to be removed from the code.

Does this include commented-out parts of the code to?

I don't hope it's the case, if it is, we will not be able to take advantage of un finished code.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:30
  Old Post 01-09-2003 23:27 Visit J Bytheway's homepage!
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Our best information at present is that all comments will be removed regardless of content.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:30
Post  Old Post 02-09-2003 19:05 Visit Martin Gühmann's homepage!
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That's right John, but I wonder why it takes so long then to strip them all of you could write a program for that task, and Mr. Ogre talked about lawers who check the code again, so why would you need lawers for checking it, if all comments are removed.

-Martin

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 02-09-2003 21:34
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As we mentioned before, some of the comments are linked integrally into the code for obfuscation purposes.

For example, the Pac-man sprite and code is all written in the comments. (Did I mention Pac-man? We didn't want any trouble from Midway, but nowadays, they haven't a pot to piss in, so they'll probably sue now.)

The code will NOT compile without thousands of errors if the lawyers simply stripped out the comments. Don't know what to suggest, unless there are some good IP lawyers out there who can also program gamestate and network and AI.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:30
Post  Old Post 03-09-2003 21:10 Visit Martin Gühmann's homepage!
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quote:
Originally posted by st_swithin
As we mentioned before, some of the comments are linked integrally into the code for obfuscation purposes.


Obfuscation to make it as difficuilt as possible, to decompile the ctp2.exe for example.

quote:
Originally posted by st_swithin
For example, the Pac-man sprite and code is all written in the comments. (Did I mention Pac-man? We didn't want any trouble from Midway, but nowadays, they haven't a pot to piss in, so they'll probably sue now.)


Pacman, so does the pacman chat window command really work?

quote:
Originally posted by st_swithin
The code will NOT compile without thousands of errors if the lawyers simply stripped out the comments. Don't know what to suggest, unless there are some good IP lawyers out there who can also program gamestate and network and AI.


Would it be possible just to rename the variables and functions regarding pacman to something meaningless? However it looks like it still takes some time.

-Martin

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 04-09-2003 03:55
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Lose 30 kilos (of popups)

quote:
Originally posted by Martin Gühmann
Obfuscation to make it as difficuilt as possible, to decompile the ctp2.exe for example.


Sorry 'bout that. Blame MrOgre.

quote:
Originally posted by Martin Gühmann
Pacman, so does the pacman chat window command really work?


It should...

quote:
Originally posted by Martin Gühmann
Would it be possible just to rename the variables and functions regarding pacman to something meaningless? However it looks like it still takes some time.

-Martin


Yeah, just let the compiler do an unconditional search-and-replace for "pacman" and you should be good to go.

How did you find all that, anyway? That stuff was pretty well hidden in the code.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:30
  Old Post 04-09-2003 04:37 Visit Immortal Wombat's homepage!
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The chat commands are all in the exe as plaintext. A search for the one we knew "reloadslic" brings up the others. I dont think anyone got "pacman" to work though.

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:30
  Old Post 04-09-2003 09:11
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Thank god for small favours.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:30
  Old Post 04-09-2003 19:42 Visit Immortal Wombat's homepage!
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something else to fix then

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