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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:30
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Ok, I lied.
My favorite Civ civ IS China... I just wanted to list an example from above, in case you're an Anglophile but you love playing as the Iroquois the most.
My basic approach to gameplay is "perpetual war for perpetual peace," or as some might call it, Ultimate Power. I don't just want to rule the world, I want to rule a giant empire of well-developed cities. I don't mind trading for a luxury or two, but I'd like to have the monopoly on at least 3 or 4.
For that, Industriousness and Militancy prove invaluable... I am able to archer rush my neighbors almost from the get go. Only Japan and India pose a cultural challenge (Korea does later on), and for the most part, they're easy to wipe out. The Mongols can be irritating, but they too can be swatted like flies if I start an archer/swordsmen/horseman pump.
But even if China lacked those traits - if they were, say, Commercial and Scientific - I'd still love China, because of the Rider :sigh: What a wonderful unit. In my opinion, it surpasses Cavalry, simply because of timing... the Ansar warrior is almost the same thing, but the Arabs aren't militaristic, and having hordes of elite Riders... well, 3 or 4 nearby empires AT LEAST can kiss themselves goodbye when the riders come calling.
Even if China is isolated (i.e., no use for the Riders), they're still industrious and can quickly make themselves the empire to be reckoned with.
So, my vote is for the Middle Kingdom.
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Dominae
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Japan. No civ beats Japan in terms of pure coolness. I also like cheap Barracks, Harbors and Temples, as those are the most important city improvements. Oh, and: Samurai. Enough said.
Dominae
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eris
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I vote Egypt, mostly because I get to be Cleopatra, Goddess Incarnate.
However, the Civ reason is the combination of Traits. I hate government change anarchy and love cheap Temples. And to conter any militaristic neighbors, I use the strategy of "I can afford to build a military twice as big as yours. In fact, I have already done that, so please, attack me as soon as you think you're ready." The only drawback is the Golden Age timing issue, which the evil programmers put in there just to irritate me.
Carthage is good for that strategy as well: build an empire big enough and strong enough that no one in their right mind would muck with you. (AI civilizations often fail to fit into that category.) My one try at milking a high score was with the Carthiginians. It was rather successful, but became a micromanagement nightmare. I used to like France for the same traits, as well as being Joan, but I like the Carthage UU better.
And when I feel like being more offensively warmongering, it's China every time. The strategy becomes "I can build a military bigger than yours and I am going to use it. Now!" This can be expressed as a variant of USA history which once had the "Good Neighbor Policy". I have developed the "Bad Neighbor Policy", which is a fairly self-describing policy and the details become even more obvious to my ex-neighbors.
But still, my favorite is Egypt. I can build. I can fight. I can look good in the process. I love it.
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Gufnork
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Gothenburg, Sweden
Jul 2003 time: 05:30
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Egypt is my favourite. They have my two favourite traits and are a lovely civilization in this world. I really love mythology and even if I prefer the greek the egyptian is nice too. The early GA is a big, big, big problem, but you can rush for monarchy while building your army and then just swarm. They are dirt cheap and quite efficient if you unleash them before pikemen/knights. Just hope Greece isn't your only neighbour. They's be annoying.
Other favourite civs are:
China: Riders rule the world. Militaristic and Industrial is perfect for a war monger. I seldom leave Monarchy playing them.
Babylon: On lower difficulties. Scientific is pretty much wasted on deity, but I'm a builder at heart. And noone can build like the Babs. Culture power!
Japan: A lot like China, but builds better. A bit more hybrid. Cheap temples and easy transitions are lovely, but I miss industrious. The Samurajs are slower, but safer. Wars don't go as fast but I'm sure I'll win them. Plus, they're cool.
Iroquis: Mounted Warriors are simply the best UU in the game. Cheap, powerful, able to retreat. Plus, religious is always lovely. I could live without expansionist though, but noone's perfect. I'm disappointed they have no votes yet.
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fanes7
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Egypt is very convenient in building the mounted-unit, but you hardly find horse in very early age, so I choose China.
Aztecs is same good, but its golden-age come on too early.
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Mountain Sage
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France, for all my PUP and PP games.
Carthage comes second.
I'm a loner, I know....
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CerberusIV
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Japan. No question about it. Cool UU at a good time. Cheap key city improvements. No anarchy so you can always be in the right government.
2nd choice - Ottomans. Partly because they are rather different from Japan. Again a good UU and the best one to give you a GA just at the right moment to seize a decisive advantage going into the industrial era.
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vulture
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Leeds, UK
Jun 2001 time: 05:30
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I've not voted for the best civ, but the one I've had most fun with (the best in another sense then), namely the Aztecs. Great fun to play this civ and go and swarm all over your neighbours early in the game. Other civs providing notable amounts of fun have been Japan, Celts, Vikings (current game) and Persia.
As for most powerful, the civs are well balanced to a good extent now, with some exceptions. It depends on what knid of game you want to play. Massive REX to set up an unbeatable base - go for America. Continual warfare, China. Ultra-early war, Germany or Aztecs. Huge map, France.
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gunkulator
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China and Ottomans: Both industrious, both have a killer UU and a well timed GA.
China is a quicker fix for the war monger and militarism makes it oh so cheap and easy.
Ottomans make you wait a while longer before spanking the AI - but not too long since you are scientific.
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