 |
The Great Leader, The Chosen One, The Man, The President
This poll is closed. |
| atawa |
   |
6 |
50.00% |
| Six Thousand Year Old Man (STYOM) |
   |
6 |
50.00% |
| banana |
   |
0 |
0% |
| Total: |
12 voters |
100% |
|
|  |
 |
|  |
 |
|
Six Thousand Year Old Man
|
 |
Ad Rock
Aug 2000 time: 00:30
|
|
* Six Thousand Year Old Man clears his throat and steps up to the microphone
cue: cheering throng 
I served as City-Planner earlier in this, Democracy Game #3, and I also served in Demogame #2 as Science Minister.
The key to success in a Demogame is communication, IMO. Ministers need to keep the people informed, so that they might have all the information needed to vote wisely. Ministers need to be clear in communicating to the President, so that the various recommendations are clearly understood. And the President must keep go back to the Ministers and the people, ensuring that the instructions still fit the situation, because things can change so quickly.
As City-Planner, I made the Xinning proposal which has enhanced our scientific development and eased some of the unhappiness issues in the 'Xin-cities'. To do this I had to answer a lot of questions about the process and win over the voters to what I felt was a good strategy. I propose to use the same approach as President - I will be open to new ideas and strategies, and will not let an idea die because it is too unfamiliar.
Beyond this, I have a lot of experience playing on big and strange maps, micromanaging many cities while struggling to conquer opponents So, I feel I will be able to implement the decisions of the Ministers and the citizenry effectively 
* Six Thousand Year Old Man steps back from the microphone
|
|
|  |
 |
|  |
 |
|  |
 |
|
cavebear
|
 |
of the Pleistocene
Oct 1999 time: 00:30
|
|
atawa makes a good point when he mentions that he is not familiar with the details of the current situation. Well, not having been a Minister, he wouldn't be.
So the point is that we can't hold a lack of detail against him. Otherwise, only existing Ministers would ever be qualified to hold office. Logically, that makes no sense. Ability and pre-existing knowledge are not the same thing.
That being said, I have no really good way to judge between atawa and STYOM. My impression is that we have 2 qualified candidates and that votes will depend on other factors.
So, I have some questions of the candidates:
1. Should we be attacking the Americans first? If so, should we be attacking Washington, or should we attack in some other way? If not, who should we be attacking next?
2. Aside from military requirements for an attack, what are the most important things you would do with our resources? Should we emphasize roads and irrigation, city infrastructure, or worker/terrain enhancement? Any could be done or each equally.
3. Xinning - What is youre experience with that? And if none, how comfortable do you feel doing it for the first time.
4. How do you go about micromanaging the cities during your game-play? Do you look at each and every city each turn or do you look at them as suggestions come up on the screen? Do you use "automate settler"? Do you use "goto"?
5. How detailed are the notes you take during a session? Do you write everything down as it occurs or do you feel more comfortable reconstructing each year when it ends? Or after the session is ended? Be honest.
6. Do you like making screenshots? Do you think previous Presidents have offerred too many or too few? Or the wrong ones?
Just some things I'd like to know before voting...

|
|
|  |
 |
|
atawa
|
 |
Somewhere over the rainbow.
Jul 2001 time: 06:30
|
|
quote: 1. Should we be attacking the Americans first? If so, should we be attacking Washington, or should we attack in some other way? If not, who should we be attacking next? |
I'd like some info on Zulu first. I would like to build the road west to Americans (mandatory for us to launch a full-scale attack on Americans) but if we can take out some big Zulu city's in the meantime we have more city's to Xin and expand our empire in a logical manner.
We can also build/buy an army in Zululand and send it to Americans a lot quicker 
quote: 2. Aside from military requirements for an attack, what are the most important things you would do with our resources? Should we emphasize roads and irrigation, city infrastructure, or worker/terrain enhancement? Any could be done or each equally. |
Roads first, we have a huge map and large rival civs. We need good highways or our troops will be obsolete before they arive at the front
We have Pyramids so after we get into fundi we can build an army of settlers/engineers and still grow quite rapidly becouse we can use all workers for a change
quote: 3. Xinning - What is youre experience with that? And if none, how comfortable do you feel doing it for the first time. |
I use Xinning in MP games, no problem.
quote: 4. How do you go about micromanaging the cities during your game-play? Do you look at each and every city each turn or do you look at them as suggestions come up on the screen? Do you use "automate settler"? Do you use "goto"? |
I'll look at every city on the first turn of a session, after that I look at most city's every turn.
