 |
|  |
 |
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:30
|
|
Diplomacy:
RP replied to our offer of Toledo and WM with WM, unaccepted. Cleared table
Unit Movement and Actions:
mi 4 of Tole attacks ND pike at 9. Won, 2 pips lost
mi 6 6 3 of Tole attacks Mycenian camp at 3. Won, no damage
p 6 9 of Tole fortifies
p 9 9 of Tole moves 7
pe 8 of Tole moves 3
mi 9 of Tole fortifies
gr 1 1 [k, p] of Whir moves 4 4 4 4
gr fm Siro moves 6, pause
k fm gr transfers to gr
p fm gr transfers to gr
gr 6 of Siro [k, p] moves 4. Unload all. Move 6 6
gr 6 6 6 of Siro [2k] moves 4 4 4. Unload all. Move 6
g 6 6 of Siro moves 6 6 6, pause
k 2 of Whir loads on g
k fm Temp moves 4 4. Loads on g
g 1 1 of Whir [2k] moves 4
p 6 6 6 3 of Barca [p, w] moves 7 7 7 7
p fm g 2 of Siro unloads into Siro
wo fm g 2 of Siro unloads into Siro
g 2 2 1 of Barca moves 2 1 1 6 > this one will maintain a watch for ND galleys and GoW riders in the deep South. Probably joined by another vet
5gr 2 2 1 of Barca move 9 9 9 9
p 7 of EotS moves 8 8 4
p fm Mons moves 2 2 1
wa 2 3 of Tole moves 2 2
ge 8 7 of Witt moves 7 8 3 2
g 4 1 1 1 1 1 1 1 moves 8 7 7 6
g 1 1 1 1 of Witt moves 9 9 9 9
3k fm MilT fortify
p 1 of MilT moves 1 1. Fortifies
k 6 9 of Pamp moves 4 4 6 6. Fortifies
se [renamed 'worker'] 8 7 of Barca moves 2 1 4 >> Be very careful about this unit, Shiber
8c 7 of Barca move 1 4
7p 4 of Barca move 4
mi 8 of Valen moves 8 8
p 8 of Valen moves 8 8
8k 8 8 of Valen move 8. Fortify all
4mi 8 of Valen move 8. Fortify
4p 8 of Valen move 8. Fortify
mir 8 7 of Barca moves 2. Fortifies
3k fom Siro move 1 1 1 1. Fortify
p fm Siro moves 4 7 8
3mi 1 of MilT move 9 8. Fortify
wc 7 of Inof pillages road. Moves 4
wce 2 1 of Diss pillages road and mine. Moves 2
c 4 of Aras moves 1 1 1 (moved after shot taken)
Production:
EotS on ki change to sp (after shots taken; almost a big oops)
Witt on pi change to wa
MilT on ca change to wa
Hurr on kn
Cycl on wo change to se
Bold on kn change to ho
Diss on granery
Elip on kn change to ho
Temp on kn change to sp
Torn on mi
Typh on pi
Aras on kn
Sufa on pi change to ho
Sand on pi change to sp
HarH on pi change to sp
Tole Nevermind
Mons on pi change to sp
OliG on pi change to wc
BbtS on pi change to sp
Whir on pi change to wc
Siro on ca
Inof on CrtHouse
Inon on pi change to sp
Bliz on pi change to ho
WofC on pi change to ho
SAna on ca change to sp
TheV on pi change to sp
Upgrades in production:
sp x 9
ho x 5
wc x 2
wa x 2
Work Force:
Hurr off 6, 9 9; onto 4 7, 8
Diss off 6; onto 3
Temp off 4 7; onto 9
Aras off 2, 7 7; onto 8 9, 9 9
Sand off 2; onto 6
Mons off 4; onto 3
TheV off 4 1; onto 9
Workers:
W fm Cycl moves 8 8 8
W 1 1 of Inof mines
w 7 of NewM moves 8 8
w 7 of BbtS moves 9 8
w 7 of HarH moves 8 9
2w 8 7 of Barca move 2 1 4
w 8 7 of Barca moves 6 8 7
2w 2 1 of Diss mine
Diplomacy:
Offer Toledo and WM to RP, accepted.
|
|
|  |
 |
|  |
 |
|
DeepO

|
 |
supporting Candle'Bre
Jan 2002 time: 06:30
|
|
quote: Originally posted by notyoueither
re the 4k reserve. I am fairly positive that ND and at least Aggie of GoW are going to be smart enough to realise that as goes GS's army in Spain, so goes Spain. I am positive that they will be more concerned with the 16 units plus cats that are vulnerable than the pike or 2 RP can build in the next 4 or 6 turns. |
hmmm... of course you're right that when we're gone, RP is gone. However, they have no way of knowing just how many units we're shipping over, while RP has a limited number of troops to deal with. My point was that if either of the two nations would be gone, the other would hae a serious hard time, and just like we plan to do with GoW, it would make sense for them to go after the smaller one first. It's not a matter of the smartest decision, it's more one of opportunity: both ND and GoW can hiit P now, while ND is in no position to deal with us, and thus GoW would be alone against superior numbers. after P would be gone, it's relatively easy for ND to join the fight against us.