When looking at some city's you instinctively know you dont have to look at them for X turn so dont unless something happens. City's where you see you are going to waste shields or could go out of order usualy are checked at the end of a turn.
I might miss a shield every now and then but I run a pretty efficient civ usualy.
Off course no automated settlers and only goto if its a close stretch and I KNOW they are going to use the road 
quote: 5. How detailed are the notes you take during a session? Do you write everything down as it occurs or do you feel more comfortable reconstructing each year when it ends? Or after the session is ended? Be honest. |
Everything as it happens, we have so many city's and will have embasies with every civ at the end of this term.
We have a lot happening during turns and I think the citizens have the right to all information.
quote: 6. Do you like making screenshots? Do you think previous Presidents have offerred too many or too few? Or the wrong ones? |
Previous presidents have done a good job overall .
What I will add is taking screenshots of things like battlefields/city's being taken, information messages, and generaly everything that is of interest of the Ministers to put in their threads and polls.
* atawa , Presidential candidate for the Apolyton Imperium 1400AD
Last edited by atawa on 03-09-2003 at 01:38
|
|
|  |
 |
|
Six Thousand Year Old Man
|
 |
Ad Rock
Aug 2000 time: 00:30
|
|
quote: Originally posted by cavebear
So, I have some questions of the candidates:
1. Should we be attacking the Americans first? If so, should we be attacking Washington, or should we attack in some other way? If not, who should we be attacking next? |
I feel the Americans have the most to offer. They have wonders we'd like to own, and they seem to have some great terrain, too, and possibly some useful techs.
Washington is an ideal target, but we may not have the military might to take the city (see my comments in the 'Our Imperium' thread). Diplomat activity could gain us a few smaller cities in the area, which could then support additional attack units (and they wouldn't have as far to travel).
quote:
2. Aside from military requirements for an attack, what are the most important things you would do with our resources? Should we emphasize roads and irrigation, city infrastructure, or worker/terrain enhancement? Any could be done or each equally. |
I favour roads at this point. Irrigation should be used sparingly - we don't want to grow into more unhappiness issues. That said, I would like to see some mining, where possible, after the roads are in place - we need shields. I don't propose adding a lot of city infrastructure - with the city sizes we have, most improvements aren't warranted.
quote: 3. Xinning - What is youre experience with that? And if none, how comfortable do you feel doing it for the first time. |
Perfectly comfortable (I was the one who suggested it ).
quote: 4. How do you go about micromanaging the cities during your game-play? Do you look at each and every city each turn or do you look at them as suggestions come up on the screen? Do you use "automate settler"? Do you use "goto"? |
I tend to look at each city individually, particularly when playing games like a Demogame or Succession game, when only a few turns are played at a time.
I don't normally use 'automate settler', but I might be tempted to try it to get some irrigation without a water source. Provided that isn't considered cheating, of course 
I seldom if ever use 'goto' except when moving vast numbers of units along a railroad - and then, only after testing how far the command will be effective before the units start to wander.
quote: 5. How detailed are the notes you take during a session? Do you write everything down as it occurs or do you feel more comfortable reconstructing each year when it ends? Or after the session is ended? Be honest. |
I take notes as things happen, otherwise, things get forgotten. I tend to adjust the level of detail as the situation warrants (e.g. I might explain where individual workers were placed if we had 1-3 cities, but not in our current situation, where we have dozens of cities).
quote: 6. Do you like making screenshots? Do you think previous Presidents have offerred too many or too few? Or the wrong ones? |
To be candid, I'd have to figure out how to post a screenshot. I suspect it'd be simple enough.
I think that screenshots of key situations - the terrain around Washington, for example, or an enemy force approaching our core cities - are more important than setting out the science, demographics, and trade screens in screenshots. The latter are nice, but when a key decision needs to be made by the citizenry on an attack, they should have the full story on the situation - and a screenshot is perfect for that.
quote:
Just some things I'd like to know before voting...
|

|
|
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|