I'm not saying that my plan woud be the best, but I see a big chance of them doing it like that. It certainly is something we need to keep into account. I hope they will do otherwise, though...
quote: Furthermore, if there is to be a clash of armies, let's tip the odds in our favour by having something to come back at them with... |
Yes please... but knights at P2 could also threaten Sala. They would not be hidden though, which is a serious disadvantage.
quote: re techs and intel. yes I can do that once I am done with the turn. btw... it would be good if some others help keep an eye on intel. Playing these things is exhausting, tbh. It would be good to spread some of the effort, and accomplishment, around. I can tell you one thing for sure... this team would get it's clock cleaned by the ISDG team if it were decided by non player effort to gain intel which can make or break decisions. |
I agree... maybe it's time for me to find myself the latest patch, and do my share of the burden. However, I've got little time already, and fear that I won't be in any position to do it at regular basis, or have to stop after a few weeks before doing much good. But we might need a more planned approach to intel gathering, right now it's quite chaotic.
DeepO
|
|
|  |
 |
|
Velociryx
|
 |
of Candle'Bre
Apr 1999 time: 05:30
|
|
It seems clear what their game is (Gow, in the southern portion of Spain)....as we approach the cities to recapture, they'll burn them and retreat. To that end, we either need to be able to hit two at once (to maybe save one), or simply pull up here and wait for a settler to rebuild, thus slowly extending our lines (and our borders, which limits their options to move freely in the south).
The danger with hitting two at once is that our force is spread to thin to support each other, and we'll get pasted, so in this case, at least in the south, I prefer a slow, measured response, slowly expanding and pushing those borders out for Spain, with our troops cresting that wave to kill anything that approaches the cities.
Let them play. Let them think that they're "tying up a large percentage of our force" by trying to chase them thru the south.
The end result will be that we slowly rebuild cities for Spain, while buying time to get the real attack force ready to flatten GoW.
I propose we don't do anything in particular provacative toward ND at this time.
Let them stew in it, and let them wonder. Focus on GoW first. Crush them like a beercan, split the cities with Spain, and then both we and a newly strengthened Spain can tango with ND.
-=Vel=-
|
|
|  |
 |
|
zeit
|
 |
Meet my blade!
Sep 2002 time: 06:30
|
|
Until we have some real settlements to defend, there's no reason why we shouldn't keep our small diversion in the south going- it has some concrete strategic importance as well- Merida (or was it another town?), if I'm not mistaken, nets GoW and ND another lux, which they probably need badly, and its also one of the main reasons their in this war. If we take it from them, their down one lux, and pushed further into the walls of Sal.
If we take back what they gained, we might drive them into an assault against Pamplona, out of frustration, maybe.
|
|
|  |
 |
|
asleepathewheel
|
|
listening too long to one song
Mar 2002 time: 00:30
|
|
quote: Originally posted by notyoueither
Astronomy and Invention are out there. At 48 bpt they are:
Invention 18t (should be 22)
Astronomy 26t (should be 28)
Banking 26t. ok
PPress18t. ok |
Can we estimate when GoW (or ND) would get gunpowder running at 100% science? I think we have to hit them in their homeland before they can get muskets, otherwise...
|
|
|  |
 |
|
asleepathewheel
|
|
listening too long to one song
Mar 2002 time: 00:30
|
|
quote: Originally posted by Velociryx
True, but there is a window....even AFTER they get the tech for muskets, if they're pushing hard to build cheap guys and upgrade to their UU's, they're not going to have the cash needed for a mass round of defensive upgrades...as it stands now, I believe (firmly) that their money is being spent offensively....I do not think they understand that we are gearing up for an offensive....rather, they think we're content to simply hold the line....which is another reason I'm in support of rebuilding V and holding...it reinforces that image....
-=Vel=- |
Good points.
I think that they have lots of money, though they will spend it almost entirely offensively. They really don't need to upgrade the pikes until we land, but when we land, boom, all can be upgraded. Lucky for us, Nd can't get them a large infusion of cash after we land.
ND probably isn't researching anything at all now (or GoW depending on who is getting gunpowder) So I would think they would have loads of money. Esp if they are hording up for when they get leo's in imperial city (probably only a handful of turns away) Like the doctor said when I was born, its gonna get ugly.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|